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{{quote|Under the water is cool and all, but I still prefer up top on the rockin' rollin' waves!|Funky Kong|Donkey Kong Country: Tropical Freeze}} | {{quote|Under the water is cool and all, but I still prefer up top on the rockin' rollin' waves!|Funky Kong|Donkey Kong Country: Tropical Freeze}} | ||
'''Sea Breeze Cove''' is the fourth world and island in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. It is opened once the Kongs beat [[Ba-Boom]] in the previous world, [[Bright Savannah]], and its boss is [[Fugu]]. | '''Sea Breeze Cove''' is the fourth world and island in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. It is opened once the Kongs beat [[Ba-Boom]] in the previous world, [[Bright Savannah]], and its boss is [[Fugu|Fugu, the Frightening]]. | ||
Despite its name, Sea Breeze Cove consists of an archipelago. Its levels either take place on coastal land above water, or start off on land but take place mainly underwater. Many aquatic enemies appear throughout the world, including first-time enemies such as [[Fritz]] and [[Mama Saw]], which are based on real-life electric eels and sawfish, respectively. [[Squiddicus]] makes a comeback after ''[[Donkey Kong Country Returns]]'', in [[Irate Eight]]. | Despite its name, Sea Breeze Cove consists of an archipelago. Its levels either take place on coastal land above water, or start off on land but take place mainly underwater. Many aquatic enemies appear throughout the world, including first-time enemies such as [[Fritz]] and [[Mama Saw]], which are based on real-life electric eels and sawfish, respectively. [[Squiddicus]] makes a comeback after ''[[Donkey Kong Country Returns]]'', in a stage called [[Irate Eight]]. | ||
Many large {{wp|dogū}}-like<ref> | Many large, {{wp|dogū}}-like<ref>"''I worked with concept artist Toph Gorham to come up with the look for the ancient civilization seen in the levels. [...] I was inspired by the look of ancient japanese jomon dolls for the textures and look of some of the statues''" — '''Eric Kozlowsky, former artist at Retro Studios''', ''[https://landofkoz.blogspot.ro/2014/02/its-on-like-kong.html on his personal blog]''</ref> statues are scattered throughout Sea Breeze Cove, forming the world's primary motif. Some of them lie on the beach sands in the background, while other are sunken underwater. In a level called [[Rockin' Relics]], lightning electricity causes these statues to toss various objects in the air, such as platforms and obstacles. | ||
==Levels== | ==Levels== | ||
{|class=" | {|class="dktable-brown" style="text-align:center" | ||
!Code | !Code | ||
!Name/Screenshot | !Name/Screenshot | ||
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|[[File:Deep Keep DKCTF 2.png|250px]]<br>[[Deep Keep]] | |[[File:Deep Keep DKCTF 2.png|250px]]<br>[[Deep Keep]] | ||
|7 | |7 | ||
| | |The first level where going underwater is mandatory to progress. During this level, the Kongs explore submerged ruins while avoiding many underwater obstacles, such as fish enemies, retractile spikes, and giant fans creating currents. | ||
|- | |- | ||
|4-2 | |4-2 | ||
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|[[File:Squiddicus DKTF.png|250px]]<br>[[Irate Eight]] | |[[File:Squiddicus DKTF.png|250px]]<br>[[Irate Eight]] | ||
|5 | |5 | ||
|A level which marks the return of [[Squiddicus]] from ''Donkey Kong Country Returns'', who chases the Kongs through tight passages, impeding them with its arms. Other significant obstacles found throughout the level | |A level which marks the return of [[Squiddicus]] from ''Donkey Kong Country Returns'', who chases the Kongs through tight passages, impeding them with its arms. Other significant obstacles found throughout the level are [[proximity mine]]s. | ||
|- | |- | ||
|4-5 | |4-5 | ||
|[[File:SeaStackAttack.png|250px]]<br>[[Sea Stack Attack]] | |[[File:SeaStackAttack.png|250px]]<br>[[Sea Stack Attack]] | ||
|7 | |7 | ||
|A level that takes place entirely above water. Bomb-throwing enemies, such as [[Boom Bird]]s, form the primary danger of the level, along with swaying, spike covered traps operated by [[ | |A level that takes place entirely above water. Bomb-throwing enemies, such as [[Boom Bird]]s, form the primary danger of the level, along with swaying, spike covered traps operated by [[Fluff]]s. | ||
|- | |- | ||
|4-6 | |4-6 | ||
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|[[File:RockinRelics.jpg|250px]]<br>[[Rockin' Relics]] | |[[File:RockinRelics.jpg|250px]]<br>[[Rockin' Relics]] | ||
|9 | |9 | ||
|A stage with ancient statues which use electricity | |A stage with ancient statues which use lightning electricity to impel various objects, such as urchin balls and platforms, into the air. | ||
|- | |- | ||
|4-B | |4-B | ||
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|[[File:FuguFace-Off.jpg|250px]]<br>[[Fugu Face-Off]] | |[[File:FuguFace-Off.jpg|250px]]<br>[[Fugu Face-Off]] | ||
|0 | |0 | ||
|The fourth boss stage in the game and the one to contain a battle against [[Fugu]]. | |The fourth boss stage in the game and the one to contain a battle against [[Fugu|Fugu, the Frightening]]. | ||
|} | |} | ||
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|JapR=Ōshan Airando | |JapR=Ōshan Airando | ||
|JapM=Ocean Island | |JapM=Ocean Island | ||
|Spa=Océano Cálido | |||
|SpaM=Warm Ocean | |||
|Fre=Atoll tropical | |Fre=Atoll tropical | ||
|FreM=Tropical Atoll | |FreM=Tropical Atoll | ||
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|Ita=Baia Azzurra | |Ita=Baia Azzurra | ||
|ItaM=Azure Bay | |ItaM=Azure Bay | ||
}} | }} | ||