Editing Roy Koopa

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{{redirect|Roy|other characters with the name "Roy"|[[Roy (disambiguation)]]}}
{{redirect|Roy|other characters with the name "Roy"|[[Roy (disambiguation)]]}}
{{character infobox
{{character infobox
|image=[[File:NSMBW Roy Artwork.png|250px]]<br>Artwork from ''[[New Super Mario Bros. Wii]]''.
|image=[[File:NSMBW Roy Artwork.png|250px]]<br>Roy Koopa, as he appears in ''[[New Super Mario Bros. Wii]]''.
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|species=[[Koopa (Bowser's species)|Koopa]]
|species=[[Koopa (Bowser's species)|Koopa]]
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Mario Kart Live: Home Circuit]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Mario Kart Live: Home Circuit]]'' ([[List of games by date#2020|2020]])
|latest_portrayal=[[Dan Falcone]] ([[List of games by date#2009|2009]]-present)
|latest_portrayal=[[Dan Falcone]] ([[List of games by date#2009|2009]]-present)
}}
}}
{{quote|I got you jerks a one-way ticket to Painsville! HA! Sorry, no refunds! Bahaha! The flight will…have turbulence…uhhh… Whatever! I’m gonna hurt you now!|'''Roy'''|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''}}
{{quote|I got you jerks a one-way ticket to Painsville! HA! Sorry, no refunds! Bahaha! The flight will…have turbulence…uhhh… Whatever! I’m gonna hurt you now!|Roy Koopa|Mario & Luigi: Superstar Saga + Bowser's Minions}}
 
'''Roy Koopa''' (known as '''Bully Koopa''' in the cartoons) is one of the [[Koopalings]], a clan of seven siblings<ref>[http://newsupermariobrosu.nintendo.com/characters/#/koopalings As explained on the Koopalings' profile on the ''New Super Mario Bros. U'' official site], as well as [[List of trophies in Super Smash Bros. for Wii U|Larry's ''Super Smash Bros. for Wii U'' trophy]].</ref> that act as leaders of the [[Koopa Troop]] under [[Bowser]] ([[Koopalings#Family relationship|originally considered his children]]). From what has been revealed about Roy's personality, he is more brawn than brains, preferring brute force over thinking things through, although he is usually seen as more intelligent than [[Morton Koopa Jr.|Morton]]. Despite this gruff, tough-guy demeanor, Roy originally wore a magenta shell. He now wears a purple shell with magenta rings around his spikes to give him a more distinct appearance from his siblings. Roy also wears hot magenta sunglasses similar to his namesake, the rock and roll musician {{wp|Roy Orbison}}.
'''Roy Koopa''' (known as '''Bully Koopa''' in the cartoons) is one of the [[Koopalings]], a clan of seven siblings<ref>[http://newsupermariobrosu.nintendo.com/characters/#/koopalings As explained on the Koopalings' profile on the ''New Super Mario Bros. U'' official site],{{dead link}} as well as [[List of trophies in Super Smash Bros. for Wii U|Larry's ''Super Smash Bros. for Wii U'' trophy]].</ref> that act as leaders of the [[Bowser's Minions|Koopa Troop]] under [[Bowser]] ([[Koopalings#Family relationship|originally considered his children]]). From what has been revealed about Roy's personality, he is more brawn than brains, preferring brute force over thinking things through, although he is usually seen as more intelligent than [[Morton Koopa Jr.|Morton]]. Despite this gruff, tough-guy demeanor, Roy originally wore a magenta shell. He now wears a purple shell with magenta rings around his spikes to give him a more distinct appearance from his siblings. Roy also wears hot magenta sunglasses similar to his namesake, the rock and roll musician {{wp|Roy Orbison}}.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3 RoyKoopa.jpg|thumb|left|Roy's original design for ''Super Mario Bros. 3''.]]
[[File:SMB3_RoyKoopa.jpg|thumb|left|Roy with a [[magic wand]] appearing in ''Super Mario Bros. 3''.]]
In ''[[Super Mario Bros. 3]]'', Roy is charged by Bowser with taking over [[Sky Land]]. Roy steals the [[magic wand]] of Sky Land's [[Kings|king]] and transforms him into either a duck or an [[Albatoss]] with it, depending on which version of the game it is. He then proceeded to rule the kingdom with an iron fist. Learning that Mario had various abilities on him, Roy also expresses some nervousness on whether he and the other Koopalings could beat him.
In ''[[Super Mario Bros. 3]]'', Roy is charged by Bowser with taking over [[Sky Land]]. Roy steals the [[magic wand]] of Sky Land's [[Kings|king]] and transforms him into either a duck or an [[Albatoss]] with it, depending on which version of the game it is. He then proceeded to rule the kingdom with an iron fist. Learning that Mario had various abilities on him, Roy also expresses some nervousness on whether he and the other Koopalings could beat him.


{{multiframe|[[File:SMB3 Roy Sprite.gif]]|bg=black}}
Once Mario makes it through Sky Land, he manages to reach Roy's [[airship]]. He reaches Roy's cabin as well, where he fights Roy. In battle, Roy leaps at Mario and tries to crush him with his ground-shaking stomps. He, along with [[Ludwig von Koopa|Ludwig]], are the only Koopalings with this ability. Roy can also shoot energy blasts from his stolen wand.
Once Mario makes it through Sky Land, he manages to reach Roy's [[airship]]. He reaches Roy's cabin as well, where he fights Roy. In battle, Roy leaps at Mario and tries to crush him with his ground-shaking stomps. He, along with [[Ludwig von Koopa|Ludwig]], are the only Koopalings with this ability. Roy can also shoot energy blasts from his stolen wand.


