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| {{form infobox | | {{Diff|Shell Luigi}} |
| |image=[[File:MLBISBJJShellMario.png]]<br>Shell Mario in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | | [[Image:ShellMarioScreenshot.jpg|thumb|right|A screenshot of Shell Mario.]] |
| |first_appearance=''[[New Super Mario Bros.]]'' ([[List of games by date#2006|2006]])
| | '''Shell Mario''' (also known as '''Koopa Mario'''<ref>[http://mario.nintendo.com/ New Super Mario Bros. official website]</ref>) is a form of [[Mario]] that Mario can become in ''[[New Super Mario Bros.]]'' by touching a [[Blue Shell]]. It allows him to use the [[Hammer Suit]]-like ability to dodge the attacks of enemies when he crouches, tucking into it. However, if he ducks while running or runs downhill or on level ground for long enough he will hide in the shell and the shell will slide through the world, bashing through lots of enemies. This maneuver is called a [[Shell Dash]]. |
| |powers=Swim faster and more accurately, dodge attacks, slide through enemies | |
| |latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]]) | |
| |item=[[Blue Shell]]
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| |applies_to=[[Mario]], [[Luigi]]
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| }}
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| '''Shell Mario''' and '''Shell Luigi'''<ref>{{cite|language=en-us|date=2006|publisher=Nintendo of America|title=''New Super Mario Bros.'' instruction booklet|page=24}}</ref> (also known as '''Koopa Mario''' and '''Koopa Luigi'''<ref>{{cite|url=newsupermariobrosds.nintendo.com|title=''New Super Mario Bros.'' official website}}{{dead link}}</ref>) are the forms of [[Mario]] and [[Luigi]] that they take by wearing a [[Blue Shell]]. The form debuted in ''[[New Super Mario Bros.]]'' It is the only power-up introduced in said game that does not appear in any of its sequels. | |
| ==History==
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| ===''New Super Mario Bros.''===
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| [[File:ShellMario.png|thumb|Shell Mario in ''New Super Mario Bros.'']] | |
| [[File:ShellMarioNSMB.png|frame|left]]
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| Shell Mario is a form in ''[[New Super Mario Bros.]]'' It allows Mario to swim faster and with more accuracy, and gives him the [[Hammer Suit]]-like ability to dodge the attacks of enemies when he crouches. As long as he keeps ducking, he is safely protected from most enemies, but it will not protect him from [[Bob-omb]] explosions, [[Spike Ball|Spiked Ball]]s, [[hammer]]s thrown by [[Hammer Bro]]s. or [[Sledge Bro]]s., [[boomerang]]s from the [[Boomerang Bro]]s., and the [[volcanic debris]] from [[World 8-8 (New Super Mario Bros.)|World 8-8]]. If Mario runs for a short time, or crouches while on a downward slope, he slides in the shell through a maneuver titled the [[shell dash]], allowing Mario to defeat enemies such as [[Thwomp]]s and [[Boo]]s while along the way. However, the shell dash mechanics also make it almost impossible to [[Triple Jump]], while [[Double Jump (consecutive)|Double Jump]]ing becomes harder to perform, because Mario goes into the shell to slide shortly after he begins to run.
