Editing Shell Stack
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
The player simply has to [[jump]] on the stack of shells as moving [[Warp Pipe|pipe]]s shoot more on top. As the player jumps on more shells consecutively, they fly across the screen quicker. The color of the pipe and shell determines the shell's speed. [[Green Shell]]s are the slowest, followed by [[Yellow Shell|yellow]] and then orange, with [[Red Shell|red]] being the fastest. If the player misses or gets hit by a shell, the game ends. | The player simply has to [[jump]] on the stack of shells as moving [[Warp Pipe|pipe]]s shoot more on top. As the player jumps on more shells consecutively, they fly across the screen quicker. The color of the pipe and shell determines the shell's speed. [[Green Shell]]s are the slowest, followed by [[Yellow Shell|yellow]] and then orange, with [[Red Shell|red]] being the fastest. If the player misses or gets hit by a shell, the game ends. | ||
In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must stack ten shells in 60 seconds to win. In Mini-Game Attack, the player | In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must stack ten shells in 60 seconds to win. In Mini-Game Attack, the player is only given 30 seconds to stack ten shells. In these versions, being hit by a shell or missing a shell only temporarily stuns the player for about three seconds. | ||
{{br|left}} | {{br|left}} | ||