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{{ | {{rewrite-expand|reason=include non-quoted information about the PuckStravaganza, Floaty Frenzy and Desperate Measures modes}} | ||
{{ | {{Location-infobox | ||
|name=ScreamPark | |||
|image= | |image= | ||
| | |width=250px | ||
|inhabitants=[[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], [[Golden Goob]]s (Ghost Hunt Mode)<br>[[Goob]]s (Cannon Barrage Mode), [[Slinker]]s, [[ | |greaterloc= [[The Last Resort]] | ||
|inhabitants=[[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], [[Golden Goob]]s (Ghost Hunt Mode)<br>[[Goob]]s (Cannon Barrage Mode), [[Slinker]]s, [[Oozer]]s (Tricky Ghost Hunt Mode) | |||
|first_appearance=''[[Luigi's Mansion 3]]'' | |first_appearance=''[[Luigi's Mansion 3]]'' | ||
}} | }} | ||
'''ScreamPark''' is a multiplayer mode in ''[[Luigi's Mansion 3]]'' similar to [[ScareScraper]]. It is available from the start of the game and can be played before the player even begins Story Mode. ScreamPark can be accessed at any time from the title screen or in [[Professor Elvin Gadd|Professor E. Gadd]]'s [[Lab (Luigi's Mansion 3)|lab]]. Its name is a play on the term "theme park". | |||
Like ScareScraper, ScreamPark can be played with up to eight players, divided into two teams: a team of [[Luigi]]s and a team of [[Gooigi]]s. Up to four players can be on each team. The colors for the different Luigis and Gooigis are green, blue, orange, and pink. | |||
There are six game modes in ScreamPark: Coin Floating, Ghost Hunt, Cannon Barrage, Tricky Ghost Hunt, DodgeBrawl and River Bank. In Coin Floating mode, players must collect [[coin]]s in a pool while dodging falling [[Floating Mine|explosives]]. In Ghost Hunt mode, players must catch [[Ghost (Luigi's Mansion series)|ghosts]] in a graveyard to earn points. In Cannon Barrage mode, players must fire cannonballs at targets to earn points. Meanwhile in Tricky Ghost Hunt players have to catch ghosts in a casino to earn points, while in DodgeBrawl they have to defeat the other team by knocking out everyone on it with fruit. Finally, in River Bank, players need to collect coins on a river while avoiding the bombs, spikes and waterfall to earn points. | |||
In every game mode except DodgeBrawl, the player or team with the most coins or points at the end wins. | |||
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== Coin Floating == | |||
[[File:ScreamPark2.jpeg|thumb|250px|In Coin Floating mode, players must collect coins in a pool while avoiding explosives.]] | [[File:ScreamPark2.jpeg|thumb|right|250px|In Coin Floating mode, players must collect coins in a pool while avoiding explosives.]] | ||
{{ | {{quote2|The team that collects the most [[Coin|coins]] wins. Don’t pop your floaty on the [[Floating Mine|mines]] that fall from above or you’ll drop all of your coins!|In-game description|''Luigi's Mansion 3''}} | ||
In Coin Floating mode, players must collect falling coins in a hotel pool while avoiding falling | |||
In Coin Floating mode, players must collect falling coins in a hotel pool while avoiding falling explosives. Each Luigi and Gooigi is in a floaty which is controlled with [[Poltergust G-00]] controls. If one of their floaties hits a spike ball or bomb, it pops and they are thrown out of the pool, dropping all their coins into the water. They must then blow up another one by pressing {{button|ns|A}} repeatedly to get back in. The Luigis' floaties look like swans, while the Gooigis' floaties look like dragons. The player or team with the most coins at the end wins. Each round lasts two minutes. | |||
Occasionally, a [[Super Star]] appears and bounces around in the pool. If a Luigi or Gooigi grabs it, they become temporarily invincible and are safe from explosives. While invincible, players can also ram into players on the other team to pop their floaties to send them out of the pool. | Occasionally, a [[Super Star]] appears and bounces around in the pool. If a Luigi or Gooigi grabs it, they become temporarily invincible and are safe from explosives. While invincible, players can also ram into players on the other team to pop their floaties to send them out of the pool. | ||
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== Ghost Hunt == | |||
[[File:ScreamPark1.jpg|thumb|right|250px|In Ghost Hunt mode, players must capture ghosts in a graveyard to earn points.]] | |||
{{quote2|Defeat [[Ghost (Luigi's Mansion series)|ghosts]] to earn points! The team with the most points wins. Some ghosts are worth more points than others, so pick your targets carefully! There may even be a [[Golden Goob|special ghost]] hiding in the gravestones!|In-game description|''Luigi's Mansion 3''}} | |||
