Editing Safecracker

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The goal of the microgame is to crack the safe using the code written on the sheet of paper. The needed numbers will automatically be selected when they are hovered over for a short time with no need to press any buttons.
The goal of the microgame is to crack the safe using the code written on the sheet of paper. The needed numbers will automatically be selected when they are hovered over for a short time with no need to press any buttons.
*'''1st level difficulty:''' There are two numbers to dial. The safe holds a [[diamond]].
*'''1st level difficulty:''' There are two numbers to dial. The safe holds a [[diamond]].
*'''2nd level difficulty:''' There are two numbers to dial, but the numbers are farther away from the starting point. The safe holds a Japanese copy of ''[[WarioWare, Inc.: Mega Microgame$!]]'' (A ''{{wp|Kin no unko}}'' in ''Gold'').
*'''2nd level difficulty:''' There are two numbers to dial, but the numbers are farther away from the starting point. The safe holds a copy of ''[[WarioWare, Inc.: Mega Microgame$!]]'' (A ''{{wp|Kin no unko}}'' in ''Gold'').
*'''3rd level difficulty:''' There are three numbers to dial. The safe holds many [[coin]]s in the North American and Australian versions of ''Twisted!'', a ''kin no unko'' in the Japanese version of ''Twisted!'', and a beetle in ''Gold''.
*'''3rd level difficulty:''' There are three numbers to dial. The safe holds many [[coin]]s in the North American and Australian versions of ''Twisted!'', a ''kin no unko'' in the Japanese version of ''Twisted!'', and a beetle in ''Gold''.
There is a small chance to find a pair of dentures{{Ref needed}} or a ''kin no unko'' inside the safe.{{Ref needed}}
There is a small chance to find a pair of dentures{{Ref needed}} or a ''kin no unko'' inside the safe.{{Ref needed}}

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