Editing Scooter Pursuit

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==Gameplay==
==Gameplay==
The players battle each other to score [[point]]s by shooting balls at their opponents while avoiding being shot themselves. Each successful shot is worth one point; being hit leaves a player briefly stunned and unable to move or shoot for a few moments. The playfield is a square arena with a circular platform that serves to prevent players from shooting each other at the very beginning of the minigame. The player who has the most points after 30 seconds wins. If everyone has the same score that is more than one, everyone wins. If nobody has any points, a tie occurs.
The players battle each other to score [[point]]s by shooting balls at their opponents while avoiding being shot themselves. Each successful shot is worth one point; being hit leaves a player briefly stunned and unable to move or shoot for a few moments. The playfield is a square arena with a circular platform that serves to prevent players from shooting each other at the very beginning of the minigame. The player who has the most points after 30 seconds wins.


==Ending==
==Ending==
The audience cheers wildly for winning players as they do their winning poses, while losing players do their losing poses behind them. If nobody has any points, all characters do their losing animations.
The audience cheers wildly for winning players as they do their winning poses, while losing players do their losing poses behind them. It is able for everyone to win if everyone has the same amount of points (atleast 1 point is required). A tie occurs if all players have no points. When this happens; all characters do their losing animation.


==Controls==
==Controls==

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