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====''Super Mario World''====
====''Super Mario World''====
[[File:Mario fighting Roy SMW art.jpg|thumb|Artwork of Mario fighting Roy from ''Super Mario World'']]
[[File:RoyKoopa2 SMB3.png|thumb|upright=0.9|Roy in ''Super Mario World'']]
In ''[[Super Mario World]]'', Roy takes over the [[Forest of Illusion]] as Bowser invades [[Dinosaur Land]]. In this battle, Roy uses [[Morton Koopa Jr.|Morton]]'s attack pattern by climbing up the walls of his room and dropping down from the ceiling in an attempt to crush Mario. Unlike the last battle, the walls of the arena steadily close in, giving Mario less of an easy time to avoid the attacks. Mario can defeat Roy by jumping on his head three times or hitting him with twelve fireballs. After being defeated, Mario detonates [[5 Roy's Castle|his castle]] with explosives. Humorously, the explosives fail to detonate in time, proceeding to explode just as Mario approaches the castle to investigate and causing him to be covered in soot and left tattered.
[[File:Mario fighting Roy SMW art.jpg|thumb|left|upright=1.1|Mario fighting Roy]]
In ''[[Super Mario World]]'', Roy takes over the [[Forest of Illusion]] as Bowser invades [[Dinosaur Land]]. Here, his plans are thwarted by Mario yet again.
 
In this battle, Roy uses [[Morton Koopa Jr.]]'s attack pattern by climbing up the walls of his room and dropping down from the ceiling in an attempt to crush Mario. Unlike the last battle, the walls of the arena steadily close in, giving Mario less of an easy time to avoid the attacks. Mario can defeat Roy by jumping on his head three times or hitting him with twelve fireballs.


In gameplay, Roy uses the same palette as the blue [[Koopa Troopa]]s, while in the end credits he uses a gray palette. This palette was likely intended for Morton; [[Ludwig von Koopa|Ludwig]] is given a magenta palette likely intended for Roy.
After being defeated, Mario detonates [[5 Roy's Castle|his castle]] with explosives. Humorously, the explosives fail to detonate in time, proceeding to explode just as Mario approaches the castle to investigate and causing him to be covered in soot and left tattered.
 
In gameplay, Roy uses the same palette as the blue [[Koopa Troopa]]s, while in the end credits he uses a gray palette. This palette was likely intended for [[Morton Koopa Jr.|Morton]]; [[Ludwig von Koopa|Ludwig]] is given a magenta palette likely intended for Roy.
{{br}}
{{br}}


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW Roy Castle Battle.png|thumb|upright=1.66|Roy's castle battle with [[Fire Mario]] in ''New Super Mario Bros. Wii'']]
[[File:NSMBW Roy Castle Battle.png|thumb|upright=1.66|Roy Koopa's castle battle with [[Fire Mario]]]]
Roy, along with the rest of the Koopalings, appears in the game ''[[New Super Mario Bros. Wii]]'' as a boss. He wears a purple shell instead of his pink shell from the past games. Unlike his past appearances, where he is the fifth Koopaling that the player had to fight, Roy appears in [[World 2 (New Super Mario Bros. Wii)|World 2]] instead.
Roy, along with the rest of the Koopalings, appears in the game ''[[New Super Mario Bros. Wii]]'' as a boss. He wears a purple shell instead of his pink shell from the past games. Unlike his past appearances, where he is the fifth Koopaling that the player had to fight, Roy appears in [[World 2 (New Super Mario Bros. Wii)|World 2]] instead.


In the game's intro, Roy, Bowser Jr., and the other Koopalings sneak into Princess Peach's birthday party in a giant cake and use it to capture her. They then escape on their airship with Mario, Luigi, Yellow Toad, and Blue Toad pursuing.
In the game's intro, Roy, Bowser Jr., and the other Koopalings sneak into Princess Peach's birthday party in a giant cake and use it to capture her. They then escape on their airship with Mario, Luigi, Yellow Toad, and Blue Toad pursuing.


In his tower, Roy fires magic as Mario ascends it. In his first fight, Roy's arena is similar to [[Larry Koopa|Larry]]'s first arena, except that it is filled with quicksand. Before battling Roy, he is shocked that Mario made it to him and roars at Mario. In battle, Roy jumps three times, and ground pounds like a [[Sledge Bro]] and [[Morton Koopa Jr.|Morton]]. Mario will be stunned by the resulting shockwave if he is on the ground. Roy's magic is purple in color, and his casting speed is faster than Larry, but the speed of the magic blasts is the same. Like most other bosses, three stomps on the head defeats him. Roy leaves the fortress and flees to the castle at the end.
In the first fight, Roy's arena is similar to [[Larry Koopa|Larry's]] first arena, except that it is filled with quicksand. Before battling Roy, he is shocked that Mario made it to him and roars at Mario. In battle, Roy jumps three times, and ground pounds like a [[Sledge Bro]] and [[Morton Koopa Jr.|Morton]]. Mario will be stunned by the resulting shockwave if he is on the ground. Roy's magic is purple in color, and his casting speed is faster than Larry, but the speed of the magic blasts is the same. Like most other bosses, three stomps on the head defeats him. Roy leaves the fortress and flees to the castle at the end.