In Ghost Hunt mode, players must catch ghosts in a graveyard to earn points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Golden Goobs are worth three points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins. Each round lasts two minutes. | In Ghost Hunt mode, players must catch ghosts in a graveyard to earn points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Golden Goobs are worth three points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins. Each round lasts two minutes. | ||
Usually, the gates are locked, but they will unlock automatically after a while or if someone finds the hidden [[key]] in one of the gravestones. When the gates are unlocked, more ghosts start appearing, including Hammers. | Usually, the gates are locked, but they will unlock automatically after a while or if someone finds the hidden [[key]] in one of the gravestones. When the gates are unlocked, more ghosts start appearing, including Hammers. | ||
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== Cannon Barrage == | |||
[[File:ScreamPark3.jpeg|thumb|right|250px|In Cannon Barrage mode, players fire cannonballs at targets to earn points.]] | |||
{{quote2|Earn points by using your cannon to break targets. The team with the most points wins. Work together with your teammates to collect cannonballs, load the cannon, and fire! Don’t forget that you can steal another player’s cannonball using the [[Suction Shot]]!|In-game description|''Luigi's Mansion 3''}} | |||
In Cannon Barrage mode, players fire cannonballs at targets to earn points. Regular targets are worth one point each, while golden targets are worth three points. The player or team with the most points at the end wins. Each round lasts three minutes. | In Cannon Barrage mode, players fire cannonballs at targets to earn points. Regular targets are worth one point each, while golden targets are worth three points. The player or team with the most points at the end wins. Each round lasts three minutes. | ||
Players must load cannonballs onto their team's cannon by vacuuming them up, placing them into the cannon, then pressing {{button| | Players must load cannonballs onto their team's cannon by vacuuming them up, placing them into the cannon, then pressing {{button|ns|x}} near the cannon to fire the cannonball at a target in time. Rare golden targets sometimes appear and move behind regular targets, making them harder to hit. Sometimes Goobs will appear holding cannonballs. Players can also steal cannonballs from other players by using a Suction Shot. | ||
== Tricky Ghost Hunt == | |||
{{ | |||
In Tricky Ghost Hunt mode, players must catch ghosts in a casino style room to get points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]] | {{quote2|Work with your team to earn points by defeating ghosts! The team with the most points wins! Watch out for the electric floor, though. Getting shocked costs you points. If a floor panel lights up, run!|In-game description|''Luigi's Mansion 3''}} | ||
In Tricky Ghost Hunt mode, players must catch ghosts in a casino style room to get points. [[Goob]]s, [[Hammer (Luigi's Mansion 3)|Hammers]], [[Slinker]]s and [[Golden Goob]]s appear and can be captured. Goobs are worth one point each, Oozers are worth two points, Golden Goobs are worth three points, Slinkers are worth four points, and Hammers are worth twelve points. Golden Goobs can be found in glowing gravestones. The player or team with the most points at the end wins, and each round lasts three minutes. | |||
Unlike the normal Ghost Hunt mode however, this version adds in electric panels that shock the player if they're on them when they activate. These randomly pop up on the floor as the game goes on, and can be demonstrated in the game's intro cutscene. | Unlike the normal Ghost Hunt mode however, this version adds in electric panels that shock the player if they're on them when they activate. These randomly pop up on the floor as the game goes on, and can be demonstrated in the game's intro cutscene. | ||
Additionally, Polterpup also appears here. If Luigi flashes the Strobulb at him in game, he | Additionally, Polterpup also appears here. If Luigi flashes the Strobulb at him in game, he'll drop a power up for Luigi, usually the Super Poltergust. This only lasts about 20 seconds here, and will need to regotten via the same means after it runs out. | ||
There is also an event where all the panels flip over at once, which summons multiple Golden Goobs for the players to battle. This event usually happens near the end of the game, when only 10-20 seconds are left on the clock. | There is also an event where all the panels flip over at once, which summons multiple Golden Goobs for the players to battle. This event usually happens near the end of the game, when only 10-20 seconds are left on the clock. | ||
