Editing Semisolid Platform

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{item infobox
{{item infobox
|image=[[File:SMB3SSPW.png]]<br>A ''[[Super Mario Bros. 3]]''-styled Semisolid Platform from ''[[Super Mario Maker]]''
|image=[[File:SMB3SSPW.png]]<br>A ''[[Super Mario Bros. 3]]''-styled Semisolid Platform from ''[[Super Mario Maker]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], [[Super Mario (franchise)|''Super Mario'' franchise]])
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
}}
}}
'''Semisolid Platforms'''<ref>{{cite|author=SwitchForce|date=May 28, 2019|url=youtu.be/f4e2tKkTUlQ|title=ALL Items + Enemies In Super Mario Maker 2!|publisher=YouTube|accessdate=June 26, 2019}}</ref> (formatted as '''Semi-solid Platforms''' in ''[[Super Mario Maker for Nintendo 3DS]]'')<ref>{{cite|quote=And finally, we come to {{color|blue|Semi-solid Platforms}}.|author=[[Mary O.]]|title=Lesson 4 of [[Yamamura]]'s Lessons, ''[[Super Mario Maker for Nintendo 3DS]]''}}</ref> are [[platform]]s that players and enemies can [[jump]] onto from underneath and pass through from the sides, as they can only be interacted with from above. They are common in side-scrolling games and sequences, first appearing in ''[[Super Mario Bros. 2]]'', and have numerous visual variations that match each game and type of level that features them. The term "Semisolid Platform" originates from the ''[[Super Mario Maker]]'' games and refers to a specific element in those games, but many other distinct types of terrain, such as [[Mushroom Platform]]s, [[Cloud Lift]]s and [[bridge]]s are functionally semisolid platforms as well.
'''Semisolid Platforms'''<ref>SwitchForce (May 28, 2019). [https://youtu.be/f4e2tKkTUlQ ALL Items + Enemies In Super Mario Maker 2!]. ''YouTube''. Retrieved June 26, 2019.</ref> (formatted as '''Semi-solid Platforms''' in ''[[Super Mario Maker for Nintendo 3DS]]'')<ref>"''And finally, we come to {{color|Semi-solid Platforms|blue}}.''" — '''[[Mary O.]] in Lesson 4 of [[Yamamura]]'s Lessons''', ''Super Mario Maker for Nintendo 3DS''</ref> are [[platform]]s found throughout the [[Super Mario (series)|''Super Mario'']] series that players can [[jump]] on from the bottom. They have a different design in each installment, first appearing in ''[[Super Mario Bros. 2]]''. Another kind of Semisolid Platform is the [[Mushroom Platform]].


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
[[File:SMB2 Semisolid Platform Sprite.png|frame|left|''Super Mario Bros. 2''.]]
In ''[[Super Mario Bros. 2]]'', Semisolid Platforms first appeared in [[World 1-1 (Super Mario Bros. 2)|World 1-1]]. Four types appear: grassy (in [[World 1 (Super Mario Bros. 2)|Worlds 1]], [[World 3 (Super Mario Bros. 2)|3]], and [[World 5 (Super Mario Bros. 2)|5]]), sandy (in [[World 2 (Super Mario Bros. 2)|Worlds 2]] and [[World 6 (Super Mario Bros. 2)|6]]), snowy (in [[World 4 (Super Mario Bros. 2)|World 4]]), and tree-styled (in [[World 7 (Super Mario Bros. 2)|World 7]]).
In ''[[Super Mario Bros. 2]]'', Semisolid Platforms first appeared in [[World 1-1 (Super Mario Bros. 2)|World 1-1]]. Four types appear: grassy (in [[World 1 (Super Mario Bros. 2)|Worlds 1]], [[World 3 (Super Mario Bros. 2)|3]], and [[World 5 (Super Mario Bros. 2)|5]]), sandy (in [[World 2 (Super Mario Bros. 2)|Worlds 2]] and [[World 6 (Super Mario Bros. 2)|6]]), snowy (in [[World 4 (Super Mario Bros. 2)|World 4]]), and tree-styled (in [[World 7 (Super Mario Bros. 2)|World 7]]).


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3-SemiSolidPlatform.png|frame|right|''Super Mario Bros. 3''.]]
Semisolid Platforms in ''[[Super Mario Bros. 3]]'' appear as plain-colored blocks with bolts in the corners, grassy hills, grassy plateaus (in [[World 3-7 (Super Mario Bros. 3)|World 3-7]] only), snowy hills (in [[Ice Land|World 6]]), or [[crate]]s (in [[airship]] levels). They first appeared in [[World 1-1 (Super Mario Bros. 3)|World 1-1]].
Semisolid Platforms in ''[[Super Mario Bros. 3]]'' appear as plain-colored blocks with bolts in the corners, grassy hills, grassy plateaus (in [[World 3-7 (Super Mario Bros. 3)|World 3-7]] only), snowy hills (in [[Ice Land|World 6]]), or [[crate]]s (in [[airship]] levels). They first appeared in [[World 1-1 (Super Mario Bros. 3)|World 1-1]].


