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| {{Distinguish|Candy's Save Point}} | | {{conjecture}} |
| [[File:WLSML3-CheckpointAni.gif|thumb|The inactive and active save points]] | | [[File:WLSML3-CheckpointAni.gif|thumb|right|The inactive and active Skulls]] |
| '''Save points'''<ref>{{cite|title=''Wario Land: Super Mario Land 3'' instruction booklet|language=en-us|page=10|date=1994|publisher=Nintendo of America}}</ref> are what serve as [[checkpoint]]s in ''[[Wario Land: Super Mario Land 3]]''. Each appears as a skull with horns on a pole and an embedded coin slot. In order to activate a save point, [[Wario]] must throw a [[10-Coin|10 Gold Coin]] into the coin slot, allowing him to respawn from there if he loses a life. If he does this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the [[level]] but in separate rooms. They also do not appear in all levels. | | '''Skulls''' serve as the [[checkpoint]] in ''[[Wario Land: Super Mario Land 3]]''. They appear as a skull with horns on a pole and an embedded coin slot. In order to active it, [[Wario]] must throw a [[10-Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, Skulls are usually not found on the direct path to the end of the level, but in separate rooms. They also do not appear in all levels. |
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| ==Names in other languages==
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| {{foreign names
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| |Jpn={{ruby|中間|ちゅうかん}}のセーブポイント<ref>{{cite|language=ja|title=''Super Mario Land 3: Wario Land'' instruction booklet|page=9|publisher=Nintendo|date=1994}}</ref>
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| |JpnR=Chūkan no Sēbu Pointo
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| |JpnM=Middle Save Point
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| }}
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| ==References==
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| <references/>
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| {{Checkpoints}} | | {{Checkpoints}} |