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{{species infobox | {{species infobox | ||
|title=Screaming Pillar | |title=Screaming Pillar | ||
|image=[[File:ScreamingPillar.png|250px]]<br>Concept artwork of | |image=[[File:ScreamingPillar.png|250px]]<br>Concept artwork of several Screaming Pillars | ||
|first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]]) | |first_appearance=''[[Donkey Kong Country Returns]]'' ([[List of games by date#2010|2010]]) | ||
|latest_appearance=''[[Mario Kart Arcade GP DX]]'' (December 12, 2018 update) (2018) | |latest_appearance=''[[Mario Kart Arcade GP DX]]'' (December 12, 2018 update) ([[List of games by date#2018|2018]]) | ||
|variants=[[Screaming Pillar (big)]] | |variants=[[Screaming Pillar (big)]] | ||
}} | }} | ||
'''Screaming Pillars''' are | '''Screaming Pillars''' are tall living pillar structures and members of the [[Tiki Tak Tribe]], usually acting as obstacles. In most games, they are found asleep or overall inactive, until a certain action within their vicinity alerts them. Screaming Pillars startle very suddenly and might fall on the ground, crushing any creature lying underneath them and remaining completely inert afterwards. | ||
Screaming Pillars resemble narrow stone totems, which display carved symbols. They are erected on semi-pyramidal stands and feature cracks towards their bottom, pointing out their precarious state of standing upright. Their | Screaming Pillars resemble narrow stone totems, which display carved symbols. They are erected on semi-pyramidal stands, and feature cracks towards their bottom, pointing out their precarious state of standing upright. Their zigzag-shaped mouths, placed underneath two empty sockets which serve as eyes, are part of their facial features. A Screaming Pillar is adorned on each of its head's sides with feather tufts, which detach after the enemy has made a sudden movement. | ||
==History== | ==History== | ||
===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''==== | ====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''==== | ||
In ''[[Donkey Kong Country Returns]]'' and [[Donkey Kong Country Returns 3D|its enhanced port]], Screaming Pillars can be encountered throughout the [[Jungle (Donkey Kong Country Returns)|Jungle]], [[Ruins]] and [[Volcano]] areas and are initially seen idle. If the [[Kong]]s approach these pillars, they awake with a scream and collapse onto the ground, potentially crushing any creature standing beneath them, including the Kongs; their feathers also | In ''[[Donkey Kong Country Returns]]'' and [[Donkey Kong Country Returns 3D|its enhanced port]], Screaming Pillars can be encountered throughout the [[Jungle (Donkey Kong Country Returns)|Jungle]], [[Ruins]], and [[Volcano]] areas, and are initially seen idle. If the [[Kong]]s approach these pillars, they awake with a scream and collapse onto the ground, potentially crushing any creature standing beneath them, including the Kongs; their feathers also fall off during their sudden awakening. Should a pillar fall onto the Kongs, they lose one heart from their health counter. The Kongs can destroy a Screaming Pillar by [[Hand Slap|ground pound]]ing its feeble head after it fell on the ground. Sometimes, Screaming Pillars might give out precious items, such as [[Banana Coin]]s or even [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]s, after getting destroyed. | ||
Screaming Pillars react to the Kongs at different ranges. Some of them only topple if the Kongs are within very close range, such as in [[Wonky Waterway]], while others are able to locate the primates further and then fall, as seen in [[Damp Dungeon]]. A level called [[Five Monkey Trial]] contains several Screaming Pillars which collapse regardless of the Kongs' close presence, and also instantly break upon hitting the ground without the heroes' intervention. | Noteworthy is that Screaming Pillars react to the Kongs at different ranges. Some of them only topple if the Kongs are within very close range, such as in [[Wonky Waterway]], while others are able to locate the primates further and then fall, as seen in [[Damp Dungeon]]. A level called [[Five Monkey Trial]] contains several Screaming Pillars which collapse regardless of the Kongs' close presence, and also instantly break upon hitting the ground without the heroes' intervention. | ||