In the second fight, the arena closes up and there are no hazards. However, [[Kamek|Magikoopa]] flies overhead and casts a spell on the arena, causing five huge [[Warp Pipe]]s in different sizes to protrude from the ceiling. Roy will then jump into the Warp Pipe and start shuffling around, similar to [[Wendy O Koopa|Wendy]] and [[Lemmy Koopa|Lemmy]]'s battles from ''[[Super Mario World]]''. He can jump out of a pipe, making a shockwave to stun Mario. In combination with creating a shockwave, the attack also hurts Mario, should he touch the Koopaling as he descends from the Warp Pipe. After three stomps, Roy is defeated and Mario claims the key that unlocks [[World 3 (New Super Mario Bros. Wii)|World 3]].
In the second fight, the arena closes up and there are no hazards. However, [[Kamek|Magikoopa]] flies overhead and casts a spell on the arena, causing five huge [[Warp Pipe]]s in different sizes to protrude from the ceiling. Roy will then jump into the Warp Pipe and start shuffling around, similar to [[Wendy O Koopa|Wendy]] and [[Lemmy Koopa|Lemmy's]] battles from ''[[Super Mario World]]''. He can jump out of a pipe, making a shockwave to stun Mario. In combination with creating a shockwave, the attack also hurts Mario, should he touch the Koopaling as he descends from the Warp Pipe. After three stomps, Roy is defeated and Mario claims the key that unlocks [[World 3 (New Super Mario Bros. Wii)|World 3]].


Roy is later seen along with the other Koopalings getting Bowser back up, only to have Bowser's castle fall on top of all of them.
Roy is later seen along with the other Koopalings getting Bowser back up, only to have Bowser's castle fall on top of all of them.
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====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Roy returns in ''[[New Super Mario Bros. 2]]'', along with the rest of the Koopalings. Roy appears as the boss of {{world-link|1|castlen2|World 1-Castle (New Super Mario Bros. 2)}}. He once again roars at Mario before battling him. In addition, in the prologue, he reveals to the player that he and the other Koopalings kidnapped Peach during the Mario Bros.' coin hunt by unveiling Peach from within the clown car.
[[File:3DS NewMario2 3 scrn11 E3.png|thumb|Roy facing the Mario Bros. in ''New Super Mario Bros. 2'']]
Roy returns in ''[[New Super Mario Bros. 2]]'', along with the rest of the Koopalings. Roy Koopa appears as the boss of {{world-link|1|castlen2|World 1-Castle (New Super Mario Bros. 2)}}. He once again roars at Mario before battling him. In addition, in the prologue, he reveals to the player that he and the other Koopalings kidnapped Peach during the Mario Bros.' coin hunt by unveiling Peach from within the clown car.


In his battle, Roy charges toward Mario or Luigi (as he would have done in his [[List of Super Princess Peach pre-release and unused content|canceled ''Super Princess Peach'' appearance]]), and shoots magenta fireballs with his magic wand to hit them. The Mario Bros. need to bait Roy into ramming into a wall to stun him. This in return will leave Roy vulnerable to being jumped on. Alternatively, the Mario Bros. can jump on Roy while he is doing the charge attack.
In his battle, Roy charges toward Mario or Luigi (as he would have done in his [[List of Super Princess Peach pre-release and unused content|canceled ''Super Princess Peach'' appearance]]), and shoots magenta fireballs with his magic wand to hit them. The Mario Bros. need to bait Roy Koopa into ramming into a wall to stun him. This in return will leave Roy vulnerable to being jumped on. Alternatively, the Mario Bros. can jump on Roy while he is doing the charge attack.


Like in ''Super Mario World'', the walls during his fight constantly close in each time Mario or Luigi stomps on him before he retreats into his shell. After three stomps, Roy is defeated and the player obtains the key, unlocking [[World 2 (New Super Mario Bros. 2)|World 2]].  
Like in ''Super Mario World'', the walls during his fight constantly close in each time Mario or Luigi stomps on him before he retreats into his shell. After three stomps, Roy is defeated and the player obtains the key, unlocking [[World 2 (New Super Mario Bros. 2)|World 2]].  
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====''New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe''====
[[File:NSMBU Roy Artwork.png|thumb|left|Roy's artwork for ''New Super Mario Bros. U]]
[[File:NSMBU Roy Artwork.png|thumb|left|Roy Koopa's artwork for ''New Super Mario Bros. U]]
[[File:NSMBURoyKoopa.png|thumb|upright=1.1|Roy in ''New Super Mario Bros. U'']]
[[File:NSMBURoyKoopa.png|thumb|upright=1.1|Roy in ''New Super Mario Bros. U'']]
Roy appears again in the [[Wii U]] title ''[[New Super Mario Bros. U]]'' and [[New Super Mario Bros. U Deluxe|its Nintendo Switch port]]. Roy is the boss of [[Rock-Candy Mines]], the sixth World of the game. He is once again surprised by Mario's arrival and roars in response. His battle strategy is to shoot [[Bullet Bill]]s with his cannon and jump between platforms that move around during the fight. He occasionally shoots Missile Bills. He can also jump high in the air and ground pound the floor or platform, which makes him fire Bullet Bills on both sides of his blaster. The ground pound can also make the floating platforms appear after he comes out of his shell. Instead of fighting the Mario Bros. in the cabin room like his siblings, he is fought (along with [[Ludwig von Koopa|Ludwig]]) on the crow's nest. Hitting Roy three times causes him to fall off-screen.
Roy appears again in the [[Wii U]] title ''[[New Super Mario Bros. U]]'' and [[New Super Mario Bros. U Deluxe|its Nintendo Switch port]]. Roy is the boss of [[Rock-Candy Mines]], the sixth World of the game. He is once again surprised by Mario's arrival and roars in response. His battle strategy is to shoot [[Bullet Bill]]s with his cannon and jump between platforms that move around during the fight. He occasionally shoots Missile Bills. He can also jump high in the air and ground pound the floor or platform, which makes him fire Bullet Bills on both sides of his blaster. The ground pound can also make the floating platforms appear after he comes out of his shell. Instead of fighting the Mario Bros. in the cabin room like his siblings, he is fought (along with [[Ludwig von Koopa|Ludwig]]) on the crow's nest. Hitting Roy three times causes him to fall off-screen.
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Roy appears in the ending along with the rest of the Koopalings, although they end up escaping by hanging onto Bowser's tail after the latter inadvertently destroyed Bowser Jr's (already damaged) ship.
Roy appears in the ending along with the rest of the Koopalings, although they end up escaping by hanging onto Bowser's tail after the latter inadvertently destroyed Bowser Jr's (already damaged) ship.


