Editing SNES Mario Circuit 3
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Mario Circuit 3 appeared in ''[[Mario Kart: Super Circuit]]'', and is the second race of the [[Classic course#Mario Kart: Super Circuit|Extra Lightning Cup]]. It uses the background from [[GBA Mario Circuit|that game's own Mario Circuit]]. The pipes and oil hazards were removed from the track, along with the zipper, and an extra item box can be found on the straight shortly after the sharp turn. | Mario Circuit 3 appeared in ''[[Mario Kart: Super Circuit]]'', and is the second race of the [[Classic course#Mario Kart: Super Circuit|Extra Lightning Cup]]. It uses the background from [[GBA Mario Circuit|that game's own Mario Circuit]]. The pipes and oil hazards were removed from the track, along with the zipper, and an extra item box can be found on the straight shortly after the sharp turn. | ||
The sharp bend can be used to perform a [[Mini-Turbo]] by drifting and holding it for a second or more.{{br}} | The sharp bend can be used to perform a [[Mini-Turbo]] by drifting and holding it for a second or more.{{br|left}} | ||
==''Mario Kart Wii''== | ==''Mario Kart Wii''== | ||
[[File:MKW SNES Mario Circuit 3 Overview.png|thumb | [[File:MKW SNES Mario Circuit 3 Overview.png|thumb|{{classic|SNES|Mario Circuit 3}} in ''Mario Kart Wii'']] | ||
{{classic|SNES|Mario Circuit 3}} reappears in ''[[Mario Kart Wii]]'' as the first course of the [[Lightning Cup]] where it remains mostly unchanged, aside from getting a new starting banner like the other SNES and GBA courses that reappear in the game, and receiving a graphical update and slightly larger scale overall. The sharp turn is wider. It is one of two courses in the game where players cannot perform [[trick]]s, the other being {{classic-link|N64|DK's Jungle Parkway}}. | {{classic|SNES|Mario Circuit 3}} reappears in ''[[Mario Kart Wii]]'' as the first course of the [[Lightning Cup]] where it remains mostly unchanged, aside from getting a new starting banner like the other SNES and GBA courses that reappear in the game, and receiving a graphical update and slightly larger scale overall. The sharp turn is wider. It is one of two courses in the game where players cannot perform [[trick]]s, the other being {{classic-link|N64|DK's Jungle Parkway}}. | ||
{{br}} | {{br|left}} | ||
===Tournaments=== | ===Tournaments=== | ||
[[File:TournamentSeptember2.png|thumb|200px| | [[File:TournamentSeptember2.png|thumb|200px|left|The tournament]] | ||
[[List of Mario Kart Wii tournaments#September 2008 Tournament 2|September 2008's second tournament]] required players to collect 40 coins scattered along the track. Immediately after starting, players are able to hit a lone Item Box which will contain Triple Mushrooms. Vehicles were restricted to karts only. The tournament was later repeated as the second tournament of February 2012 and the first tournament of May 2013, without vehicle restrictions. | [[List of Mario Kart Wii tournaments#September 2008 Tournament 2|September 2008's second tournament]] required players to collect 40 coins scattered along the track. Immediately after starting, players are able to hit a lone Item Box which will contain Triple Mushrooms. Vehicles were restricted to karts only. The tournament was later repeated as the second tournament of February 2012 and the first tournament of May 2013, without vehicle restrictions. | ||
{{br|left}} | {{br|left}} | ||
==''Mario Kart Tour''== | ==''Mario Kart Tour''== | ||
Mario Circuit 3 returns in ''[[Mario Kart Tour]]'', starting from the [[Paris Tour (2019)|2019 Paris Tour]] alongside [[Tour Paris Promenade|Paris Promenade]]. The layout is mostly identical from its previous iterations, although using the visuals of the two other SNES Mario Circuits present in the game. The most noticeable change is the [[Dash Panel]] behind the starting line being changed to the current Dash Panel design. Some of the wall blocks inside the sharp turn are removed. Additionally, the course uses the ''[[Mario Kart 7]]'' arrangement of the SNES Mario Circuit music used in {{classic-link|SNES|Mario Circuit 2}}. | Mario Circuit 3 returns in ''[[Mario Kart Tour]]'', starting from the [[Paris Tour (2019)|2019 Paris Tour]] alongside [[Tour Paris Promenade|Paris Promenade]]. The layout is mostly identical from its previous iterations, although using the visuals of the two other SNES Mario Circuits present in the game. The most noticeable change is the [[Dash Panel]] behind the starting line being changed to the current Dash Panel design. Some of the wall blocks inside the sharp turn are removed. Additionally, the course uses the ''[[Mario Kart 7]]'' arrangement of the SNES Mario Circuit music used in {{classic-link|SNES|Mario Circuit 2}}. | ||
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==''Mario Kart 8 Deluxe''== | ==''Mario Kart 8 Deluxe''== | ||
[[File:MK8-Course-SNES MarioCircuit3.jpg|thumb | [[File:MK8-Course-SNES MarioCircuit3.jpg|thumb|{{classic|SNES|Mario Circuit 3}} in ''Mario Kart 8 Deluxe'']] | ||
{{classic|SNES|Mario Circuit 3}} returns as the second course of the [[Turnip Cup]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC for ''[[Mario Kart 8 Deluxe]]''. This course and {{Classic-link|SNES|Bowser Castle 3}} are the only courses from ''Super Mario Kart'' to appear in the Booster Course Pass. It is based on its appearance in ''[[Mario Kart Tour]]'', though with updated graphics, with the sand becoming a dark yellow color and the background hills reverting to their more saturated, lime green color scheme from the original ''Super Mario Kart''. Floating [[Brick Block]]s, staircases, [[Warp Pipe|pipe]]s with [[Piranha Plant]]s, and flagpoles have been added in the background as decoration, and [[Toad (species)|Toad]]s, [[Yoshi (species)|Yoshis]] and [[Shy Guy]]s have been added as spectators. [[Traffic cone]]s also now appear in front of the oil slicks. The music is slightly rearranged, with the drum-line being dramatically altered, but retains its SNES-styled sound. Due to the lighting on the course, some vehicles appear golden.<ref>[https://twitter.com/BearUNLV/status/1557749333495164930 Gold vehicles]</ref> | {{classic|SNES|Mario Circuit 3}} returns as the second course of the [[Turnip Cup]] in the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC for ''[[Mario Kart 8 Deluxe]]''. This course and {{Classic-link|SNES|Bowser Castle 3}} are the only courses from ''Super Mario Kart'' to appear in the Booster Course Pass. It is based on its appearance in ''[[Mario Kart Tour]]'', though with updated graphics, with the sand becoming a dark yellow color and the background hills reverting to their more saturated, lime green color scheme from the original ''Super Mario Kart''. Floating [[Brick Block]]s, staircases, [[Warp Pipe|pipe]]s with [[Piranha Plant]]s, and flagpoles have been added in the background as decoration, and [[Toad (species)|Toad]]s, [[Yoshi (species)|Yoshis]] and [[Shy Guy]]s have been added as spectators. [[Traffic cone]]s also now appear in front of the oil slicks. The music is slightly rearranged, with the drum-line being dramatically altered, but retains its SNES-styled sound. Due to the lighting on the course, some vehicles appear golden.<ref>[https://twitter.com/BearUNLV/status/1557749333495164930 Gold vehicles]</ref> | ||
{{br|left}} | {{br|left}} | ||
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{{main-gallery|Mario Kart Tour race course icons (SNES courses)#Mario Circuit 3|Mario Kart Tour race course icons (SNES courses) § Mario Circuit 3}} | {{main-gallery|Mario Kart Tour race course icons (SNES courses)#Mario Circuit 3|Mario Kart Tour race course icons (SNES courses) § Mario Circuit 3}} | ||
<gallery> | <gallery> | ||
MKT Icon MarioCircuit3SNES MarioMusician.png|The course icon | |||
MKT Icon MarioCircuit3RSNES MarioGolf.png|The course icon of the R variant | MKT Icon MarioCircuit3RSNES MarioGolf.png|The course icon of the R variant | ||
MKT Icon MarioCircuit3TSNES MarioBaseball.png|The course icon of the T variant | MKT Icon MarioCircuit3TSNES MarioBaseball.png|The course icon of the T variant |