Editing SNES Rainbow Road

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{classic title}}
{{classic title}}
{{About|the race course from [[Super Mario Kart]]|Rainbow Road as a whole or the other tracks with the same name|[[Rainbow Road]]|the musical composition of the same name|{{classic link|SNES|Rainbow Road (theme)}}}}
{{About|the race course from [[Super Mario Kart]]|Rainbow Road as a whole or the other tracks with the same name|[[Rainbow Road]]|the musical composition of the same name|{{classic-link|SNES|Rainbow Road (theme)}}}}
{{race course infobox
{{race course infobox
|title=Rainbow Road
|title=Rainbow Road
Line 42: Line 42:
Rainbow Road also returns as the fourth and last course of the [[Lightning Cup]] in ''[[Mario Kart 7]]'', as well as the thirty-second and last course of the game overall. It is the first Rainbow Road to reappear as a classic course in another ''Mario Kart'', even excluding its reappearance in ''[[Mario Kart: Super Circuit]]''.
Rainbow Road also returns as the fourth and last course of the [[Lightning Cup]] in ''[[Mario Kart 7]]'', as well as the thirty-second and last course of the game overall. It is the first Rainbow Road to reappear as a classic course in another ''Mario Kart'', even excluding its reappearance in ''[[Mario Kart: Super Circuit]]''.


The track is now slightly wider, and has received many graphical improvements. It uses a similar background to ''Super Mario Kart'' (which is also used in {{classic link|DS|Waluigi Pinball}}), though the blue tint was removed, and the stars are now depicted across the entire background, rather than only the top. Unlike previous incarnations, this new version adds the characteristic "glistening" sound effect when drifting on it, a common feature of all Rainbow Roads starting from the [[Rainbow Road (Mario Kart: Double Dash!!)|GCN rendition]]. The number of coin rows on the track was reduced, though there are still three per row. When the player enters [[First-Person View|first-person view]], the player can see through the breaks in the tiles. The Super Thwomps return after being removed from ''Mario Kart: Super Circuit'', though they now have an appearance based on Thwomps from ''[[New Super Mario Bros. Wii]]'', are larger, were reduced from sixteen to seven, now topple racers rather than spinning them out, and form ripples on the track upon impact, which the player can now [[Jump Boost|trick]] off of. Additionally, howling noises can now be heard near the Super Thwomps.
The track is now slightly wider, and has received many graphical improvements. It uses a similar background to ''Super Mario Kart'' (which is also used in {{classic-link|DS|Waluigi Pinball}}), though the blue tint was removed, and the stars are now depicted across the entire background, rather than only the top. Unlike previous incarnations, this new version adds the characteristic "glistening" sound effect when drifting on it, a common feature of all Rainbow Roads starting from the [[Rainbow Road (Mario Kart: Double Dash!!)|GCN rendition]]. The number of coin rows on the track was reduced, though there are still three per row. When the player enters [[First-Person View|first-person view]], the player can see through the breaks in the tiles. The Super Thwomps return after being removed from ''Mario Kart: Super Circuit'', though they now have an appearance based on Thwomps from ''[[New Super Mario Bros. Wii]]'', are larger, were reduced from sixteen to seven, now topple racers rather than spinning them out, and form ripples on the track upon impact, which the player can now [[Jump Boost|trick]] off of. Additionally, howling noises can now be heard near the Super Thwomps.


The tiles' colors are similar to the ''Mario Kart: Super Circuit'' rendition of [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], with the only difference being that they are square, paler, and the pink tiles replace the red tiles and the cyan tiles replace the teal tiles. The track is no longer translucent, making it look like its appearance in ''Super Mario Kart''. The widest part of the gap in the forked road has had two tiles removed, but the gap itself has also had seven tiles removed, making the shortcut easier to use. Also, the section of tiles before the fork (from the orange tiles on the narrow part of the straight after turn 7 to the purple tiles before the gap) is wider: the first orange, blue, yellow, and last purple tile rows before the gap are now two tiles wider. The finish line is also two tiles long, removing the red tiles that used to be in front of it. Ramps are added in all of the locations where bumps appeared in ''Super Mario Kart'', though the first two bumps were not replaced, the last pair at the fork were replaced by one taller ramp in front of the gap, and a ramp was added on the inside of the second U-turn, creating a shortcut that requires a [[Dash Mushroom|Mushroom]] or [[Mini-Turbo]] to get across; the ramps are only two tiles wide, rather than the bumps which were three. Like most other SNES and GBA classic courses, a starting banner stylized after the one from ''Mario Kart 64'' is added in this course.
The tiles' colors are similar to the ''Mario Kart: Super Circuit'' rendition of [[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]], with the only difference being that they are square, paler, and the pink tiles replace the red tiles and the cyan tiles replace the teal tiles. The track is no longer translucent, making it look like its appearance in ''Super Mario Kart''. The widest part of the gap in the forked road has had two tiles removed, but the gap itself has also had seven tiles removed, making the shortcut easier to use. Also, the section of tiles before the fork (from the orange tiles on the narrow part of the straight after turn 7 to the purple tiles before the gap) is wider: the first orange, blue, yellow, and last purple tile rows before the gap are now two tiles wider. The finish line is also two tiles long, removing the red tiles that used to be in front of it. Ramps are added in all of the locations where bumps appeared in ''Super Mario Kart'', though the first two bumps were not replaced, the last pair at the fork were replaced by one taller ramp in front of the gap, and a ramp was added on the inside of the second U-turn, creating a shortcut that requires a [[Dash Mushroom|Mushroom]] or [[Mini-Turbo]] to get across; the ramps are only two tiles wide, rather than the bumps which were three. Like most other SNES and GBA classic courses, a starting banner stylized after the one from ''Mario Kart 64'' is added in this course.


