Editing SNES Rainbow Road
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The track is now slightly wider, and has received many graphical improvements. It uses a similar background to ''Super Mario Kart'' (which is also used in {{classic link|DS|Waluigi Pinball}}), though the blue tint was removed, and the stars are now depicted across the entire background, rather than only the top. Unlike previous incarnations, this new version adds the characteristic "glistening" sound effect when drifting on it, a common feature of all Rainbow Roads starting from the [[Rainbow Road (Mario Kart: Double Dash!!)|GCN rendition]]. The number of coin rows on the track was reduced, though there are still three per row. When the player enters [[First-Person View|first-person view]], the player can see through the breaks in the tiles. The Super Thwomps return after being removed from ''Mario Kart: Super Circuit'', though they now have an appearance based on Thwomps from ''[[New Super Mario Bros. Wii]]'', are larger, were reduced from sixteen to seven, now topple racers rather than spinning them out, and form ripples on the track upon impact, which the player can now [[Jump Boost|trick]] off of. Additionally, howling noises can now be heard near the Super Thwomps. | The track is now slightly wider, and has received many graphical improvements. It uses a similar background to ''Super Mario Kart'' (which is also used in {{classic link|DS|Waluigi Pinball}}), though the blue tint was removed, and the stars are now depicted across the entire background, rather than only the top. Unlike previous incarnations, this new version adds the characteristic "glistening" sound effect when drifting on it, a common feature of all Rainbow Roads starting from the [[Rainbow Road (Mario Kart: Double Dash!!)|GCN rendition]]. The number of coin rows on the track was reduced, though there are still three per row. When the player enters [[First-Person View|first-person view]], the player can see through the breaks in the tiles. The Super Thwomps return after being removed from ''Mario Kart: Super Circuit'', though they now have an appearance based on Thwomps from ''[[New Super Mario Bros. Wii]]'', are larger, were reduced from sixteen to seven, now topple racers rather than spinning them out, and form ripples on the track upon impact, which the player can now [[Jump Boost|trick]] off of. Additionally, howling noises can now be heard near the Super Thwomps. | ||
The tiles' colors are similar to the ''Mario Kart: Super Circuit'' rendition of [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], with the only difference being that they are square, paler, and the pink tiles replace the red tiles and the cyan tiles replace the teal tiles, and as in ''Super Mario Kart'', they are not translucent | The tiles' colors are similar to the ''Mario Kart: Super Circuit'' rendition of [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], with the only difference being that they are square, paler, and the pink tiles replace the red tiles and the cyan tiles replace the teal tiles, and as in ''Super Mario Kart'', they are not translucent The widest part of the gap in the forked road has had two tiles removed, but the gap itself has also had seven tiles removed, making the shortcut easier to use. Also, the section of tiles before the fork from the orange tiles on the narrow part of the straight after turn 7 to the purple tiles before the gap is made wider: the first orange, blue, yellow, and last purple tile rows before the gap are now two tiles wider. The finish line is also two tiles long, removing the red tiles that used to be in front of it. Ramps are added in all of the locations where bumps appeared in ''Super Mario Kart'', though the first two bumps were not replaced, the last pair at the fork were replaced by one taller ramp in front of the gap, and a ramp was added on the inside of the second U-turn, creating a shortcut that requires a [[Dash Mushroom|Mushroom]] or [[Mini-Turbo]] to get across; the ramps are only two tiles wide, rather than the bumps which were three. Like most other SNES and GBA classic courses, a starting banner stylized after the one from ''Mario Kart 64'' is added in this course. | ||
This is the only course in ''Mario Kart 7'' not to have a [[Dash Panel]]/ramp, and one of four courses not to have a [[Glide Ramp]]; the others are {{classic link|N64|Luigi Raceway}}, {{classic link|GCN|Daisy Cruiser}}, and [[3DS Rosalina's Ice World|Rosalina's Ice World]]. | This is the only course in ''Mario Kart 7'' not to have a [[Dash Panel]]/ramp, and one of four courses not to have a [[Glide Ramp]]; the others are {{classic link|N64|Luigi Raceway}}, {{classic link|GCN|Daisy Cruiser}}, and [[3DS Rosalina's Ice World|Rosalina's Ice World]]. | ||
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==''Mario Kart Tour''== | ==''Mario Kart Tour''== | ||
[[File:MarioKartTour SNESRainbowRoad.jpg|thumb|left|SNES Rainbow Road in ''Mario Kart Tour'']] | [[File:MarioKartTour SNESRainbowRoad.jpg|thumb|left|SNES Rainbow Road in ''Mario Kart Tour'']] | ||
This iteration of Rainbow Road reappears in ''[[Mario Kart Tour]]'' starting with the [[Tokyo Tour]]. | This iteration of Rainbow Road reappears in ''[[Mario Kart Tour]]'' starting with the [[Tokyo Tour]]. It is based on the ''Mario Kart 7'' iteration, and returns to that versions design, However, the arrow signs and Star Thwomps from the ''Mario Kart 8'' rendition are used over their ''Mario Kart 7'' versions, and red tiling was added to the course; also, the tiles are more colorful, like with the ''Mario Kart 8'' rendition of the course. The ramp at the second U-turn is absent, the hole in the road is smaller than it was before (the narrow part at the end is only one tile long, and the hole in general is 7 tiles shorter), and the last two Star Thwomps are further apart. The track edges are rounded rather than squared, and the track itself is of a thicker shape. The track reuses the arrangement heard in ''Mario Kart 7''; this is unlike most other classic courses, which usually retained their original music. The starting banner is now colored red as opposed to pink. The background is based on its appearance from ''Mario Kart 7'', albeit with meteors added as background scenery and the blue tint from ''Super Mario Kart'' being readded, except more detailed, taking up the entire screen, and with purple colored details added. The Thwomps also retain their shaking effect from ''Mario Kart 8'', rather than the one from ''Mario Kart 7''. | ||
The course also appears as '''Rainbow Road R''' (reversed), '''Rainbow Road T''' (with ramps), and '''Rainbow Road R/T''' (reversed with ramps). The latter was later added in the [[Winter Tour (2019)|2019 Winter Tour]]. In the R and R/T variants, the first straightaway racers encounter is missing and they instead use a [[Glide Ramp|glide ramp]] to get across. In the T variant, all Star Thwomps are removed and the road is constantly wavy. In the R/T variant, there are [[Ring (Mario Kart series)|star ring]]s as well as a [[Mushroom Trampoline|mushroom trampoline]]. | The course also appears as '''Rainbow Road R''' (reversed), '''Rainbow Road T''' (with ramps), and '''Rainbow Road R/T''' (reversed with ramps). The latter was later added in the [[Winter Tour (2019)|2019 Winter Tour]]. In the R and R/T variants, the first straightaway racers encounter is missing and they instead use a [[Glide Ramp|glide ramp]] to get across. In the T variant, all Star Thwomps are removed and the road is constantly wavy. In the R/T variant, there are [[Ring (Mario Kart series)|star ring]]s as well as a [[Mushroom Trampoline|mushroom trampoline]]. |