Editing Shy Guy Says

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In ''Mario Party'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'', a [[Shy Guy]] appears on a boat, and the players are in barrels connected by rope to the boat; in ''Mario Party 2'' and ''Super Mario Party Jamboree'', a Shy Guy stands on a rainbow and a platform, respectively, with a bow and a quiver, with the players being attached to balloons. The Shy Guy in ''Super Mario Party Jamboree'' is yellow because the red Shy Guy is playable.
In ''Mario Party'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'', a [[Shy Guy]] appears on a boat, and the players are in barrels connected by rope to the boat; in ''Mario Party 2'' and ''Super Mario Party Jamboree'', a Shy Guy stands on a rainbow and a platform, respectively, with a bow and a quiver, with the players being attached to balloons. The Shy Guy in ''Super Mario Party Jamboree'' is yellow because the red Shy Guy is playable.


Shy Guy raises either a white or a red flag, and players have to copy him. Each of the Shy Guy's flags shows the button used to raise that flag: {{button|n64|A}} in ''Mario Party'' and ''Mario Party 2'' or {{button|3ds|r}}/{{button|switch|r}} in ''Mario Party: The Top 100'', ''Mario Party Superstars'', and ''Super Mario Party Jamboree'' for white; and {{button|n64|B}} in ''Mario Party'' and ''Mario Party 2'' or {{button|3ds|l}}/{{button|switch|L}} in ''Mario Party: The Top 100'', ''Mario Party Superstars'', and ''Super Mario Party Jamboree'' for red. If a player either raises the incorrect flag or neither flag, the Shy Guy eliminates them from the minigame by cutting their rope with a sword in ''Mario Party'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'', or by popping their balloon by using a bow in ''Mario Party 2'' and ''Super Mario Party Jamboree''. The Shy Guy has a tactic in ''Mario Party'' and ''Mario Party 2'' of sometimes raising two flags at once before putting one of them away early, while in ''Mario Party: The Top 100'', the Shy Guy sometimes takes out a flag and immediately puts it away. When raising two flags at once, the Shy Guy can also raise a flag after lowering it and lower the other one. Both of these techniques reappear in ''Mario Party Superstars'' and ''Super Mario Party Jamboree''. The last remaining player wins the minigame.
Shy Guy raises either a white or a red flag, and players have to copy him. Each of the Shy Guy's flags shows the button used to raise that flag: {{button|n64|A}} in ''Mario Party'' and ''Mario Party 2'' or {{button|3ds|r}}/{{button|switch|r}} in ''Mario Party: The Top 100'', ''Mario Party Superstars'', and ''Super Mario Party Jamboree'' for white; and {{button|n64|B}} in ''Mario Party'' and ''Mario Party 2'' or {{button|3ds|l}}/{{button|switch|L}} in ''Mario Party: The Top 100'', ''Mario Party Superstars'', and ''Super Mario Party Jamboree'' for red. If a player either raises the incorrect flag or none, the Shy Guy eliminates them from the minigame by cutting their rope with a sword in ''Mario Party'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'', or by popping their balloon by using a bow in ''Mario Party 2'' and ''Super Mario Party Jamboree''. The Shy Guy has a tactic in ''Mario Party'' and ''Mario Party 2'' of sometimes raising two flags at once before putting one of them away early, while in ''Mario Party: The Top 100'', the Shy Guy sometimes takes out a flag and immediately puts it away. When raising two flags at once, the Shy Guy can also raise a flag after lowering it and lower the other one. Both of these techniques reappear in ''Mario Party Superstars'' and ''Super Mario Party Jamboree''. The last remaining player wins the minigame.


A bypassing [[Lakitu]] appears in ''Mario Party 2'', and if a player does not raise a flag before it goes offscreen, the Shy Guy pops their balloon. The same timer is not in the ''Super Mario Party Jamboree'' version, preventing fakeouts from being relayed.
A bypassing [[Lakitu]] appears in ''Mario Party 2'' at one point, and if a player does not raise a flag before it goes offscreen, the Shy Guy pops their balloon. The same timer is not in the ''Super Mario Party Jamboree'' version, preventing fakeouts from being relayed.


If at least two players remain long enough in the ''Mario Party Superstars'' version, a 30-second timer displays eventually. Once the timer reaches zero, all players still standing are declared winners, though in all games, a draw occurs when there are no players still standing whatsoever.
If at least two players remain long enough in the ''Mario Party Superstars'' version, a 30-second timer displays eventually. Once the timer reaches zero, all players still standing are declared winners, though in all games, a draw occurs when there are no players still standing whatsoever.

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