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| {{about|Run for It, a level in [[New Super Mario Bros. U]]|its [[New Super Luigi U]] counterpart|[[P Switch Peril]]}} | | {{Levelbox |
| {{level infobox
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| |title=Run for It | | |title=Run for It |
| |image=[[File:NSMBU Run For It Screenshot.jpg|250px]] | | |image=[[File:NSMBU 2-RunforItP1.Still002.jpg|250px]] |
| |code=World 9-2 | | |code=Superstar Road-2 |
| |world=[[Superstar Road]] | | |world=[[Superstar Road]] |
| |game=''[[New Super Mario Bros. U]]'' (''[[New Super Mario Bros. U Deluxe|Deluxe]]'') | | |game=''[[New Super Mario Bros. U]]'' |
| |powerup=[[Fire Flower]]
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| |limit=300 seconds | | |limit=300 seconds |
| |cr_limit= | | |coinlimit= |
| |boss= | | |boss= |
| |before_alt= | | |notes=A desert course with numerous P-Switches. |
| | |beforealt= |
| |before=[[Spine-Tingling Spine Coaster|<<]] | | |before=[[Spine-Tingling Spine Coaster|<<]] |
| |after=[[Swim for Your Life!|>>]] | | |after=[[Swim for Your Life!|>>]] |
| |secret= | | |secret= |
| }} | | }} |
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| '''Run for It''', or '''Superstar Road-2''', is the second course of [[Superstar Road]] in ''[[New Super Mario Bros. U]]''. It is unlocked when the player collects every [[Star Coin]] in [[Layer-Cake Desert]]. | | '''Run for It''', or '''Superstar Road-2''', is the second course of [[Superstar Road]] in ''[[New Super Mario Bros. U]]''. It is unlocked when the player collects every [[Star Coin]] in [[Layer-Cake Desert]]. |
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| ==Layout== | | ==Layout== |
| The course is based on the desert levels in Layer-Cake Desert. Throughout the level, players need to hit [[P Switch]]es to turn [[coin]]s into [[Brick Block]]s, which act as the main platforms of the level. The level begins on a platform with a [[? Block]] containing a power-up and a P Switch. A long line of Brick Blocks is crossed, with [[Piranha Plant]]s in [[Warp Pipe]]s acting as obstacles. Another P Switch is found, followed by more Brick Block structures and Piranha Plants. Some Brick Block platforms are located above a pit, followed by a section of Brick Blocks in between two Warp Pipes. A P Switch is found at the bottom, leading to another row of Brick Blocks with [[Koopa Troopa]]s on it. More platforms are found, with [[Koopa Paratroopa|Paratroopa]]s in between. A P Switch can be found above a Koopa Troopa, followed by a section of moving Brick Block platforms. A P Switch is found on the ceiling of a section of ground, followed by more platforms and the [[Goal Pole]]. | | The course is based of the desert levels in Layer-Cake Desert. The main gimmick of this level is that there are no platforms present, but instead there are a lot of coins that turn into [[Brick Block]]s when a [[P-Switch]] is hit. The player will need to hit several P-Switches as quickly as possible before time runs out. |
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| ==[[Star Coin]]s== | | ==Star Coins== |
| {|class="wikitable" style="text-align: center"
| | *'''Star Coin 1''': The first Star Coin is found inside a box of Brick Blocks. |
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| | *'''Star Coin 2''': The player needs to jump off a Paratroopa in order to safely get the second Star Coin. |
| !Image
| | *'''Star Coin 3''': The final Star Coin is located at the end of the stage, right before the [[flagpole]]. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P-Switch's time runs out. |
| !Location
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| |-
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| |[[File:NSMBU 9-2 Coin 1.jpg|200px]]
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| |The first Star Coin is found inside a box of Brick Blocks. The player can [[Ground Pound]] as [[Super Mario (form)|Super Mario]] to safely collect it.
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| |-
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| |[[File:NSMBU Run For It Screenshot.jpg|200px]]
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| |The player needs to jump off a Paratroopa above a pit or use a flight powerup such as a [[Super Acorn]] to safely get the second Star Coin.
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| |-
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| |[[File:NSMBU 9-2 Coin 3.jpg|200px]]
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| |The final Star Coin is located at the end of the stage, right before the [[Goal Pole]]. The player needs to time their jump so that they land on a platform of Brick Blocks right when the P Switch's timer runs out.
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| |}
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| {{br|left}}
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| ==Enemies== | | ==Enemies== |
| {|class="wikitable" style="text-align:center;border-collapse:separate"
| | *[[Piranha Plant]]s |
| !Image
| | *[[Koopa Paratroopa]]s |
| !Name
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| !Count
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| |-
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| |[[File:NSMBU Piranha Plant Cropped Artwork.png|50px]]
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| |[[Piranha Plant]]
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| |7
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| |-
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| |[[File:KoopaTroopaNSMBU.png|50px]]
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| |[[Koopa Troopa|Green Koopa Troopa]]
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| |11
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| |-
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| |[[File:KoopatroopaNSMBU.png|50px]]
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| |[[Koopa Troopa|Red Koopa Troopa]]
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| |2
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| |-
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| |[[File:ParatroopaNSMBU.png|50px]]
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| |[[Koopa Paratroopa|Green Paratroopa]]
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| |5
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| |}
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| ==Names in other languages==
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| {{foreign names
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| |Jpn=はしって はしって はしりまくれ!
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| |JpnR=Hashitte Hashitte Hashirimakure!
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| |JpnM=Run, Run, Run till you fall!
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| |SpaA=¡Corre, corre!
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| |SpaAM= Run, run!
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| |SpaE=¡Corre, Mario, corre!
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| |SpaEM=Run, Mario, Run!
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| |FreA=
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| |FreAM=
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| |FreE=
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| |FreEM=
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| |Dut=Ren voor je leven!
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| |DutM=Run for your life!
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| |Ger=Weiterlaufen, bitte!
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| |GerM=Keep running, please!
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| |Ita=Corri più veloce che puoi!
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| |ItaM=Run as fast as you can!
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| |Por=Contrarrelógio de Interruptores P
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| |PorM=The P Switch's Time Trial
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| |Kor=달리고 달리고 마구 달려라!
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| |KorR=Dalligo Dalligo Magu Dallyeora!
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| |KorM=Run And Run And Recklessly Run!
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| |Chi=冲啊、冲啊、全力冲刺吧! (Simplified)<br>衝啊、衝啊、全力衝刺吧! (Traditional)
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| |ChiR=Chōng'ā、Chōng'ā、Quánlì Chōngcì ba!
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| |ChiM=Rush, Rush, Rush till you fall!
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| }}
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| ==Notes==
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| *The level's concept of dashing to the exit by relying on block-producing switches was reused from [[Hit That Switch!!]] in ''[[Super Mario World 2: Yoshi's Island]]''.
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| ==Level map==
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| [[File:NSMBU Run For It Map.png|600px|thumb|left|]]
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| {{NSMBU levels}} | | {{BoxTop}} |
| | {{NSMBU}} |
| | {{NSMBU Levels}} |
| | [[Category:New Super Mario Bros. U]] |
| | [[Category:New Super Mario Bros. U Levels]] |
| [[Category:Deserts]] | | [[Category:Deserts]] |
| [[Category:New Super Mario Bros. U levels]]
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| [[de:Weiterlaufen, bitte!]]
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| [[it:Corri più veloce che puoi!]]
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