Editing Shuffle Shell

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{{minigame infobox
[[File:Shuffle Shell.PNG|thumb|200px|Shuffle Shell]]
|image=[[File:Shuffle Shell.png|200px]]
|appears_in=''[[Super Mario 64 DS]]''
|type=Mario's minigame
|sample=[[File:SM64-Snow Mountain.oga]]
}}
'''Shuffle Shell''' is one of [[Mario]]'s [[minigame]]s in ''[[Super Mario 64 DS]]''. While gameplay is based on that of {{wp|curling}}, the scoring is more reminiscent of {{wp|Target archery|archery}}, and the name is derived from the name of yet another sport, {{wp|shuffleboard}}.
'''Shuffle Shell''' is one of [[Mario]]'s [[minigame]]s in ''[[Super Mario 64 DS]]''. While gameplay is based on that of {{wp|curling}}, the scoring is more reminiscent of {{wp|Target archery|archery}}, and the name is derived from the name of yet another sport, {{wp|shuffleboard}}.


==Gameplay==
==Gameplay==
In this minigame, the player must move the blue paddle on the bottom of the Touch Screen with the [[Nintendo DS#Stylus|stylus]] to shoot [[Green Shell]]s to the target found on the upper screen. Every time the player shoots a shell to the target, they score [[point]]s. The number of points depends on the ring the shell is in when it stops moving: The blue ring grants 100 points, the pale ring grants 300, the red ring grants 500, and the center grants 1,000. If any shell does not touch the target, there will be no points. The player can shoot up to five Green Shells to the target, but the other shells stay in the field after being used. Knocking other shells causes them to move around, which can change the points earned. Once the player has used all the shells in hand, the minigame ends. Sometimes the target may change its location in the upper screen when a new game starts.  
In this minigame, the player must shoot [[Green Shell]]s to the target found on the upper screen, using the blue paddle on the bottom of the Touch Screen with the stylus. Every time the player shoots a shell to the target, they will score [[point]]s. The number of points will depend on the ring the shell is in when it stops moving: The blue ring gives 100 points, the pale ring grants 300, the red ring grants 500, and the center grants 1,000. If any shell does not touch the target, there will be no points. The user can shoot up to five Green Shells to the target, but the other shells stay in the field after being used. Knocking other shells will cause them to move around, which can change the points earned. Once the player has used all the shells in hand, the game ends. Sometimes the target may change its location in the upper screen when a new game starts. A minigame called [[Shell Smash (Super Mario 64 DS)|Shell Smash]] has a similar concept to this minigame.
 
A minigame called [[Shell Smash (minigame)|Shell Smash]] has a similar concept to this minigame.


==In-game instructions==
==In-game instructions==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=カメのこうらカーリング
|Jap=カメのこうらカーリング
|JpnR=Kame no Kōra Kāringu
|JapR=Kame no Kōra Kāringu
|JpnM=Turtle Shell Curling
|JapM=Turtle Shell Curling
|Fre=Carapace curling
|Fra=Carapace curling
|FreM=Curling shell
|FraM=Curling shell
|Ger=Panzer-Shuffle
|Ger=Panzer-Shuffle
|GerM=Shell Shuffle
|GerM=Shell Shuffle
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|ChiM=Push the Turtle Shell
|ChiM=Push the Turtle Shell
}}
}}
{{SM64}}
{{SM64}}
[[Category:Super Mario 64 DS minigames]]
[[Category:Super Mario 64 DS Minigames]]
[[it:Gusci al centro]]
[[it:Gusci al centro]]

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