Editing Samus
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The first ''Metroid'' game was developed by [[Nintendo Research & Development 1|Nintendo R&D1]], the studio that had developed ''[[Super Mario Land]]'' and the ''[[Wario Land (series)|Wario Land]]'' series. Samus was designed by [[Wario]] creator [[Hiroji Kiyotake]].<ref>{{cite|deadlink=y|archive=web.archive.org/web/20070829004933/http://games.ign.com/articles/815/815011p1.html|title=Presents The History of Metroid|author=McLaughlin, Rus|date=August 24, 2007|publisher=IGN|accessdate=June 20, 2024|language=en}}</ref> Comics involving Wario have occasionally made explicit references to Samus, potentially alluding to their shared studio history. | The first ''Metroid'' game was developed by [[Nintendo Research & Development 1|Nintendo R&D1]], the studio that had developed ''[[Super Mario Land]]'' and the ''[[Wario Land (series)|Wario Land]]'' series. Samus was designed by [[Wario]] creator [[Hiroji Kiyotake]].<ref>{{cite|deadlink=y|archive=web.archive.org/web/20070829004933/http://games.ign.com/articles/815/815011p1.html|title=Presents The History of Metroid|author=McLaughlin, Rus|date=August 24, 2007|publisher=IGN|accessdate=June 20, 2024|language=en}}</ref> Comics involving Wario have occasionally made explicit references to Samus, potentially alluding to their shared studio history. | ||
==History== | ==History== | ||
===Nintendo Comics System=== | ===Nintendo Comics System=== | ||
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Zero Suit Samus benefits from universal changes: her mobility is even faster, her short hop timing is reduced, the landing lag in her aerials are reduced, the reintroduction of directional air dodging aids her recovery, and the ability to use any ground attack out of a run and her aerials on ladders come with merits. However, her combo potential has been reduced, with her down throw in particular having increased ending lag, while her down smash keeps opponents paralyzed for a shorter time. | Zero Suit Samus benefits from universal changes: her mobility is even faster, her short hop timing is reduced, the landing lag in her aerials are reduced, the reintroduction of directional air dodging aids her recovery, and the ability to use any ground attack out of a run and her aerials on ladders come with merits. However, her combo potential has been reduced, with her down throw in particular having increased ending lag, while her down smash keeps opponents paralyzed for a shorter time. | ||
=====Classic Mode routes===== | =====Classic Mode routes===== | ||
By completing Samus' Classic Mode route, it is possible to unlock [[Inkling]], [[Wii Fit Trainer]], [[Pit (character)|Pit]], [[Incineroar]], Dark Samus, [[Cloud Strife|Cloud]], [[Wario]], or [[Dark Pit]]. | By completing Samus' Classic Mode route, it is possible to unlock [[Inkling]], [[Wii Fit Trainer]], [[Pit (character)|Pit]], [[Incineroar]], Dark Samus, [[Cloud Strife|Cloud]], [[Wario]], or [[Dark Pit]]. | ||
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<gallery> | <gallery> | ||
SMRPG Samus.png|''[[Super Mario RPG: Legend of the Seven Stars]]'' | SMRPG Samus.png|''[[Super Mario RPG: Legend of the Seven Stars]]'' | ||
SSBSamus.png|'' | SSBSamus.png|''Super Smash Bros.'' | ||
Samus SSBM.png|''Super Smash Bros. Melee'' | Samus SSBM.png|''Super Smash Bros. Melee'' | ||
TDS Samus.png|''[[Tetris DS]]'' | TDS Samus.png|''[[Tetris DS]]'' |