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| {{image|more=yes|Images of the remake}}
| | [[Image:Rumpcommandmlbis.png|thumb|left|The '''Rump Command'''.]] |
| [[File:Rumpcommandmlbis.png|thumb|left|The Rump Command]] | | {{Bowsermap}} |
| {{M&LBIS Bowser map}} | | '''Rump Command''' is a large area inside [[Bowser]]'s tail in ''[[Mario & Luigi: Bowser's Inside Story]]''. Once there, [[Mario]] and [[Luigi]] meet two [[Evoglobin]]s who carry a plea from Bowser's remaining energy and ask them to revive their host and, in order to do so, the player must board the Boats of Revival and play a minigame in which they shoot red, green, and blue orbs of adrenaline towards his heart to revive Bowser as well as cause him to grow to gigantic proportions. When playing this minigame, a bar at the top of the screen will show how close Bowser is to being revived. However, Bowser can only grow when in peril, meaning that Mario and Luigi only need to visit here when Bowser is in mortal danger. The four times that the Mario Bros. come here to make Bowser big is in the battles with: [[Bowser's Castle]], [[Tower of Yikk]], the [[Fawful Express]], and [[Super Peach's Castle]]. |
| The '''Rump Command''' is a large area inside [[Bowser]]'s tail in ''[[Mario & Luigi: Bowser's Inside Story]]'' and [[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|its remake]]. Once there, [[Mario]] and [[Luigi]] meet two [[Evoglobin]]s who carry a plea from Bowser's remaining energy and ask them to revive their host. Mario and Luigi must then board the Boats of Revival and play a minigame. There is also an [[Emoglobin]] acting like a [[Save Block]].
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| In the minigame, Mario & Luigi are in the Boats of Revival and need to shoot red, green, and blue orbs of adrenaline toward Bowser's heart to revive him and make him grow. A bar (called the "adrenameter") at the top of the screen will show how close Bowser is to being revived. Shooting the adrenaline with the corresponding brother (Red for Mario, green for Luigi, and blue for both) will fill up the adrenameter. The blue adrenaline must be hit multiple times in order for it to take effect. Shooting an adrenaline with the wrong brother will send it down toward them. Getting hit with an adrenaline will make the player lose one of three hearts, along with some [[coin]]s. If the player loses all three hearts, they will have to start the minigame over. Once the adrenameter is full, a large blue adrenaline will appear. This form of adrenaline will attack the player with the other two forms, and the player has to attack it enough times and send it up into Bowser. Once the minigame is completed, Bowser will be revived and [[Super Bowser|grow into a giant]] as a form of {{wp|hysterical strength}}.
| | This is also one of the most visited places by Mario and Luigi inside Bowser (four times), in addition to the [[Arm Center]] and the [[Pipe Yard]]. |
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| However, like real-world hysterical strength, Bowser can grow only when in peril, so Mario and Luigi need to visit here only when Bowser is in mortal danger. The four times that the Mario Bros. come here to make Bowser giant is in the battles with [[Bowser's Castle]], [[Tower of Yikk]], the [[Fawful Express]], and [[Super Peach's Castle of Fury]]. Coming here any other time is pointless, as the player cannot play the minigame unless Bowser is in peril. Also, if visited any other time, the Evoglobins will be silent, the boat will also be shaped like a normal Emoglobin, and the Emoglobin acting like a Save Block will be gone. This is also one of the most visited places by Mario and Luigi inside Bowser (four times), in addition to the [[Arm Center]] and the [[Pipe Yard]].
| | ==Names in Other Languages== |
| | | {{foreignname |
| In the remake, the green adrenaline is given a square shape.
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| {{br}}
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| ==Names in other languages== | |
| [[File:Rump Command Map.png|thumb|Area map]]
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| {{foreign names | |
| |Jap=パワースペース おしり | | |Jap=パワースペース おしり |
| |JapR=Pawā Supēsu Oshiri | | |JapR=Pawā Supēsu Oshiri |
| |JapM=Power Space Buttocks | | |JapM=Power Space Bottom |
| |Ger=Kraftkammer Schweif | | |Ger=Kraftkammer Schweif |
| |GerM=Power Chamber Tail | | |GerM=Power Chamber Tail |
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| |SpaE=Puesto Rabadilla | | |SpaE=Puesto Rabadilla |
| |SpaEM=Rump Post | | |SpaEM=Rump Post |
| |FreA=Cul-de-sac | | |FraA=Cul-de-sac |
| |FreAM=Dead End (contains the word ''cul'', slang for buttock) | | |FraAM=Dead end |
| |FreE=Sanctuaire postérieur | | |FraE=Sanctuaire postérieur |
| |FreEM=Posterior sanctuary | | |FraEM=Posterior sanctuary |
| |Ita=Coda di Drago | | |Ita=Coda di Drago |
| |ItaM=Dragon Tail | | |ItaM=Dragon Tail}} |
| |Kor=파워 스페이스 (엉덩이)
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| |KorR=Pawo Seupeiseu (Eongdeong'i)
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| |KorM=Power Space (Buttocks)
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| }} | |
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| ==Area map==
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| [[File:ML-BIS-map-RumpCommand.png|200px|Level map]]
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| {{M&LBIS}} | | {{BoxTop}} |
| [[Category:Bowser's body]]
| | {{ML:BIS}} |
| [[Category:Mario & Luigi: Bowser's Inside Story locations]] | | [[Category:Mario & Luigi: Bowser's Inside Story]] |
| [[it:Coda di Drago]] | | [[Category:Places]] |
| | [[Category:Bowser's Body]] |