Editing Scorch 'n' Torch
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'''Scorch 'n' Torch''', also parsed '''Scorch N Torch''',<ref> | '''Scorch 'n' Torch''', also parsed '''Scorch N Torch''',<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Stage 3-4: Scorch N Torch (Island 3: Bright Savannah).</ref> is the fourth level of [[Bright Savannah]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. | ||
Scorch 'n' Torch takes place during a {{wp|wildfire}} and is the first level to have [[Water Sack]]s. These can be used to extinguish flaming grass, vines and sometimes [[Porcupal]]s. The leaves on branches are temporary platforms that slowly turn to ashes when stepped on. Broad patches of ground, called [[Fire Floor]], will begin to sizzle as soon as the [[Kong]]s step on them, inflicting damage if they stay too long in that spot. | Scorch 'n' Torch takes place during a {{wp|wildfire}} and is the first level to have [[Water Sack]]s. These can be used to extinguish flaming grass, vines and sometimes [[Porcupal]]s. The leaves on branches are temporary platforms that slowly turn to ashes when stepped on. Broad patches of ground, called [[Fire Floor]], will begin to sizzle as soon as the [[Kong]]s step on them, inflicting damage if they stay too long in that spot. | ||
==Layout== | ==Layout== | ||
[[File:DKCTF Fire Floor Prima.jpg|thumb|left|220px|Donkey Kong escaping Fire Floor]] | [[File:DKCTF Fire Floor Prima.jpg|thumb|left|220px|Donkey Kong escaping Fire Floor]] | ||
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Just after the checkpoint, the Kongs then encounter an [[Archy (fire)]] and a few [[Screaming Pillar#Donkey Kong Country: Tropical Freeze|Flaming Falling Totem Poles]] (the first of which crushes the Archy (fire)) and cracked parts of the ground which emit fire when walked on. After a fiery platform and a Flaming Falling Totem Pole is another cluster of Water Sacks, which they can use at a Porcupal and to douse the fire on a spinning platform ahead (which leads to a Bonus Level). The Kongs can jump from three more platforms ahead, and the latter two each have a Flaming Falling Totem Pole that fall onto them. The Kongs must avoid standing on the platforms for too long before the platform catches on fire. The Kongs must swing from a large vine with a flaming tip, and then go under two smaller flaming vines on a patch of land that catches fire as the Kongs walk across. After this, the Kongs must go across a few more platforms as fireballs drip between the gaps from the trees above. The Kongs must then jump from a three more trees which sink into the fire when the Kongs jump on them. The second checkpoint is on the platform right after. | Just after the checkpoint, the Kongs then encounter an [[Archy (fire)]] and a few [[Screaming Pillar#Donkey Kong Country: Tropical Freeze|Flaming Falling Totem Poles]] (the first of which crushes the Archy (fire)) and cracked parts of the ground which emit fire when walked on. After a fiery platform and a Flaming Falling Totem Pole is another cluster of Water Sacks, which they can use at a Porcupal and to douse the fire on a spinning platform ahead (which leads to a Bonus Level). The Kongs can jump from three more platforms ahead, and the latter two each have a Flaming Falling Totem Pole that fall onto them. The Kongs must avoid standing on the platforms for too long before the platform catches on fire. The Kongs must swing from a large vine with a flaming tip, and then go under two smaller flaming vines on a patch of land that catches fire as the Kongs walk across. After this, the Kongs must go across a few more platforms as fireballs drip between the gaps from the trees above. The Kongs must then jump from a three more trees which sink into the fire when the Kongs jump on them. The second checkpoint is on the platform right after. | ||
After the second checkpoint, the Kongs must go across three more platforms of wilted leaves while avoiding the fireballs dripping between them. Another Archy (fire) is on a platform after, followed by three more vines that are engulfed in flames. The Kongs come across a DK Barrel just before three [[ | After the second checkpoint, the Kongs must go across three more platforms of wilted leaves while avoiding the fireballs dripping between them. Another Archy (fire) is on a platform after, followed by three more vines that are engulfed in flames. The Kongs come across a DK Barrel just before three [[Fluff]]s that jump across a ground that catches fire as the Kongs move across it. A [[Burlap Hanging Sack]] is over a small platform to the right, and it can be broken from a Water Sack on a Flaming Falling Totem Pole on a longer platform, where another is at the end of the platform. On the next platform, the Kongs must move under a tree and avoid many consecutive rows fireballs that fall from above. Afterward, the Kongs come across a large tree trunk; a cluster of Water Sacks is to the right of the trunk, and the Kongs must throw it to a flaming vine to jump across two vines with a flame at the tip, while avoiding more fireballs that drip between the vines. From the third vine, the Kongs must jump into a [[Blast Barrel]], which blasts them to a trail of bananas and a few Banana Coins above a large tree bush engulfed in flames. The Kongs land on another flammable surface, which the [[Slot Machine Barrel]] is bouncing back and forth across. | ||
==Collectibles== | ==Collectibles== | ||
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*[[Swooper Dooper]]s | *[[Swooper Dooper]]s | ||
*[[Flaming Falling Totem Pole]]s | *[[Flaming Falling Totem Pole]]s | ||
*[[ | *[[Fluff]]s | ||
==Gallery== | ==Gallery== |