Unlike the other Koopalings, Roy's artwork for ''New Super Mario Bros. U'' is an alteration of his ''New Super Mario Bros. Wii'' artwork, with his wand-wielding hand being replaced by the Bill Blaster held on his shoulder, and the entire image being mirrored; similarly, [[Larry Koopa|Larry]]'s ''New Super Mario Bros. U'' artwork is simply reused from the previous game, with only minor details tweaked. Additionally, in his ''New Super Mario Bros. U'' artwork, Roy has a Bill Blaster in his left hand, while in-game, he holds it in his right hand; the same occurs with [[Lemmy Koopa|Lemmy]] and his star bomb.
Unlike the other Koopalings, Roy's artwork for ''New Super Mario Bros. U'' is an alteration of his ''New Super Mario Bros. Wii'' artwork, with his wand-wielding hand being replaced by the Bill Blaster held on his shoulder, and the entire image being mirrored; similarly, [[Larry Koopa|Larry]]'s ''New Super Mario Bros. U'' artwork is simply reused from the previous game, with only minor details tweaked. Additionally, in his ''New Super Mario Bros. U'' artwork, Roy Koopa has a Bill Blaster in his left hand, while in-game, he holds it in his right hand; the same occurs with [[Lemmy Koopa]] and his star bomb.
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===DIC cartoons===
===DIC cartoons===
[[File:BullyKoopa.jpg|thumb|left|Bully Koopa in ''[[The Adventures of Super Mario Bros. 3]]'' episode "[[Sneaky Lying Cheating Giant Ninja Koopas]]".]]
[[File:BullyKoopa.jpg|thumb|left|Bully Koopa]]
In the ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]'' cartoons produced by [[Nintendo]] and [[DIC Entertainment]], Roy Koopa is renamed '''Bully Koopa'''. As his name would imply, Bully constantly pummels and pulls cruel pranks on friend and foe alike. Bully seems to have less screen time than most of the [[Koopalings#DIC cartoons|Koopa Kids]], with the exception of [[Lemmy Koopa#DIC cartoonss|Hip]] and [[Iggy Koopa#DIC cartoons|Hop]]. However, he did have a major role in "[[Sneaky Lying Cheating Giant Ninja Koopas]]", "[[Do the Koopa]]", "[[Recycled Koopa]]", "[[Crimes R Us]]", and "[[The Yoshi Shuffle]]". He is also seen having supporting roles in "[[Mush-Rumors]]" and "[[The Night Before Cave Christmas]]". "The Yoshi Shuffle" is Bully's last animation appearance. He is given a heavy [[Brooklyn]] accent in the DiC cartoons, and unlike in the video games, the character wears a spiked collar, has two spikes on his tail but only one spike in the center of his shell, his mouth is rounded instead of feline-shaped, his fingers are more slender than before and he is regarded as the oldest and tallest Koopa Kid. Bully is voiced by [[Dan Hennessey]].
In the ''[[The Adventures of Super Mario Bros. 3]]'' and ''[[Super Mario World (television series)|Super Mario World]]'' cartoons produced by [[Nintendo]] and [[DIC Entertainment]], Roy is renamed '''Bully Koopa'''. As his name would imply, Bully constantly pummels and pulls cruel pranks on friend and foe alike. Bully seems to have less screen time than most of the [[Koopalings#DIC cartoons|Koopa Kids]], with the exception of [[Lemmy Koopa#DIC cartoonss|Hip]] and [[Iggy Koopa#DIC cartoons|Hop]]. However, he did have a major role in "[[Sneaky Lying Cheating Giant Ninja Koopas]]", "[[Do the Koopa]]", "[[Recycled Koopa]]", "[[Crimes R Us]]", and "[[The Yoshi Shuffle]]". He is also seen having supporting roles in "[[Mush-Rumors]]" and "[[The Night Before Cave Christmas]]". "The Yoshi Shuffle" is Bully's last animation appearance. He is given a heavy [[Brooklyn]] accent in the DiC cartoons, and unlike in the video games, the character wears a spiked collar, has two spikes on his tail but only one spike in the center of his shell, his mouth is rounded instead of feline-shaped, his fingers are more slender than before and he is regarded as the oldest and tallest Koopa Kid. Bully is voiced by [[Dan Hennessey]].
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===''Yoshi's Safari''===
===''Yoshi's Safari''===
[[File:Safari Roy Battery.png|frame|Roy in ''Yoshi's Safari'']]
[[File:Safari Roy Battery.png|frame|Roy in ''Yoshi's Safari'']]
In ''[[Yoshi's Safari]]'', Roy appears as the boss of [[Float Castle I]]. Roy battles Mario and [[Yoshi]] in a large hot-air balloon equipped, at first, with a cannon at the bottom of the basket and two arms on the balloon that throw bombs. After these armaments are blown off, the balloon gets angry and unleashes six cannons. Despite having this mass amount of firepower, Roy is still defeated by Mario's [[Super Scope]].
In ''[[Yoshi's Safari]]'' Roy appears as the boss of [[Float Castle I]]. Roy battles Mario and [[Yoshi]] in a large hot-air balloon equipped, at first, with a cannon at the bottom of the basket and two arms on the balloon that throw bombs. After these armaments are blown off, the balloon gets angry and unleashes six cannons. Despite having this mass amount of firepower, Roy is still defeated by Mario's [[Super Scope]].


===''Hotel Mario''===
===''Hotel Mario''===
[[File:HM Roy.png|thumb|left|Roy in ''Hotel Mario'']]
[[File:HM Roy.png|thumb|left|Roy in ''Hotel Mario'']]
In ''[[Hotel Mario]]'', Roy is in charge of and the boss of [[Roy's HardBrick Hotel]], a hotel with somewhat shoddy electrical wiring. Fought on [[Roy's Rowdy Rooftop]], Roy uses the same attack pattern against Mario in this game as he did in ''Super Mario World'': climbing up the walls and falling from the ceiling, trying to stomp Mario. He also can extend his arms to punch Mario if he is on the floor above or below Roy.<ref name=Polas>{{cite|author=Polas|date=April 10, 2005|deadlink=y|archive=web.archive.org/web/20061120103354/http://www.goodtimeretrocafe.com/cdi/hmario.html|title=Hotel Mario review|publisher=Polas' Goodtime Retro Cafe|accessdate=May 18, 2024}}</ref> Like some of the other bosses, he can completely devour the player if he happens upon an elevator. Ultimately, Roy is once again beaten by the Mario Bros.
In ''[[Hotel Mario]]'' Roy is in charge of and the boss of [[Roy's HardBrick Hotel]]; a hotel with somewhat shoddy electrical wiring. Fought on Roy's Rowdy Rooftop, Roy uses the same attack pattern against Mario in this game as he did in ''Super Mario World'': climbing up the walls and falling from the ceiling, trying to stomp Mario. He also can extend his arms to punch Mario if he's on the floor above or below Roy<ref name=review>[http://www.angelfire.com/ny5/polas/hmario.html Hotel Mario review]. 2005. (Retrieved July 10, 2012)</ref>. Like some of the other bosses, he can completely devour the player if he happens upon an elevator. Ultimately, Roy is once again beaten by the Mario Bros.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
====''Mario & Luigi: Superstar Saga''====
[[File:MLSSKoopaling3.png|frame|left|Roy in ''Mario & Luigi: Superstar Saga''.]]
[[File:MLSSKoopaling3.png|frame|left|Roy Koopa in ''[[Mario & Luigi: Superstar Saga]]''.]]
After several years of absence in a ''Super Mario'' game, Roy makes a return appearance in ''[[Mario & Luigi: Superstar Saga]]''. During [[Bowletta]]'s invasion of the [[Beanbean Kingdom]], Roy acts as a guard in [[Bowser's Castle]], being the fifth Koopaling to be fought. After making their way through Roy's puzzle-filled room, Mario and Luigi approach the Koopaling, who flees at the sight of them. Leaving Roy's room, Mario and Luigi are then ambushed by the Koopaling, but manage to defeat him. Defeating Roy causes a barrel to fall into the area, allowing the brothers to make their way to [[Wendy O. Koopa|Wendy]]'s room.
After several years of absence in a ''Super Mario'' game, Roy makes a return appearance in ''[[Mario & Luigi: Superstar Saga]]''. During [[Bowletta]]'s invasion of the [[Beanbean Kingdom]], Roy acts as a guard in [[Bowser's Castle]], being the fifth Koopaling to be fought. After making their way through Roy's puzzle-filled room, Mario and Luigi approach the Koopaling, who flees at the sight of them. Leaving Roy's room, Mario and Luigi are then ambushed by the Koopaling, but manage to defeat him. Defeating Roy causes a barrel to fall into the area, allowing the brothers to make their way to [[Wendy O. Koopa|Wendy]]'s room.


