Editing Showstopper
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{{about|a special attack in [[Paper Mario: The Thousand-Year Door]]|[[Pauline]]'s [[ | {{about|a special attack in [[Paper Mario: The Thousand-Year Door]]|[[Pauline]]'s [[Special Shot]] in [[Mario Tennis Aces]]|[[Special Shot#Showstopper|Special Shot § Showstopper]]}} | ||
{{PM move infobox | {{PM move infobox | ||
|game=[[Paper Mario: The Thousand-Year Door]] | |game=[[Paper Mario: The Thousand-Year Door]] | ||
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As a status effect-inflicting attack, every enemy has a different rate of success of being affected, which is then modified by the success of the action command. In general, weak enemies such as [[Goomba]]s are easy to defeat with the move even when the action command is not perfect (having a success rate of 150%), while stronger enemies (especially those in the deeper floors of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]) have success rates that vary between 80% and 20%, while the majority of bosses and minibosses cannot be affected at all - the main exceptions being all but the final boss of the [[Palace of Shadow]], each one having a success rate of either 5% or 1%. [[Crazee Dayzee]]s and [[Boo]]s (and their variants) also have a very strong resistance to the effect.<ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref> | As a status effect-inflicting attack, every enemy has a different rate of success of being affected, which is then modified by the success of the action command. In general, weak enemies such as [[Goomba]]s are easy to defeat with the move even when the action command is not perfect (having a success rate of 150%), while stronger enemies (especially those in the deeper floors of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]) have success rates that vary between 80% and 20%, while the majority of bosses and minibosses cannot be affected at all - the main exceptions being all but the final boss of the [[Palace of Shadow]], each one having a success rate of either 5% or 1%. [[Crazee Dayzee]]s and [[Boo]]s (and their variants) also have a very strong resistance to the effect.<ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref> | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Ichigeki Korori | |JapR=Ichigeki Korori | ||
|JapM=One Attack, Sudden Change | |JapM=One Attack, Sudden Change | ||
|Ita=Sentenza | |Ita=Sentenza | ||
|ItaM=Judgement | |ItaM=Judgement | ||
|Spa=Golpe Final | |Spa=Golpe Final | ||
|SpaM=Final Blow | |SpaM=Final Blow | ||
|Fre=Coud'étoile | |||
|FreM=Pun on "coup d'état" and "étoile" (star) | |||
|Ger=Sternenblitz | |||
|GerM=Star Flash | |||
}} | }} | ||