This is the only course in ''Mario Kart 7'' not to have a [[Dash Panel]]/ramp, and one of four courses not to have a [[Glide Ramp]]; the others are {{classic link|N64|Luigi Raceway}}, {{classic link|GCN|Daisy Cruiser}}, and [[3DS Rosalina's Ice World|Rosalina's Ice World]].
This is the only course in ''Mario Kart 7'' not to have a [[Dash Panel]]/ramp, and one of four courses not to have a [[Glide Ramp]]; the others are {{classic-link|N64|Luigi Raceway}}, {{classic-link|GCN|Daisy Cruiser}}, and [[3DS Rosalina's Ice World|Rosalina's Ice World]].


Aside from enhanced percussion, the music is faithful to the original SNES composition.
Aside from enhanced percussion, the music is faithful to the original SNES composition.
Line 54: Line 54:
Rainbow Road returns in the [[The Legend of Zelda x Mario Kart 8|''Legend of Zelda'' × ''Mario Kart 8'']] DLC Pack of ''[[Mario Kart 8]]'', appearing as the second course of the [[Triforce Cup]]. As a result, a Rainbow Road course is not the last race of a cup for the only time so far.
Rainbow Road returns in the [[The Legend of Zelda x Mario Kart 8|''Legend of Zelda'' × ''Mario Kart 8'']] DLC Pack of ''[[Mario Kart 8]]'', appearing as the second course of the [[Triforce Cup]]. As a result, a Rainbow Road course is not the last race of a cup for the only time so far.


The track's layout is similar to its appearance in ''Mario Kart 7''. The course has seen extensive graphical improvements, is now significantly wider and larger, and has banked turns, most notably the third inclined U-turn. The tiles are based on their coloration from ''Super Mario Kart'', though their color pattern is reversed, they are now flashing LED lights like the ones on {{classic link|N64|Rainbow Road}}, and there are eight different colors of tiles instead of seven from its previous appearances (adding cyan between teal and blue); the tiles the Thwomps land on are now white, and the tiles at the edges of the track now have borders on the outer edges. The forked road is also altered further, with the narrow part of the hole's end filled in, and the ramp in front reverted to the same height as the equivalent bumps from ''Super Mario Kart''.
The track's layout is similar to its appearance in ''Mario Kart 7''. The course has seen extensive graphical improvements, is now significantly wider and larger, and has banked turns, most notably the third inclined U-turn. The tiles are based on their coloration from ''Super Mario Kart'', though their color pattern is reversed, they are now flashing LED lights like the ones on {{classic-link|N64|Rainbow Road}}, and there are eight different colors of tiles instead of seven from its previous appearances (adding cyan between teal and blue); the tiles the Thwomps land on are now white, and the tiles at the edges of the track now have borders on the outer edges. The forked road is also altered further, with the narrow part of the hole's end filled in, and the ramp in front reverted to the same height as the equivalent bumps from ''Super Mario Kart''.


The Thwomps now have sparkles, a mosaic-like appearance, horizontal rainbow lines running from bottom to top of them. They also use the species' ''[[Super Mario Galaxy]]''  appearance, like the other Thwomps in ''Mario Kart 8'', rather than their spiked ''New Super Mario Bros. Wii'' design in ''Mario Kart 7''. Additionally, all of the Thwomps are bigger except for the last pair. When they start to crash down, they will create rainbow waves above them. Also, when they land, they make metallic glistening sounds. The waves on the track they create are now bigger, move more quickly, and disappear faster, making tricks more difficult to perform.
The Thwomps now have sparkles, a mosaic-like appearance, horizontal rainbow lines running from bottom to top of them. They also use the species' ''[[Super Mario Galaxy]]''  appearance, like the other Thwomps in ''Mario Kart 8'', rather than their spiked ''New Super Mario Bros. Wii'' design in ''Mario Kart 7''. Additionally, all of the Thwomps are bigger except for the last pair. When they start to crash down, they will create rainbow waves above them. Also, when they land, they make metallic glistening sounds. The waves on the track they create are now bigger, move more quickly, and disappear faster, making tricks more difficult to perform.