In his battle, Roy attacks by spitting fireballs like the other Koopalings, spinning in his shell akin to [[Ludwig]]'s attack, and stomping the ground, sending shock waves at Mario and Luigi; similar to [[Morton Koopa Jr.|Morton]], the number of spins he does in midair shows how many shockwaves the attack produces. However, unlike Morton, Roy sometimes stomps the ground at a distance, with the resulting shock waves coming close at once. Roy is also the first Koopaling to have a [[Time Bob-omb]] on his side during battle, which forces Mario and Luigi to defeat him in eight turns.
In his battle, Roy attacks by spitting fireballs like the other Koopalings, spinning in his shell akin to [[Ludwig]]'s attack, and stomping the ground, sending shock waves at Mario and Luigi; similar to [[Morton Koopa Jr.]], the number of spins he does in midair shows how many shockwaves the attack produces. However, unlike Morton, Roy sometimes stomps the ground at a distance, with the resulting shock waves coming close at once. Roy is also the first Koopaling to have a [[Time Bob-omb]] on his side during battle, which forces Mario and Luigi to defeat him in eight turns.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
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====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
====''Mario & Luigi: Superstar Saga + Bowser's Minions''====
{{quote|Hey, stupid face! Yeah, you! Check this out… When [[Time Bob-omb|this]] reaches zero, it’s game over!|'''Roy'''|''Mario & Luigi: Superstar Saga + Bowser's Minions''}}
{{quote|Hey, stupid face! Yeah, you! Check this out… When [[Time Bob-omb|this]] reaches zero, it’s game over!|Roy Koopa|Mario & Luigi: Superstar Saga + Bowser's Minions}}
[[File:Minion Quest Roy.png|frame|right|Roy Koopa’s description in ''Minion Quest: The Search for Bowser''.]]
Roy appears in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where he reprises his role from the original game with added dialogue. In his battle, Roy now explains the Time Bob-omb's function directly, and his fireball attack has been modified slightly; In addition to spitting fireballs at Mario and Luigi individually, he can also spit two fireballs that target both of them at once. These fireballs will bounce on the ground once before landing on Mario and Luigi. Roy also no longer sends shock waves at Mario and Luigi, as that ability is now used only by Morton.
Roy appears in ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', where he reprises his role from the original game with added dialogue. In his battle, Roy now explains the Time Bob-omb's function directly, and his fireball attack has been modified slightly; In addition to spitting fireballs at Mario and Luigi individually, he can also spit two fireballs that target both of them at once. These fireballs will bounce on the ground once before landing on Mario and Luigi. Roy also no longer sends shock waves at Mario and Luigi, as that ability is now used only by Morton.


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====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
[[File:BISDX Artwork - Roy.png|thumb|Artwork of Roy from ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''.]]
[[File:BISDX Artwork - Roy.png|thumb|left|Artwork of Roy Koopa from ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''.]]
{{quote|I’ve had enough! [[Bowser Jr.|You]]’re selfish and rude. That’s MY thing! I’d rather explain myself to Lord Bowser than put up with you a second longer!|'''Roy'''|''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''}}
[[File:BISDX- Roy Profile.png|frame|Roy Koopa's description in ''Bowser Jr.'s Journey''.|right]]
{{quote2|I’ve had enough! [[Bowser Jr.|You]]’re selfish and rude. That’s MY thing! I’d rather explain myself to Lord Bowser than put up with you a second longer!|Roy Koopa|Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey}}
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', Roy appears in the game's ''Bowser Jr.'s Journey'' sub-mode. Roy was given the task of clearing out Goombas that had been infected with the [[blorbs]] while Bowser went off to confront Peach at her castle, due to not being invited to their conference. Roy does so by shoving the blorbed Goombas in a broom closet, surprised at the sheer amount of them; he says that between the blorbed Goombas and the brooms he hates sweeping with, something will have to give. Roy then realizes Bowser Jr. is not doing any work at all, and vents his annoyance at him; said annoyance is further heightened when Bowser Jr. forces a Goomba squad into another round of play-fighting due to not knowing how to count. Roy points out that Bowser Jr. will be their boss someday and that he should act the part, before he and the others are distracted by the arrival of the [[Best Fitness Friends]].
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', Roy appears in the game's ''Bowser Jr.'s Journey'' sub-mode. Roy was given the task of clearing out Goombas that had been infected with the [[blorbs]] while Bowser went off to confront Peach at her castle, due to not being invited to their conference. Roy does so by shoving the blorbed Goombas in a broom closet, surprised at the sheer amount of them; he says that between the blorbed Goombas and the brooms he hates sweeping with, something will have to give. Roy then realizes Bowser Jr. is not doing any work at all, and vents his annoyance at him; said annoyance is further heightened when Bowser Jr. forces a Goomba squad into another round of play-fighting due to not knowing how to count. Roy points out that Bowser Jr. will be their boss someday and that he should act the part, before he and the others are distracted by the arrival of the [[Best Fitness Friends]].


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In the post-game. Roy and Bowser Jr. are both lying around out of boredom when the [[Koopa Paratroopa Trio]] attempt to get a shot to show-off for Fawful, only to be reminded that Fawful was already defeated. Roy scolds the Paratroopas for wearing sunglasses in front of him and fights them alongside Bowser Jr.
In the post-game. Roy and Bowser Jr. are both lying around out of boredom when the [[Koopa Paratroopa Trio]] attempt to get a shot to show-off for Fawful, only to be reminded that Fawful was already defeated. Roy scolds the Paratroopas for wearing sunglasses in front of him and fights them alongside Bowser Jr.
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===''Mario & Sonic'' series===
In the [[Mario & Sonic (series)|''Mario & Sonic'' series]], Roy is first featured as a  [[Mii]] costume in both ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''. He is playable in the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''<ref>{{cite|author=Nintendo|date=December 20, 2015|url=www.youtube.com/watch?v=vfEplDfl1fg|title=【マリオ&ソニック AT リオオリンピック】オリンピック競技:ビーチバレー|publisher=YouTube|accessdate=May 18, 2024}}</ref> but only in [[Beach Volleyball (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Beach Volleyball]]. In the [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Wii U version]], Roy appears only as a Mii outfit.


