Editing Scorch 'n' Torch

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'''Scorch 'n' Torch''', also parsed '''Scorch N Torch''',<ref>{{cite|language=en-us|author=von Esmarch, Nick, and Cory van Grier|location=Roseville|title=''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Stage 3-4: Scorch N Torch (Island 3: Bright Savannah)|date=February 21, 2014|publisher=[[Prima Games]]|isbn=978-0-804-16252-4}}</ref> is the fourth level of [[Bright Savannah]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]].
'''Scorch 'n' Torch''', also parsed '''Scorch N Torch''',<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Stage 3-4: Scorch N Torch (Island 3: Bright Savannah).</ref> is the fourth level of [[Bright Savannah]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]].


Scorch 'n' Torch takes place during a {{wp|wildfire}} and is the first level to have [[Water Sack]]s. These can be used to extinguish flaming grass, vines and sometimes [[Porcupal]]s. The leaves on branches are temporary platforms that slowly turn to ashes when stepped on. Broad patches of ground, called [[Fire Floor]], will begin to sizzle as soon as the [[Kong]]s step on them, inflicting damage if they stay too long in that spot.
Scorch 'n' Torch takes place during a {{wp|wildfire}} and is the first level to have [[Water Sack]]s. These can be used to extinguish flaming grass, vines and sometimes [[Porcupal]]s. The leaves on branches are temporary platforms that slowly turn to ashes when stepped on. Broad patches of ground, called [[Fire Floor]], will begin to sizzle as soon as the [[Kong]]s step on them, inflicting damage if they stay too long in that spot.
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:10.00 is required to get a gold medal, a time of 1:40.00 for silver, and a time of 1:55.00 for bronze.
==Layout==
==Layout==
[[File:DKCTF Fire Floor Prima.jpg|thumb|left|220px|Donkey Kong escaping Fire Floor]]
[[File:DKCTF Fire Floor Prima.jpg|thumb|left|220px|Donkey Kong escaping Fire Floor]]
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Just after the checkpoint, the Kongs then encounter an [[Archy (fire)]] and a few [[Screaming Pillar#Donkey Kong Country: Tropical Freeze|Flaming Falling Totem Poles]] (the first of which crushes the Archy (fire)) and cracked parts of the ground which emit fire when walked on. After a fiery platform and a Flaming Falling Totem Pole is another cluster of Water Sacks, which they can use at a Porcupal and to douse the fire on a spinning platform ahead (which leads to a Bonus Level). The Kongs can jump from three more platforms ahead, and the latter two each have a Flaming Falling Totem Pole that fall onto them. The Kongs must avoid standing on the platforms for too long before the platform catches on fire. The Kongs must swing from a large vine with a flaming tip, and then go under two smaller flaming vines on a patch of land that catches fire as the Kongs walk across. After this, the Kongs must go across a few more platforms as fireballs drip between the gaps from the trees above. The Kongs must then jump from a three more trees which sink into the fire when the Kongs jump on them. The second checkpoint is on the platform right after.
Just after the checkpoint, the Kongs then encounter an [[Archy (fire)]] and a few [[Screaming Pillar#Donkey Kong Country: Tropical Freeze|Flaming Falling Totem Poles]] (the first of which crushes the Archy (fire)) and cracked parts of the ground which emit fire when walked on. After a fiery platform and a Flaming Falling Totem Pole is another cluster of Water Sacks, which they can use at a Porcupal and to douse the fire on a spinning platform ahead (which leads to a Bonus Level). The Kongs can jump from three more platforms ahead, and the latter two each have a Flaming Falling Totem Pole that fall onto them. The Kongs must avoid standing on the platforms for too long before the platform catches on fire. The Kongs must swing from a large vine with a flaming tip, and then go under two smaller flaming vines on a patch of land that catches fire as the Kongs walk across. After this, the Kongs must go across a few more platforms as fireballs drip between the gaps from the trees above. The Kongs must then jump from a three more trees which sink into the fire when the Kongs jump on them. The second checkpoint is on the platform right after.


After the second checkpoint, the Kongs must go across three more platforms of wilted leaves while avoiding the fireballs dripping between them. Another Archy (fire) is on a platform after, followed by three more vines that are engulfed in flames. The Kongs come across a DK Barrel just before three [[Fluff (enemy)|Fluff]]s that jump across a ground that catches fire as the Kongs move across it. A [[Burlap Hanging Sack]] is over a small platform to the right, and it can be broken from a Water Sack on a Flaming Falling Totem Pole on a longer platform, where another is at the end of the platform. On the next platform, the Kongs must move under a tree and avoid many consecutive rows fireballs that fall from above. Afterward, the Kongs come across a large tree trunk; a cluster of Water Sacks is to the right of the trunk, and the Kongs must throw it to a flaming vine to jump across two vines with a flame at the tip, while avoiding more fireballs that drip between the vines. From the third vine, the Kongs must jump into a [[Blast Barrel]], which blasts them to a trail of bananas and a few Banana Coins above a large tree bush engulfed in flames. The Kongs land on another flammable surface, which the [[Slot Machine Barrel]] is bouncing back and forth across.
After the second checkpoint, the Kongs must go across three more platforms of wilted leaves while avoiding the fireballs dripping between them. Another Archy (fire) is on a platform after, followed by three more vines that are engulfed in flames. The Kongs come across a DK Barrel just before three [[Fluff]]s that jump across a ground that catches fire as the Kongs move across it. A [[Burlap Hanging Sack]] is over a small platform to the right, and it can be broken from a Water Sack on a Flaming Falling Totem Pole on a longer platform, where another is at the end of the platform. On the next platform, the Kongs must move under a tree and avoid many consecutive rows fireballs that fall from above. Afterward, the Kongs come across a large tree trunk; a cluster of Water Sacks is to the right of the trunk, and the Kongs must throw it to a flaming vine to jump across two vines with a flame at the tip, while avoiding more fireballs that drip between the vines. From the third vine, the Kongs must jump into a [[Blast Barrel]], which blasts them to a trail of bananas and a few Banana Coins above a large tree bush engulfed in flames. The Kongs land on another flammable surface, which the [[Slot Machine Barrel]] is bouncing back and forth across.


==Collectibles==
==Collectibles==
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*[[Swooper Dooper]]s
*[[Swooper Dooper]]s
*[[Flaming Falling Totem Pole]]s
*[[Flaming Falling Totem Pole]]s
*[[Fluff (enemy)|Fluff]]s
*[[Fluff]]s


==Gallery==
==Gallery==

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