White platforms (called '''White Blocks''')<ref>{{cite|author=Arakawa, Minoru|title=''NES Game Atlas''|date=1991|publisher=[[Nintendo Power]]|page=34, 71}}</ref> have the special property of allowing Mario to fall into the background, behind most objects, by crouching on them for an extended time. If, as is possible in [[World 1-3 (Super Mario Bros. 3)|World 1-3]], the [[goal (Super Mario Bros. 3)|goal]] area is reached in this state, Mario is transported to a special [[Toad House]] to receive a [[Recorder|Magic Whistle]].
White platforms (called '''White Blocks''')<ref>M. Arakawa. ''NES Game Atlas''. Page 34.</ref> have the special property of allowing Mario to fall into the background, behind most objects, by crouching on them for an extended time. If, as is possible in [[World 1-3 (Super Mario Bros. 3)|World 1-3]], the [[Goal (Super Mario Bros. 3)|goal]] area is reached in this state, Mario is transported to a special [[Toad House]] to receive a [[Recorder|Magic Whistle]].


====''Super Mario World''====
====''Super Mario World''====
Slanted Semisolid Platforms appear in ''[[Super Mario World]]'' along with regular Semisolid Platforms and can be [[Slope Slide|slid]] on, similar to slopes.
Slanted Semisolid Platforms appear in ''[[Super Mario World]]'' along with regular Semisolid Platforms. Slanted Semisolid Platforms can be [[Slope Slide|slid]] on, similar to slopes.
{{br|left}}
{{br|left}}


====''New Super Mario Bros.'' subseries====
====''New Super Mario Bros.'' series====
[[File:NSMB2 W1-1.png|thumb|left|Semisolid Platforms, based on those from ''Super Mario Bros. 3'', in ''New Super Mario Bros. 2''.]]
[[File:NSMB2 W1-1.png|thumb|left|Semisolid Platforms, based on those from ''Super Mario Bros. 3'', in ''New Super Mario Bros. 2''.]]
[[File:Freezing-Rain Tower.jpg|thumb|250px|Semisolid Platforms in ''[[New Super Mario Bros. U]]''.]]
[[File:Freezing-Rain Tower.jpg|thumb|250px|Semisolid Platforms in ''[[New Super Mario Bros. U]]''.]]
Line 57: Line 59:
{{br}}
{{br}}


===''Wario Land'' series===
===''Wario'' franchise===
Semisolid platforms are present throughout the [[Wario Land (series)|''Wario Land'' series]], functioning identically as in the other platform games, though they always have a bridge-like appearance. Many enemies that are found on semisolid platforms can be immobilized briefly by bumping into them from beneath. If [[Zombie Wario]] lands on a semisolid platform, he will disintegrate and pass through it, falling through any other semisolid platforms located below until he reaches solid ground. In ''[[Wario Land 2]]'', there are certain platforms that only enemies and objects can stand upon, but not [[Wario]]; for enemies, these function as semisolid platforms, in that Wario can throw them on top of one from beneath.
====''Wario Land'' series====
Semisolid platforms are present throughout the ''[[Wario Land (series)|Wario Land]]'' series with the same function as in other platform games, though they always have a bridge-like appearance. Many enemies that are found on semisolid platforms can be immobilized briefly by bumping into them from beneath. If [[Zombie Wario]] lands on a semisolid platform, he will disintegrate and pass through it, falling through any other semisolid platforms located below until he reaches solid ground. In ''[[Wario Land 2]]'', there are certain platforms that only enemies and objects can stand upon, but not [[Wario]]; for enemies, these function as semisolid platforms, in that Wario can throw them on top of one from beneath.
 
====''Wario: Master of Disguise''====
In ''[[Wario: Master of Disguise]]'', [[Dragon Wario (Wario: Master of Disguise)|Dragon Wario]]'s weight causes him to fall through any semisolid platform he encounters, much like Zombie Wario in the ''Wario Land'' games.


