Editing Sawmill Thrill
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{levelbox | ||
|image=[[File:SawmillThrill.jpg|270px]] | |image=[[File:SawmillThrill.jpg|270px]] | ||
|code=2-4 | |code=2 - 4 | ||
|world=[[Autumn Heights]] | |world=[[Autumn Heights]] | ||
|game=''[[Donkey Kong Country: Tropical Freeze]]'' | |game=''[[Donkey Kong Country: Tropical Freeze]]'' | ||
| | |song=Sawmill Thrill | ||
|before=[[Horn Top Hop|<<]] | |before=[[Horn Top Hop|<<]] | ||
|after=[[Alpine Incline|>>]] [[Crumble Cavern|**]] | |after=[[Alpine Incline|>>]] [[Crumble Cavern|**]] | ||
}} | }} | ||
'''Sawmill Thrill''' is the fourth level of [[Autumn Heights]], and the twelfth overall in ''[[Donkey Kong Country: Tropical Freeze]]'' | '''Sawmill Thrill''' is the fourth level of [[Autumn Heights]], and the twelfth overall in ''[[Donkey Kong Country: Tropical Freeze]]''. It is a [[Mine Cart|minecart]] level, taking place on a track running through a machinery mill area, hence the name. [[Puffton]]s are the only enemies in the level, as the main obstacles are [[Grinders]] and chunks of wood blocks. | ||
==Layout== | ==Layout== | ||
Line 20: | Line 18: | ||
After the second checkpoint, the Kongs must jump across three platforms with large spinning blades around them. The last blade falls off, chasing the Kongs through another sawmill, which is similar to the first one. The spinning blade causes wood blocks to fall on the path while destroying the path along the way. The Kongs can either jump over or duck under the wood blocks. Shortly after, some segments of rails fly into the air, and the Kongs must jump from them to briefly stay airborne above an abyss. A sloped track leads the Kongs outside the second sawmill, following by and on a set of crooked rails. Like the first minecart, the crooked rails cause the second minecart to fall into a pit after the Kongs fall onto a platform with the [[Slot Machine Barrel]]. | After the second checkpoint, the Kongs must jump across three platforms with large spinning blades around them. The last blade falls off, chasing the Kongs through another sawmill, which is similar to the first one. The spinning blade causes wood blocks to fall on the path while destroying the path along the way. The Kongs can either jump over or duck under the wood blocks. Shortly after, some segments of rails fly into the air, and the Kongs must jump from them to briefly stay airborne above an abyss. A sloped track leads the Kongs outside the second sawmill, following by and on a set of crooked rails. Like the first minecart, the crooked rails cause the second minecart to fall into a pit after the Kongs fall onto a platform with the [[Slot Machine Barrel]]. | ||
A | A secret exit can be reached by jumping on a Puffton near the end, which causes the Kongs to land on a track that leads to the portal. The portal allows the Kongs to access [[Crumble Cavern]]. | ||
==Collectibles== | ==Collectibles== | ||
===[[ | ===[[K-O-N-G Letters]]=== | ||
*K: Soon after entering the sawmill, located above the first sliding wood platform. | *K: Soon after entering the sawmill, located above the first sliding wood platform. | ||
*O: Inside a large birch trunk cut by three small running blades, which delve a forked path in the trunk. | *O: Inside a large birch trunk cut by three small running blades, which delve a forked path in the trunk. | ||
Line 30: | Line 28: | ||
===[[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Pieces]]=== | ===[[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Pieces]]=== | ||
#Left from the starting point of the level, there is a hidden room with [[ | #Left from the starting point of the level, there is a a hidden room with [[Climbing Grass]] on its side. At the top lies a [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]. | ||
#Soon after entering the sawmill, under a wood platform following the letter K. | #Soon after entering the sawmill, under a wood platform following the letter K. | ||
#Located inside the small area with spikes (which can be reached by jumping), after the track resumes from the water. | #Located inside the small area with spikes (which can be reached by jumping), after the track resumes from the water. | ||
Line 43: | Line 41: | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreign names | {{foreign names | ||
|Jap=ぎりぎりノコギリトロッコ | |Jap=ぎりぎりノコギリトロッコ | ||
Line 59: | Line 48: | ||
|Spa=Aserradero majadero | |Spa=Aserradero majadero | ||
|SpaM=Crazy Sawmill | |SpaM=Crazy Sawmill | ||
| | |Fra=Bûches et embûches | ||
| | |FraM=Logs and Pitfalls | ||
|Ger=So eine Schreinerei | |Ger=So eine Schreinerei | ||
|GerM=What a Carpentry (a pun on "eine Sch'''w'''einerei" meaning "a Mess") | |GerM=What a Carpentry (a pun on "eine Sch'''w'''einerei" meaning "a Mess") | ||
Line 67: | Line 56: | ||
}} | }} | ||
{{DKCTF}} | {{DKCTF}} | ||
[[Category:Donkey Kong Country: Tropical Freeze Levels]] | |||
[[Category:Donkey Kong Country: Tropical Freeze |