Editing Sherbet Island
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
|image=[[File:Sherbet Island.png|245px]]<br>In ''Diddy Kong Racing'' | |image=[[File:Sherbet Island.png|245px]]<br>In ''Diddy Kong Racing'' | ||
|greater_location=[[Timber's Island]] | |greater_location=[[Timber's Island]] | ||
|owner=[[Bubbler]] | |owner=[[Bubbler the Octopus]] | ||
|inhabitants=[[Whale]]s | |inhabitants=[[Whale]]s | ||
|first_appearance=''[[Diddy Kong Racing]]'' ([[List of games by date#1997|1997]]) | |first_appearance=''[[Diddy Kong Racing]]'' ([[List of games by date#1997|1997]]) | ||
|latest_appearance=''[[Diddy Kong Racing DS]]'' ([[List of games by date#2007|2007]]) | |latest_appearance=''[[Diddy Kong Racing DS]]'' ([[List of games by date#2007|2007]]) | ||
}} | }} | ||
'''Sherbet Island''' is the third world in ''[[Diddy Kong Racing]]'' and [[Diddy Kong Racing DS|its Nintendo DS version]]. The place and its courses are beach and pirate-themed tracks, with many sandbanks, palm trees, ship wrecks, and bays. Many of the courses in Sherbet Island has water, and the character uses a [[hovercraft]] to move around the island's lobby. The boss of Sherbet Island is [[Bubbler]]. The door to the Sherbet Island lobby is located on a small island at the beach side of [[Timber Island]], and requires the player to have at least ten [[Golden Balloon]]s to enter. | '''Sherbet Island''' is the third world in ''[[Diddy Kong Racing]]'' and [[Diddy Kong Racing DS|its Nintendo DS version]]. The place and its courses are beach and pirate-themed tracks, with many sandbanks, palm trees, ship wrecks, and bays. Many of the courses in Sherbet Island has water, and the character uses a [[hovercraft]] to move around the island's lobby. The boss of Sherbet Island is [[Bubbler the Octopus]]. The door to the Sherbet Island lobby is located on a small island at the beach side of [[Timber Island]], and requires the player to have at least ten [[Golden Balloon]]s to enter. | ||
==Courses== | ==Courses== | ||
For courses where two or all three vehicles can be used, vehicles listed in '''bold print''' are the mandated vehicle during Adventure Mode and the Trophy Race, and other vehicles can only be used in a Time Trial or after the course is completed. | For courses where two or all three vehicles can be used, vehicles listed in '''bold print''' are the mandated vehicle during Adventure Mode and the Trophy Race, and other vehicles can only be used in a Time Trial or after the course is completed. | ||
{|class="wikitable dk" | {|class="wikitable dk" | ||
!Course | !Course | ||
Line 37: | Line 39: | ||
|Treasure Caves is once again set on solid ground. The characters race through a cavernous landscape alongside cliffs. The track also features a cave with a narrow rocky path, surrounded by a green liquid. The liquid slows the Kart down, so the racer should avoid leaving the path. | |Treasure Caves is once again set on solid ground. The characters race through a cavernous landscape alongside cliffs. The track also features a cave with a narrow rocky path, surrounded by a green liquid. The liquid slows the Kart down, so the racer should avoid leaving the path. | ||
|- | |- | ||
|align=center|[[File:Bubbler's Course.png|200px]]<br>'''Boss race:'''<br>[[Bubbler | |align=center|[[File:Bubbler's Course.png|200px]]<br>'''Boss race:'''<br>[[Bubbler's Course]] | ||
|'''First match:'''<br>{{DKR balloons|17}} + every track completed<br>'''Rematch:'''<br>{{DKR balloons|23}} + every track completed | |'''First match:'''<br>{{DKR balloons|17}} + every track completed<br>'''Rematch:'''<br>{{DKR balloons|23}} + every track completed | ||
|Hovercraft | |Hovercraft | ||
|The player's character races | |The player's character races Bubbler in a hovercraft along a flooded track. There are many obstacles in the water that can slow down the racer's progress, like swimming logs. The octopus drops mines, or bubbles in the second race, that the racer must avoid. | ||
|- | |- | ||
|align=center|[[File:DKR-DarkwaterBeach.png|200px]]<br>'''Challenge Level:'''<br>[[Darkwater Beach]] | |align=center|[[File:DKR-DarkwaterBeach.png|200px]]<br>'''Challenge Level:'''<br>[[Darkwater Beach]] |