The course now takes place in a cloudy night sky with the full moon visible, which has color-changing hills that stick above them, and is closer to the ground than previous appearances. It is also above a lake underneath, and has lots of scenery, such as [[Toad House]]s resued from {{classic link|SNES|Donut Plains 3}}. The starting banner was also redesigned, with colored blocks with a Star on top of it and the ''Mario Kart'' logo's letters now individually colored (red, green, yellow, and blue) instead of having a rainbow gradient through the entire logo; the banner is wider no longer sits on the course, and stands on two walled areas, making the start the only walled part of the course. Also, when a player approaches a turn, two green arrow holograms will appear behind the turn, and indicate in which direction the player must drive. Once the player has made the turn, the arrows will disappear.
The course now takes place in a cloudy night sky with the full moon visible, which has color-changing hills that stick above them, and is closer to the ground than previous appearances. It is also above a lake underneath, and has lots of scenery, such as [[Toad House]]s resued from {{classic-link|SNES|Donut Plains 3}}. The starting banner was also redesigned, with colored blocks with a Star on top of it and the ''Mario Kart'' logo's letters now individually colored (red, green, yellow, and blue) instead of having a rainbow gradient through the entire logo; the banner is wider no longer sits on the course, and stands on two walled areas, making the start the only walled part of the course. Also, when a player approaches a turn, two green arrow holograms will appear behind the turn, and indicate in which direction the player must drive. Once the player has made the turn, the arrows will disappear.


In ''Mario Kart 8'', this is one of the only two courses that do not have any Dash Panels, Glide Ramps, underwater sections, or anti-gravity sections, the other being {{classic link|GCN|Yoshi Circuit}}, another course from DLC Pack 1. However, in ''Mario Kart 8 Deluxe'', it is the only one of the five Rainbow Road race courses present in the game to not have anti-gravity. It is also the only ''Super Mario Kart'' race course not to have the number 3 in its name.
In ''Mario Kart 8'', this is one of the only two courses that do not have any Dash Panels, Glide Ramps, underwater sections, or anti-gravity sections, the other being {{classic-link|GCN|Yoshi Circuit}}, another course from DLC Pack 1. However, in ''Mario Kart 8 Deluxe'', it is the only one of the five Rainbow Road race courses present in the game to not have anti-gravity. It is also the only ''Super Mario Kart'' race course not to have the number 3 in its name.


The body of water underneath the course is shaped identically to the one in {{classic link|SNES|Donut Plains 3}}, with all course elements, the walls, and the [[fortress]] being removed. The reason for this is unclear.
The body of water underneath the course is shaped identically to the one in {{classic-link|SNES|Donut Plains 3}}, with all course elements, the walls, and the [[fortress]] being removed. The reason for this is unclear.
{{br}}
{{br}}


Line 123: Line 123:
Mk8-DLC-Course-SNES RainbowRoad-screenshot01.jpg|[[Toad]], starting the race in the [[Sneeker]]
Mk8-DLC-Course-SNES RainbowRoad-screenshot01.jpg|[[Toad]], starting the race in the [[Sneeker]]
Mk8-DLC-Course-SNES RainbowRoad-screenshot02.jpg|Toad turning
Mk8-DLC-Course-SNES RainbowRoad-screenshot02.jpg|Toad turning
MK8-DLC-Course-SNES RainbowRoad-screenshot-Link.jpg|Thwomps, warping the course
MK8-DLC-Course-SNES RainbowRoad-screenshot-Link.jpg|Star Thwomps, warping the course
CatPeachRainbow.jpg|[[Cat Mario|Cat Peach]] racing on the course
CatPeachRainbow.jpg|[[Cat Mario|Cat Peach]] racing on the course
Rosalina-SNESRainbowRoad-MK8.jpg|[[Rosalina]] racing on the course while holding a [[Green Shell]]
Rosalina-SNESRainbowRoad-MK8.jpg|[[Rosalina]] racing on the course while holding a [[Green Shell]]
Line 149: Line 149:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=レインボーロード
|Jap=レインボーロード
|JpnR=Reinbō Rōdo
|JapR=Reinbō Rōdo
|JpnM=Rainbow Road
|JapM=Rainbow Road
|ChiS=彩虹之路
|ChiS=彩虹之路
|ChiSR=Cǎihóng zhī Lù
|ChiSR=Cǎihóng zhī Lù

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: