Editing SFC Controller Nunchaku

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{{item infobox
{{Item-infobox
|image=[[File:SNES Nunchaku.png|200px]]
|image=[[File:SNES Nunchaku.png|200px]]
|first_appearance=''[[Super Mario-kun]]'' [[Super Mario-kun Volume 1|volume 1]] (1991)
|first_appearance=''[[Super Mario-kun]]'' [[Super Mario-kun Volume 1|volume 1]] (1991)
}}
}}
The '''SFC Controller Nunchaku''' is a weapon [[Mario]] uses in the second chapter of ''[[Super Mario-kun]]''. It is a normal nunchaku that has two [[Super Nintendo Entertainment System#SNES Controller|SNES Controller]]s instead of wooden sticks.
The '''SFC Controller Nunchaku''' (SFC コントローラー ヌンチャク, ''SFC Kontorōrā Nunchaku'') is a weapon [[Mario]] uses in the second chapter of ''[[Super Mario-kun]]''. It is a normal nunchaku that has two [[Super Nintendo Entertainment System#SNES Controller|SNES Controller]]s instead of wooden sticks.


After being trapped in a circle of [[Warp Pipe]]s by some [[Piranha Plant]]s, Mario pulls out the SFC Controller Nunchaku, which he first uses to deflect some seeds the Piranha Plants spit at them like bullets, accidentally sending them against [[Luigi]] and [[Yoshi]]. Immediately after, after some well-placed swings, Mario defeats all of the Piranha Plants, but while prancing with his friends, he nearly chokes himself while spinning the weapon.
After being trapped in a circle of [[Warp Pipe]]s by some [[Piranha Plant]]s, Mario pulls out the SFC Controller Nunchaku, which he first uses to deflect some seeds the Piranha Plants spit at them like bullets, accidentally sending them against [[Luigi]] and [[Yoshi]]. Immediately after, after some well-placed swings, Mario defeats all of the Piranha Plants, but while prancing with his friends, he nearly chokes himself while spinning the weapon.


While fighting the [[Muteki Kyodai Pakkun]], Mario attacks with the SFC Controller Nunchaku, but he fails in inflicting any damage to it. While the Muteki Kyodai Pakkun prepares a punch, Mario presses the {{button|snes|start}} button on one of the controllers, pausing the adventure, impeding the Muteki Kyodai Pakkun from making any movements outside of talking, though this also freezes the heroes' movement, forcing Mario to unpause and receive the punch to the head.
While fighting the [[Muteki Kyodai Pakkun]], Mario attacks with the SFC Controller Nunchaku, but he fails in inflicting any damage to it. While the Muteki Kyodai Pakkun prepares a punch, Mario presses the {{button|snes|start}} button on one of the controllers, pausing the adventure, impeding the Muteki Kyodai Pakkun from making any movements outside of talking, though this also freezes the heroes' movement, forcing Mario to unpause and receive the punch to the head.
==Names in other languages==
{{Foreign names
|Jap=SFC コントローラー ヌンチャク
|JapR=SFC Kontorōrā Nunchaku
|JapM=SNES Controller Nunchaku
|Fre=Nunchaku Manettes Super Nintendo<ref>[[Super Mario-kun|Super Mario Manga Adventures]] Volume 1, page 28</ref>
|FreM=SNES Controller Nunchaku
}}
==References==
<references/>


[[Category:Super Mario-kun]]
[[Category:Super Mario-kun]]

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