Editing Seeker Bullet Bill
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|first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | |first_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | ||
|variant_of=[[Bullet Bill]] | |variant_of=[[Bullet Bill]] | ||
|variants=[[ | |variants=[[Deka Chase Killer]] | ||
}} | }} | ||
{{quote|You won't want to miss this next performance... After all, these performers will be trying their hardest not to miss YOU! Hit it—and them—Seeker Bullet Bills!|Castle Bowser|Super Mario Bros. Wonder}} | {{quote|You won't want to miss this next performance... After all, these performers will be trying their hardest not to miss YOU! Hit it—and them—Seeker Bullet Bills!|Castle Bowser|Super Mario Bros. Wonder}} | ||
'''Seeker Bullet Bills''' are variants of [[Bullet Bill]]s that appear in ''[[Super Mario Bros. Wonder]]''. Normally bobbing idly while stuck to flat surfaces (e.g. floors, walls, ceilings, or blocks) with a suction cup on their back end, once the player comes close to them, Seeker Bullet Bills would take aim, their faces flashing red as they rocket forward, their suction cups serving as their thrusters. They can only move in straight lines and cannot change course mid-flight. They are capable of breaking [[Brick Block]]s, defeating enemies in their path, and even activating [[? Block]]s. Regardless of whether they strike their target or not, upon hitting a flat surface that they cannot destroy, the Seeker Bullet Bill would stick to that surface, bobbing idly until the player comes within their range again. Seeker Bullet Bills, like normal Bullet Bills, can be defeated by any attack, but they can also take themselves out if they strike each other, or if they come in contact with [[Poison (obstacle)|poison]]. | '''Seeker Bullet Bills''' are variants of [[Bullet Bill]]s that appear in ''[[Super Mario Bros. Wonder]]''. Normally bobbing idly while stuck to flat surfaces (e.g. floors, walls, ceilings, or blocks) with a suction cup on their back end, once the player comes close to them, Seeker Bullet Bills would take aim, their faces flashing red as they rocket forward, their suction cups serving as their thrusters. They can only move in straight lines and cannot change course mid-flight. They are capable of breaking [[Brick Block]]s, defeating enemies in their path, and even activating [[? Block]]s. Regardless of whether they strike their target or not, upon hitting a flat surface that they cannot destroy, the Seeker Bullet Bill would stick to that surface, bobbing idly until the player comes within their range again. Seeker Bullet Bills, like normal Bullet Bills, can be defeated by any attack, but they can also take themselves out if they strike each other, or if they come in contact with [[Poison (obstacle)|poison]]. | ||
Seeker Bullet Bills and their [[ | Seeker Bullet Bills and their [[Deka Chase Killer|large variants]] (which are capable of breaking through ? Blocks instead of merely activating them) only appear in their namesake level, [[Evade the Seeker Bullet Bills!]], serving as the main enemies. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SMBW Screenshot Seeker Bullet Bill.png|When idle | SMBW Screenshot Seeker Bullet Bill.png|When idle | ||
Bigseeker.jpg|A [[ | Bigseeker.jpg|A [[Deka Chase Killer]] | ||
</gallery> | </gallery> | ||
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===Names in other languages=== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=チェイスキラー | ||
| | |JapR=Cheisu Kirā | ||
| | |JapM=Chase [[Bullet Bill#Names in other languages|Bullet Bill]] | ||
|Chi=追击炮弹刺客 | |Chi=追击炮弹刺客 | ||
|ChiR=Zhuījī Pàodàncìkè | |ChiR=Zhuījī Pàodàncìkè |