Editing Sea Breeze Cove
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Many large {{wp|dogū}}-like<ref>{{cite|quote=I worked with concept artist Toph Gorham to come up with the look for the ancient civilization seen in the levels. [...] I was inspired by the look of ancient japanese jomon dolls for the textures and look of some of the statues|author=Eric Kozlowsky, former artist at Retro Studios|date=February 27, 2014|url=landofkoz.blogspot.ro/2014/02/its-on-like-kong.html|title=It's on like Kong!|publisher=Land of KoZ|website=blogger.com|accessdate=August 17, 2016|archive=web.archive.org/web/20160503012955/https://landofkoz.blogspot.com/2014/02/its-on-like-kong.html}}</ref> statues are scattered throughout Sea Breeze Cove, forming the world's primary motif. Some of them lie on the beach sands in the background, while others are seen underwater. In [[Rockin' Relics]], electricity from bolts of lightning causes these statues to toss various objects in the air, such as platforms and obstacles. | Many large {{wp|dogū}}-like<ref>{{cite|quote=I worked with concept artist Toph Gorham to come up with the look for the ancient civilization seen in the levels. [...] I was inspired by the look of ancient japanese jomon dolls for the textures and look of some of the statues|author=Eric Kozlowsky, former artist at Retro Studios|date=February 27, 2014|url=landofkoz.blogspot.ro/2014/02/its-on-like-kong.html|title=It's on like Kong!|publisher=Land of KoZ|website=blogger.com|accessdate=August 17, 2016|archive=web.archive.org/web/20160503012955/https://landofkoz.blogspot.com/2014/02/its-on-like-kong.html}}</ref> statues are scattered throughout Sea Breeze Cove, forming the world's primary motif. Some of them lie on the beach sands in the background, while others are seen underwater. In [[Rockin' Relics]], electricity from bolts of lightning causes these statues to toss various objects in the air, such as platforms and obstacles. | ||
==Levels== | ==Levels== | ||
{|class=" | {|class="dktable-brown" style="text-align:center" | ||
!Code | !Code | ||
!Name/Screenshot | !Name/Screenshot |