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| {{br|left}}
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| ===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
| | Shell Mario is back in [[Mario & Luigi RPG 3]]. The Blue Shell is an item found in overworlds. If Mario and Luigi are outside Bowser's belly, Mario can go in Blue Shells by strucking Blue Shell blocks which were spread around when Mario and Luigi hit a giant version of it, and turn into Shell Mario. Luigi can then hit Mario using his hammer, and this will make Mario go into the shell, spinning straight forward. This can be used to hit blocks in areas which Mario and Luigi cant directly go into. It serves a similar purpose to the [[Kooper]] and [[Koops]] partners in the [[Paper Mario (series)|Paper Mario series]]. This power-up was introduced by a group of [[Paratroopa|Blue Paratroopas]]. |
| {{multiframe
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| |[[File:ShellMarioBIS.png]] [[File:MLBISBJJShellMario.png]]
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| |align=left
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| }}
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| Shell Mario returns in ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its 3DS remake]]. The power-up is first acquired in the skies of [[Toad Town]], where it was introduced by the [[Koopa Paratroopa Trio]]. Mario can turn into Shell Mario by striking [[shell block]]s (which were spread around the [[Mushroom Kingdom]] when Mario and Luigi hit a giant version of them back in Toad Town). Luigi can then hit Mario using his hammer, and this makes Mario go into the shell, spinning straight in the direction he was facing. This can be used to hit blocks and platform-moving levers in areas which Mario and Luigi cannot directly go into, and hit enemies in the field to stun them. However, because the shell is so heavy, Mario is unable to jump in it. If he does, he loses the shell. It serves a similar purpose to [[Kooper]] and [[Koops]]'s field abilities in the [[Paper Mario (series)|''Paper Mario'']] series. | |
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| ==Gallery== | | == Trivia == |
| <gallery>
| | * In any of the boss fights with [[Bowser Jr]], [[Mario]] or [[Luigi]] can use the shell dash to knock the young koopa out, similar to what the player do in later fights, where the player needs to throw koopa shells at him before jumping on him. |
| NSMB Asset Sprite Shell Luigi.png|Shell Luigi
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| NSMB ShellDash.png|Shell Mario doing a shell dash
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| World1-3NSMB.png|Shell Mario about to touch a [[Red Ring]]
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| NSMB Shell Luigi.png|Shell Luigi swimming quickly
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| Shell Mario Luigi BIS.gif|Animation of Luigi hitting Shell Mario with his hammer in ''Mario & Luigi: Bowser's Inside Story''
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| MLBISDX ShellMarioUsage.png|Luigi hitting Shell Mario with his hammer in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
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| </gallery>
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| ==Names in other languages==
| | *Shell Mario also has better control and faster speed inside water, than any other variation of himself. This may be a reference to real-life turtles. |
| {{foreign names
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| |Jap=コウラマリオ
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| |JapR=Kōra Mario
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| |Jap2=コウラルイージ
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| |Jap2R=Kōra Ruīji
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| |JapM=Shell Mario
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| |Jap2M=Shell Luigi
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| |Fre=Mario Koopa
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| |Fre2=Luigi Koopa
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| |FreM=Koopa Mario
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| |Fre2M=Koopa Luigi
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| |Ger=Panzer-Mario
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| |Ger2=Panzer-Luigi
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| |GerM=Shell Mario
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| |Ger2M=Shell Luigi
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| |Dut=Schild Mario
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| |Dut2=Schild Luigi
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| |DutM=Shield Mario
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| |Dut2M=Shield Luigi
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| |Ita=Tarta Mario (''New Super Mario Bros.'') / Mario guscio (''Bowser's Inside Story + Bowser Jr.'s Journey'')
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| |Ita2=Tarta Luigi
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| |ItaM=Turtle Mario / Shell Mario
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| |Ita2M=Turtle Luigi<br>(''tarta'' is short for ''tartaruga'', turtle; guscio is shell)
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| |Kor=등껍질마리오
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| |Kor2=등껍질루이지
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| |KorR=Deungkkeopjil Mario
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| |Kor2R=Deungkkeopjil Ruiji
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| |KorM=Shell Mario
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| |Kor2M=Shell Luigi
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| |ChiS=龟壳马力欧
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| |ChiSR=Guīké Mǎlì'ōu
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| |ChiS2=龟壳路易吉
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| |ChiS2R=Guī ké lùyì jí
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| |ChiSM=Shell Mario
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| |ChiS2M=Shell Luigi
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| |ChiT=龜殼瑪利歐
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| |ChiTR=Guīké Mǎlì'ōu
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| |ChiT2=龜殼路易吉
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| |ChiT2R=Guī ké lùyì jí
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| |ChiTM=Shell Mario
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| |ChiT2M=Shell Luigi
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| |PorE=Mario Carapaça
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| |PorE2=Luigi Carapaça
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| |PorEM=Shell Mario
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| |PorE2M=Shell Luigi
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| |Spa=Mario Koopa
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| |Spa2=Luigi Koopa
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| |SpaM=Koopa Mario
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| |Spa2M=Koopa Luigi
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| }}
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| ==Trivia==
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| *In ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]], the player can crouch while holding a [[Koopa Shell]] to shell dash with it similar to Shell Mario.
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| ==References== | | ==References== |
| <references/> | | <references/> |
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| {{Mario forms}} | | |
| [[Category:Mario forms]]
| | {{Marioforms}} |
| [[Category:Animal power-ups]] | | |
| [[Category:Mario & Luigi: Bowser's Inside Story]] | | [[Category:Forms]] |
| [[Category:New Super Mario Bros. forms]]
| | [[Category:Mario's Transformations]] |
| [[de:Panzer-Verwandlung]]
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| [[it:Tarta Mario]]
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