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
[[File:SMW2 SprayFish.PNG|thumb|left|Several white Semisolid Platforms near a [[Spray Fish]] in ''[[Super Mario World 2: Yoshi's Island]]'']]
[[File:SMW2 SprayFish.PNG|thumb|left|Several white Semisolid Platforms near a [[Spray Fish]] in ''[[Super Mario World 2: Yoshi's Island]]'']]
[[File:Don't Fear the Spear.png|thumb|Brown Semisolid Platforms in ''[[Yoshi's New Island]]'']]
[[File:Don't Fear the Spear.png|thumb|Brown Semisolid Platforms in ''[[Yoshi's New Island]]'']]
Semisolid Platforms appear many times in the [[Yoshi's Island (series)|''Yoshi's Island'' series]], starting with ''[[Super Mario World 2: Yoshi's Island]]''. Here, they typically resemble straight bridges, and can also form slopes.
Semisolid Platforms appear many times in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series, starting with ''[[Super Mario World 2: Yoshi's Island]]''. Here, they typically resemble straight bridges, and can also form slopes.
{{br}}
{{br}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main-wiki|SmashWiki|Platform#Semisoft platforms}}
[[File:SSB4 Golden Plains 3.jpg|thumb|left|Semisolid Platforms in the Golden Plains stage in ''Super Smash Bros. for Nintendo 3DS'']]
[[File:SSB4 Golden Plains 3.jpg|thumb|left|Semisolid Platforms in the Golden Plains stage in ''Super Smash Bros. for Nintendo 3DS'']]
[[File:Mushroom Kingdom U.png|thumb|Semisolid Platforms in the Mushroom Kingdom U stage in ''Super Smash Bros. for Wii U'']]
[[File:Mushroom Kingdom U.png|thumb|Semisolid Platforms in the Mushroom Kingdom U stage in ''Super Smash Bros. for Wii U'']]
Platforms very similar in function to Semisolid Platforms known as '''pass-through platforms'''<ref>{{cite|author=[[Masahiro Sakurai|Sakurai, Masahiro]]|date=May 22, 2007|url=www.smashbros.com/wii/en_uk/stages/stage01.html|language=British English|title=Battlefield|publisher=Smash Bros. DOJO!!|accessdate=February 8, 2024}}</ref> appear in many stages throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In addition to being able to be jumped through, the player can fall through pass-through platforms by quickly tilting down on the left analog stick or tapping {{button|paddown}}, depending on the control method.
Platforms very similar in function to Semisolid Platforms known as '''pass-through platforms'''<ref>May 22, 2007. [https://www.smashbros.com/wii/en_uk/stages/stage01.html Battlefield]. ''Smash Bros. DOJO!!''. Retrieved June 14, 2018.</ref> appear in many stages throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. In addition to being able to be jumped through, the player can fall through pass-through platforms by quickly tilting down on the left analog stick or tapping {{button|paddown}}, depending on the control method.


Semisolid Platforms also appear in the [[Golden Plains]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'', where they use the design of the solid, tree-like platforms from ''New Super Mario Bros. 2''. They also appear in the stage [[Mushroom Kingdom U]] where they, like the stage itself, use their design from ''New Super Mario Bros. U''.
Semisolid Platforms from the ''Super Mario'' franchise, which function exactly like pass-through platforms, also make an appearance in the [[Golden Plains]] stage in ''[[Super Smash Bros. for Nintendo 3DS]]'', where they use the design of the solid, tree-like platforms from ''New Super Mario Bros. 2''. They also appear in the stage [[Mushroom Kingdom U]] where they, like the stage itself, use their design from ''New Super Mario Bros. U''.
{{br|left}}
{{br}}
 
===''Wario: Master of Disguise''===
In ''[[Wario: Master of Disguise]]'', [[Dragon Wario (Wario: Master of Disguise)|Dragon Wario]]'s weight causes him to fall through any semisolid platform he encounters, much like Zombie Wario in the ''Wario Land'' games.


==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
SMB2 Semisolid Platform Sprite.png|''[[Super Mario Bros. 2]]''
SMB3-SemiSolidPlatform.png|''[[Super Mario Bros. 3]]''
SMM-SMB-Ground-Platform.png|''[[Super Mario Maker]]'' (''[[Super Mario Bros.]]'' style)
SMM-SMB-Ground-Platform.png|''[[Super Mario Maker]]'' (''[[Super Mario Bros.]]'' style)
SMM SMW Overworld SSPlatform2.png|''Super Mario Maker'' (''[[Super Mario World]]'' style)
SMM SMW Overworld SSPlatform2.png|''Super Mario Maker'' (''[[Super Mario World]]'' style)
Line 94: Line 94:
|JapM=Semi-Collisional Terrain
|JapM=Semi-Collisional Terrain
|Spa=Plataforma Semisólida
|Spa=Plataforma Semisólida
|SpaM=-
|Chi=半碰撞地形
|Chi=半碰撞地形
|ChiR=Bàn Pèngzhuàng Dìxíng
|ChiR=Bàn Pèngzhuàng Dìxíng
|ChiM=Semi Collisional Terrain
|ChiM=Semi Collisional Terrain
|FreE=Plateforme flottante
|FraE=Plateforme flottante
|FreEM=Floating platform
|FraEM=Floating platform
|Ita=Piattaforma fluttuante
|Ita=Piattaforma fluttuante
|ItaM=Floating platform
|ItaM=Floating platform
Line 104: Line 105:
;White Block
;White Block
{{foreign names
{{foreign names
|Jap=白い壁<ref>{{cite|publisher=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41}}</ref>
|Jap=白い壁<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section, page 41.</ref>
|JapR=Shiroi Kabe
|JapR=Shiroi Kabe
|JapM=White Wall
|JapM=White Wall
Line 110: Line 111:


==References==
==References==
{{NIWA|SmashWiki=Platform#Semisoft_platforms}}
<references/>
<references/>


{{navboxes|
{{nav templates|
{{SMB2}}
{{SMB2}}
{{SMB3}}
{{SMB3}}

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: