Editing SNES Bowser Castle 3
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The course also appears as '''Bowser Castle 3R''' (reversed), '''Bowser Castle 3T''' (with ramps), and '''Bowser Castle 3R/T''' (reversed with ramps). In the R variant, there is a [[Glide Ramp|glide ramp]] at the beginning of the last straightaway, allowing racers to cut off the final turn. In the T and R/T variants, a glide ramp is located at the fork with the numerous jumps. In the R/T variant this allows racers to cut off the second to last turn if they can dodge the additional Bone Piranha Plants that are present. | The course also appears as '''Bowser Castle 3R''' (reversed), '''Bowser Castle 3T''' (with ramps), and '''Bowser Castle 3R/T''' (reversed with ramps). In the R variant, there is a [[Glide Ramp|glide ramp]] at the beginning of the last straightaway, allowing racers to cut off the final turn. In the T and R/T variants, a glide ramp is located at the fork with the numerous jumps. In the R/T variant this allows racers to cut off the second to last turn if they can dodge the additional Bone Piranha Plants that are present. | ||
Like with the Donut Plains, Koopa Beach, and Vanilla Lake courses, this course reuses its original musical arrangement from ''Super Mario Kart'' | Like with the Donut Plains, Koopa Beach, and Vanilla Lake courses, this course reuses its original musical arrangement from ''Super Mario Kart''. | ||
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