== DodgeBrawl == | |||
{{ | |||
In DodgeBrawl, players must shoot | {{quote2|Knock out all the members of the opposing team to come out on top! If you're hit three times and fall to the floor, a teammate will need to help you up. Use Burst to avoid incoming attacks!|In-game description|''Luigi's Mansion 3''}} | ||
In DodgeBrawl, players must shoot fruit at members of the other team to win, with the goal being to knock out all of the rival team by hitting them three times. However, because they're unable to leave their side of the arena, and because said fruits fall apart after bouncing too many times, good aim is cruicial here. Players also need to be aware of any falling bombs that appear too, since they'll explode after a short time and damage any players nearby. | |||
Any players that get hit three times fall unconscious but can be revived by a teammate in the same way as in ScareScraper. Each round lasts a maximum of 3 minutes but can end sooner if everyone on one team is defeated. | Any players that get hit three times fall unconscious, but can be revived by a teammate in the same way as in the ScareScraper. Each round lasts a maximum of 3 minutes, but can end sooner if everyone on one team is defeated. | ||
If | If Practice Mode is selected here, the player will be pitted against a team of four Gooigis. However, these Gooigis don't move, nor do they do anything to dodge their attacks or fight back. The player can still lose by getting hit by the bombs though, making this the one game where the rival 'team' can technically win in single player. | ||
== River Bank == | |||
{{quote2|Collect as many coins as you can! The team with the most coins at the end wins! Don't get caught up by the logs floating down the river, though... If you go over the falls, you'll lose your coins!|In-game description|''Luigi's Mansion 3''}} | |||
{{ | |||
In | In River Bank, the players must collect falling coins on a river, while avoiding the falling logs and bombs in the process. If they get hit by said bombs, hit the spikes on the left or right of the river or fall over the waterfall, their floatie will break and all coins will be lost, forcing them to inflate it and try again. The team with the most points at the end wins, and each round lasts 3 minutes. | ||
== PuckStravaganza == | |||
{{quote2|Score points by getting pucks into the other team's goal. Score the most points to win! Don't forget the Poltergust G-00's Burst ability when moving the pucks around. The large puck is worth a lot of points... Use it to secure your victory!|In-game description|''Luigi's Mansion 3''}} | |||
In PuckStravaganza mode, players must push pucks (such as by [[Burst]]) in a hockey stadium into the opposing team to earn points. Each puck is represented being worth one, three, five, and twenty points, and each of them being harder to push respectively. The player or team with the most points at the end wins, and each round lasts 3 minutes. | |||
A Super Poltergust appears a few times during each round, if the player gets one, their moveset will be similar to the [[Super Suction]] ability, allowing them to push pucks further. The item will last for about 15 seconds upon being gotten. | |||
A glowing pole also appears a few times during each round, if the player either on Luigi or Gooigi's team gets one, the pole will appear in middle of their team's goalpost, protecting it from nearby pucks. The item will last for about 15 seconds upon being gotten. | |||
In Practice Mode, the player can lose if at least one puck was pushed on the player's own goal. Making it one of the two modes where the rival 'team' can technically win in sinlge player. | |||
=== | == Floaty Frenzy == | ||
{{quote2|Race around the course in a floaty, scoring points for your team in order to win! Points are awarded based on the order that the players reach the goal. Do your best to avoid the mines floating around the course!|In-game description|''Luigi's Mansion 3''}} | |||
== Desperate Measures == | |||
{{quote2|Earn points by pilling up weights and sand on the scales, trying to match the designated weight. The team with the most points at the end wins! If you're feeling really competitive, you can launch bombs at the other team too!|In-game description|''Luigi's Mansion 3''}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Spa=Luigi contra Luigi | |Spa=Luigi contra Luigi | ||
|SpaM=Luigi versus Luigi | |SpaM=Luigi versus Luigi |