===''Mario Kart'' series===
===''Mario Kart'' series===
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''====
[[File:MK8 Electrodrome Roy Badwagon.png|thumb|Roy, in ''Mario Kart 8'']]
[[File:MK8 Electrodrome Roy Badwagon.png|thumb|left|Roy Koopa, in ''Mario Kart 8''.]]
Roy, alongside the rest of the Koopalings, appears as a playable character in ''[[Mario Kart 8]]''. This game marks his first appearance as a playable character, and he is also unlockable. Unlike the other Koopalings, he is still voiced by his voice actor in the ''New Super Mario Bros.'' series, [[Dan Falcone]]. His nickname in a Japanese Nintendo Direct for ''Mario Kart 8'' is 「重量級の暴走タートル」<ref>[http://www.youtube.com/watch?v=C-I4diarSU0 "New Drivers!" in the Japanese Nintendo Direct, April 30, 2014.] YouTube. (Retrieved May 2, 2014)</ref>{{dead link}}, or "Heavy Runaway Turtle" (localized as the "Bespectacled Brute"<ref>[https://www.youtube.com/watch?v=flpfRzP2ONU "New Challengers" in the European Nintendo Direct, April 30, 2014.] YouTube. (Retrieved May 2, 2014)</ref> or "Runaway Heavyweight Koopa"<ref>[https://www.youtube.com/watch?v=JbuJZP0_8iQ "New Challengers" in the North American Nintendo Direct, April 30, 2014.] YouTube. (Retrieved May 2, 2014)</ref>). His emblem is a purple silhouette of his head on a black background, and his losing animation has him slapping his face and shaking his head.
[[File:MK8 Roy Smooth Sounds.png|thumb|The logo of ''Roy Smooth Sounds'' in ''Mario Kart 8''.]]
Roy Koopa, alongside the rest of the Koopalings, appears as a playable character in ''[[Mario Kart 8]]''. This game marks his first appearance as a playable character, and he is also unlockable. Unlike the other Koopalings, he is still voiced by his voice actor in the ''New Super Mario Bros.'' series, [[Dan Falcone]]. His nickname in a Japanese Nintendo Direct for ''Mario Kart 8'' is 「重量級の暴走タートル」<ref>[http://www.youtube.com/watch?v=C-I4diarSU0 "New Drivers!" in the Japanese Nintendo Direct, April 30, 2014.] YouTube. (Retrieved May 2, 2014)</ref>, or "Heavy Runaway Turtle" (localized as the "Bespectacled Brute"<ref>[https://www.youtube.com/watch?v=flpfRzP2ONU "New Challengers" in the European Nintendo Direct, April 30, 2014.] YouTube. (Retrieved May 2, 2014)</ref> or "Runaway Heavyweight Koopa"<ref>[https://www.youtube.com/watch?v=JbuJZP0_8iQ "New Challengers" in the North American Nintendo Direct, April 30, 2014.] YouTube. (Retrieved May 2, 2014)</ref>). His emblem is a purple silhouette of his head on a black background, and his losing animation has him slapping his face and shaking his head.


Like Morton, Roy is also a heavyweight racer, but he gives up some speed and weight to boost his acceleration, handling, and traction attributes a little. He shares this trait with [[Donkey Kong]], [[Waluigi]], [[Rosalina]], and [[Link]].
Like Morton, Roy is also a heavyweight racer, but he gives up some speed and weight to boost his acceleration, handling, and traction attributes a little. He shares this trait with [[Donkey Kong]], [[Waluigi]], [[Rosalina]], and [[Link]].
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Since his addition, Roy has been obtainable from every regular tour pipe (excluding the All-Clear Pipe), and he is also a part of the base Daily Select set. The following table lists additional availabilities for Roy throughout the game's history.
Since his addition, Roy has been obtainable from every regular tour pipe (excluding the All-Clear Pipe), and he is also a part of the base Daily Select set. The following table lists additional availabilities for Roy throughout the game's history.


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{|cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;text-align:center"width=100%
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====''Mario Kart Live: Home Circuit''====
====''Mario Kart Live: Home Circuit''====
Roy appears alongside the other Koopalings and [[Bowser Jr.]] as one of the racing opponents in the virtual reality game ''[[Mario Kart Live: Home Circuit]]''. He is seen using his personalized [[Koopa Clown]] from ''Mario Kart 8 Deluxe''.<ref>{{cite|author=Nintendo of America|date=September 3, 2020|url=www.youtube.com/watch?v=f2mCqUSDCJE|title=Mario Kart Live: Home Circuit - Announcement Trailer - Nintendo Switch|publisher=YouTube|accessdate=September 4, 2020}}</ref>
Roy Koopa appears alongside the other Koopalings and [[Bowser Jr.]] as one of the racing opponents in the virtual reality game ''[[Mario Kart Live: Home Circuit]]''. He is seen using his personalized [[Koopa Clown]] from ''Mario Kart 8 Deluxe''.<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=f2mCqUSDCJE Mario Kart Live: Home Circuit - Announcement Trailer - Nintendo Switch]. ''YouTube''. Retrieved September 4, 2020.</ref>


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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|entrance=Appears from the background in his Junior Clown Car and gives a mocking gesture.
|entrance=Appears from the background in his Junior Clown Car and gives a mocking gesture.
}}
}}
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
Roy (alongside the other Koopalings) makes his ''Super Smash Bros.'' debut as a playable character accessible via Bowser Jr.'s alternate costumes in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. He is unlockable in the former game and available from the start in the latter. His attacks and statistics are identical to Bowser Jr.'s, though he is referred to by his own name by the announcer and has his own voice clips. Roy can also appear in place of Bowser Jr. in All-Star mode (like the other Koopalings).
Roy (alongside the other Koopalings) makes his ''Super Smash Bros.'' debut as a playable character accessible via Bowser Jr.'s alternate costumes in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. He is unlockable in the former game and available from the start in the latter. His attacks and statistics are identical to Bowser Jr.'s, though he is referred to by his own name by the announcer and has his own voice clips. Roy can also appear in place of Bowser Jr. in All-Star mode (like the other Koopalings).
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Like the other Koopalings, he is actually driving a mass-produced version of the Junior Clown Car (as noted by the yellow light bulbs that serve as its eyes). The rim and propeller of his Junior Clown Car are colored red (his signature color). He also reuses his voice clips from his appearance in ''New Super Mario Bros. Wii'', thus he is voiced by Dan Falcone.
Like the other Koopalings, he is actually driving a mass-produced version of the Junior Clown Car (as noted by the yellow light bulbs that serve as its eyes). The rim and propeller of his Junior Clown Car are colored red (his signature color). He also reuses his voice clips from his appearance in ''New Super Mario Bros. Wii'', thus he is voiced by Dan Falcone.


