Editing Shining Falls Special Triple Threat Deluge
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{{level infobox | {{level infobox | ||
|title=Shining Falls Special | |title=Shining Falls Special Triple Threat Deluge | ||
|image=[[File:SMBW Shining Falls Special Triple Threat Deluge Wonder Effect.jpg|250px]] | |image=[[File:SMBW Shining Falls Special Triple Threat Deluge Wonder Effect.jpg|250px]] | ||
|world=[[Special World]] | |world=[[Special World]] | ||
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The players start at an area where there is solid ground. After progressing a little bit, a Lakitu trio appears in the background and constantly throw Spike Balls into the foreground to attack the players during the entire course. The first part of the course is reminiscent of [[World 1-1 (Super Mario Bros.)|World 1-1]] and [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''[[Super Mario Bros.]]'' due to the block, pipe and [[Goomba]] placements and the platforms moving up and down with a [[Koopa Troopa|Red Koopa Troopa]] on solid ground in between them. After the moving platforms is the [[Wonder Flower]], which causes the players to walk on the background walls. | The players start at an area where there is solid ground. After progressing a little bit, a Lakitu trio appears in the background and constantly throw Spike Balls into the foreground to attack the players during the entire course. The first part of the course is reminiscent of [[World 1-1 (Super Mario Bros.)|World 1-1]] and [[World 1-2 (Super Mario Bros.)|World 1-2]] from ''[[Super Mario Bros.]]'' due to the block, pipe and [[Goomba]] placements and the platforms moving up and down with a [[Koopa Troopa|Red Koopa Troopa]] on solid ground in between them. After the moving platforms is the [[Wonder Flower]], which causes the players to walk on the background walls. | ||
The path ahead consists entirely of background walls for the players to travel on. Not far into the [[Wonder Effect]] there are two small bumpers that knock away anything that touches them, as well as a bouncy block that rotates counterclockwise between the bumpers. There is then a wall of Gold Blocks that can only be destroyed by the Spike Balls thrown by the Lakitu trio. Past the Gold Block wall are more bumpers and | The path ahead consists entirely of background walls for the players to travel on. Not far into the [[Wonder Effect]] there are two small bumpers that knock away anything that touches them, as well as a bouncy block that rotates counterclockwise between the bumpers. There is then a wall of Gold Blocks that can only be destroyed by the Spike Balls thrown by the Lakitu trio. Past the Gold Block wall are more bumpers and annother bouncy block along the wall, with the path leading underneath solid ground. The next area has a moving platform above the wall that the players can use as cover. Another Gold Block Walls is here and also must be destroyed to allow for more progress. There is then more solid ground above the wall, albeit with gaps in between. Two [[Fire Bar]]s rotating clockwise are found here as well, with the first having two rows of [[fireball]]s while the second has three. There is then another Gold Wall that must be destroyed, followed by another Fire Far that quickly rotates clockwise and has only one row of fireballs. Beyond the third Fire Bar are three sets of solid moving blocks that move up and down, potentially crushing the players. The third set of blocks are more wider than the previous two. The Wonder Seed is then found past these blocks as well as one final wall of Gold Blocks. Obtaining it will end the Wonder Effect and dispose of the Lakitu trio. The [[Goal Pole]] is found right afterwards, with another bouncy block rotating clockwise that the players can use to reach the top. | ||
==10-flower coins== | ==10-flower coins== | ||
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</gallery> | </gallery> | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Sky areas]] | [[Category:Sky areas]] | ||
[[Category:Super Mario Bros. Wonder levels]] | [[Category:Super Mario Bros. Wonder levels]] | ||