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[[Image:Shuffle Shell.PNG|thumb|'''Shuffle Shell'''.]] | |||
'''Shuffle Shell''' is a [[mini-game]] in ''[[Super Mario 64 DS]]''. While gameplay is based on [[Wikipedia:Curling|Curling]], the scoring is more reminiscent of [[Wikipedia:Target archery|Archery]], and the name is derived from yet another sport, [[Wikipedia:Shuffleboard|Shuffleboard]]. | |||
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'''Shuffle Shell''' is | |||
In this mini-game, the [[player]] must shoot [[Green Koopa Shell]]s to the target found on the upper screen, using the blue paddle in the bottom of the touch screen with the [[stylus]]. Every time the player shoots a shell to the target, he or she will score points. The amount of points will depend on the ring the shell has remained; the blue ring gives 100 points, the pale ring grants 200 points, the red ring 300 points, and the center grants 500 points. If any shell doesn't touch the target, there will be no points. The user can shoot up to five green shells to the target, but taking care with the other shells that has shot, because they will remain in the field. Knocking other shell will cause them to move around, changing considerably the points gained. Once the player has used all the shells in hand, the game ends showing results. Sometimes the target may change its location in the upper screen when a new game starts. Similar on using green shells on ice is [[Shell Smash (mini-game)|Shell Smash]] found in the game as well. | |||
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==In-Game Rules== | |||
''Use the paddle to push the Koopa shells to the target. The closer the shells land to the center of the target, the more points you will earn. | |||
==In- | [[Category:SM64 DS Mini-games]] | ||
''Use the paddle to push the Koopa shells to the target. The closer the shells land to the center of the target, the more points you will earn. | |||
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