Editing Self-Defense
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==Gameplay== | ==Gameplay== | ||
The | The layer controls a boy with orange hair in a karate outfit (black belt), who, in ''WarioWare Gold'', is much older and now a karate master<ref>[https://kotaku.com/the-unusual-effort-that-went-into-creating-warioware-go-1829840289 The Unusual Effort That Went Into Creating ''WarioWare Gold'']. ''Kotaku''. Retrieved February 9, 2019.</ref> (also appearing in [[Goal in One]]). In ''WarioWare: Twisted!'' they stand in a blue hallway, while in ''WarioWare Gold'' the location is level dependent. They hold out their hands on opposite sides of their body, equidistant from their center of mass. The player tilt the system to move the hands as though they are on a circular track surrounding the character, though the hands always move at the same time so the distance between the hands is always a diameter of the circle. Left tilts move the hands counterclockwise, right tilts move the hands clockwise. | ||
Objects move from random positions in the foreground toward the character, and the player has to position one of the hand hand to deflect them. While multiple objects can be on screen, they can only reach the character one at a time. In ''Twisted!'', the objects are [[baseball]]s, basketballs, [[watermelon]]s, and knives. In ''Gold'', the objects are baseballs, [[Soccer Ball|soccer ball]]s, [[tomato]]es, rocks, asteroids, and [[UFO]]s. If the player is hit by any one of these objects, the character is knocked backward and off into the distance. The player loses. Surviving until the microgame ends wins it. While many objects can appear on the screen, and always do in ''WarioWare Gold'', only the number of objects listed bellow arrive at the character before time runs out. | Objects move from random positions in the foreground toward the character, and the player has to position one of the hand hand to deflect them. While multiple objects can be on screen, they can only reach the character one at a time. In ''Twisted!'', the objects are [[baseball]]s, basketballs, [[watermelon]]s, and knives. In ''Gold'', the objects are baseballs, [[Soccer Ball|soccer ball]]s, [[tomato]]es, rocks, asteroids, and [[UFO]]s. If the player is hit by any one of these objects, the character is knocked backward and off into the distance. The player loses. Surviving until the microgame ends wins it. While many objects can appear on the screen, and always do in ''WarioWare Gold'', only the number of objects listed bellow arrive at the character before time runs out. | ||
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|Ita=Autodifesa | |Ita=Autodifesa | ||
|ItaM=Self defense | |ItaM=Self defense | ||
| | |SpaA= | ||
| | |SpaAM= | ||
|SpaE=Defensa personal | |||
|SpaEM=Personal defense | |||
}} | }} | ||
== | ==Trivia== | ||
*In ''WarioWare Gold'', the microgame's music has been altered slightly to more resemble the music from [[Launchpad]]. | *In ''WarioWare Gold'', the microgame's music has been altered slightly to more resemble the music from [[Launchpad]]. | ||