An [[Screaming Pillar (big)|enormous variant]] is present in the levels [[Canopy Cannons]] and (exclusively to the [[Nintendo 3DS]] port) [[Crushin' Columns]]. Their scream is much louder and more intense, and they take out the Kongs completely when falling onto them. | |||
[[File:Flaming_falling_totem_poles.png|thumb|left|Two awake Flaming Falling Totem Poles]] | |||
====''Donkey Kong Country: Tropical Freeze''==== | ====''Donkey Kong Country: Tropical Freeze''==== | ||
Screaming Pillars, now referred to as '''Flaming Falling Totem Poles''' in the [[Prima Games|Prima]] guide,<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref> return in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]]. When awakened, they expel flames out of their eyes and mouth before falling to the ground. Like in the previous game, they are able to crush the [[Kong]]s as they fall, but can be destroyed with three [[Hand Slap|Ground Pound]]s once they hit the ground. They only appear in [[Scorch 'n' Torch]], where at one point a Flaming Falling Totem Pole falls on and crushes a stationary fire [[Archy (fire)|Archy]], showing a capability to damage enemies as well as the Kongs. | |||
Screaming Pillars, now referred to as '''Flaming Falling Totem Poles''' in the [[Prima Games|Prima]] guide,<ref> | |||
===''Mario Kart 7''=== | ===''Mario Kart 7''=== | ||
Screaming Pillars | [[File:MK7 Screaming Pillars.png|thumb|250px|Screaming Pillars, as seen in ''Mario Kart 7'']] | ||
Screaming Pillars return in ''[[Mario Kart 7]]''. However, they don't attack the player by collapsing on the ground, instead appearing as obstacles on the [[DK Jungle (3DS)|DK Jungle]] racetrack. While usually dormant, they scream every once in a while, powerfully blowing air to push hanggliding players back. Their appearance has been slightly updated with the addition of stone eyebrows. | |||
Regular Screaming Pillars have been replaced with | Regular Screaming Pillars have been replaced with [[Screaming Pillar (big)|big variant]] in the ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' rendition of DK Jungle. They exhale smoke while making noises. | ||
===''Mario Golf: World Tour''=== | ===''Mario Golf: World Tour''=== | ||
Screaming Pillars | Screaming Pillars appear on the [[DK Jungle (golf course)|DK Jungle]] golf course in ''[[Mario Golf: World Tour]]''. Much like in ''Mario Kart 7'', they occasionally pop strong air currents out of their mouths, which can push the golf ball in a direction. Screaming Pillars are present near Hole 1 and Hole 9. [[Screaming Pillar (big)|Big Screaming Pillar]]s can also be seen near Hole 8. | ||
===''Super Smash Bros. for Nintendo 3DS / Wii U''=== | ===''Super Smash Bros. for Nintendo 3DS / Wii U''=== | ||
In the E3 2013 trailer for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Screaming Pillars can be seen very briefly in the background when Donkey Kong is first seen. | In the E3 2013 trailer for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', Screaming Pillars can be seen very briefly in the background when Donkey Kong is first seen. They also appear in the Wii U version of the game itself as stage hazards on the [[Jungle Hijinxs (stage)|Jungle Hijinxs]] stage, where they can be toppled by the playable characters so as to potentially fall over rival fighters. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Pole_preparing_to_fall.png|A Flaming Falling Totem Pole, about to crush a fire [[Archy (fire)|Archy]] | |||
Pole_preparing_to_fall.png|A Flaming Falling Totem Pole about to crush a fire [[Archy (fire)|Archy]] | DKJungle9.jpg|Several Screaming Pillars flank the eastern side of the fairway, next to some [[TNT Barrel]]s in ''[[Mario Golf: World Tour]]''. | ||
DKJungle9.jpg| | |||
</gallery> | </gallery> | ||
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|Ita=Pilastro urlante | |Ita=Pilastro urlante | ||
|ItaM=Screaming pillar | |ItaM=Screaming pillar | ||
| | |FraE=Pilier Hurlant | ||
|SpaE=Pilar aullante | |SpaE=Pilar aullante | ||
|SpaEM=Howling Pillar | |SpaEM=Howling Pillar | ||
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[[Category:Animate objects]] | [[Category:Animate objects]] | ||
[[Category:Tiki Tak Tribe]] | [[Category:Tiki Tak Tribe]] | ||
[[Category:Donkey Kong Country: Tropical Freeze enemies]] | [[Category:Donkey Kong Country: Tropical Freeze enemies]] | ||
[[Category:Mario Golf: World Tour characters]] | [[Category:Mario Golf: World Tour characters]] | ||
[[Category:Mario Kart 7 species]] | [[Category:Mario Kart 7 species]] |