The title given to Roy in the [[Boxing Ring (stage)|Boxing Ring]] is "The Cool One" in American English<ref>{{cite|url=www.youtube.com/watch?v=SgZzlL6k3II|title=Smash Bros. Wii U: All Character Aliases on Punch-Out Stage|publisher=YouTube|author=GameXplain|date=November 9, 2014|accessdate=May 18, 2024}}</ref> or "Fear the Shades" in British English<ref>[https://www.youtube.com/watch?v=LcNehbSwQAo Super Smash Bros. Wii U - All British English Boxing Ring Aliases]</ref>{{dead link}} in the Wii U version.
The title given to Roy in the [[Boxing Ring]] is "The Cool One" in American English<ref>[http://www.youtube.com/watch?v=SgZzlL6k3II Smash Bros. Wii U: All Character Aliases on Punch-Out Stage]</ref> or "Fear the Shades" in British English<ref>[https://www.youtube.com/watch?v=LcNehbSwQAo Super Smash Bros. Wii U - All British English Boxing Ring Aliases]</ref> in the Wii U version.


Roy shares his name with [[List of fighters debuting in Super Smash Bros. Melee#Roy|Roy from ''Fire Emblem'']], making them the only playable characters in the ''Super Smash Bros.'' series to have the same name.
Roy shares his name with [[List of fighters debuting in Super Smash Bros. Melee#Roy|Roy from ''Fire Emblem'']], making them the only playable characters in the ''Super Smash Bros.'' series to have the same name.
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===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
[[File:RoyKoopa-PDSMBE.jpg|thumb|upright=1.4|left|Roy in ''Puzzle & Dragons: Super Mario Bros. Edition'']]
[[File:RoyKoopa-PDSMBE.jpg|thumb|upright=1.4|left|Roy Koopa in ''Puzzle & Dragons: Super Mario Bros. Edition'']]
Roy appears in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' as a Light attribute character, where he serves as the World 6-Castle and World 6-Airship boss. Unlike the other Koopalings, Roy has a very high defense that reduces the amount of damage that he takes from a single attack to 1, but his HP is on the low side. Roy joins the player when ★World 6-[[File:PDSMBE-RoyAirship.png|24x24px]] is completed. His Skill is '''Roy's Lightning''', which changes Dark Orbs into Light Orbs, and Heart Orbs into Wood Orbs.
Roy appears in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' as a Light attribute character, where he serves as the World 6-Castle and World 6-Airship boss. Unlike the other Koopalings, Roy has a very high defense that reduces the amount of damage that he takes from a single attack to 1, but his HP is on the low side. Roy joins the player when ★World 6-[[File:PDSMBE-RoyAirship.png|24x24px]] is completed. His Skill is '''Roy's Lightning''', which changes Dark Orbs into Light Orbs, and Heart Orbs into Wood Orbs.


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===''Minecraft''===
===''Minecraft''===
In the Super Mario Mash-up in ''[[Minecraft]]'', Roy appears as a playable skin along with the rest of the Koopalings.
In the Super Mario Mash-up in ''[[Minecraft]]'', Roy Koopa appears as a playable skin along with the rest of the Koopalings.
 
===''Mario & Sonic at the Rio 2016 Olympic Games''===
{{rewrite-expand|section=y|add sections for Mii costume appearances}}
Roy makes his first playable appearance in the ''Mario & Sonic'' series, not counting his Mii costume in both ''Mario & Sonic at the London 2012 Olympic Games'' and ''Mario & Sonic at the Sochi 2014 Olympic Winter Games'', in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''<ref>Nintendo of Japan (December 20, 2015). [https://www.youtube.com/watch?v=vfEplDfl1fg 【マリオ&ソニック AT リオオリンピック】オリンピック競技:ビーチバレー]. ''Youtube''. retrieved December 30, 2015.</ref>. In the Nintendo 3DS version, Roy is only playable in Beach Volleyball.
 
Roy does not appear in the Wii U version, but the aforementioned costume based on him returns.


===''Paper Mario: Color Splash''===
===''Paper Mario: Color Splash''===
[[File:PMCS Roy.png|thumb|left|Roy's introductory pose in ''Paper Mario: Color Splash''.]]
[[File:PMCS Roy.png|thumb|left|Roy Koopa's introductory pose in ''[[Paper Mario: Color Splash]]''.]]
{{quote|Bahaha! Check it out - I’m gonna splat [[Mario|you]] with your own [[paint]]. How’s that for irony? Yeah, I know what irony is. BOOM. Knowledge is power, so I started going to night school.|'''Roy'''|''Paper Mario: Color Splash''}}  
{{quote2|Bahaha! Check it out - I’m gonna splat you with your own paint. How’s that for irony? Yeah, I know what irony is. BOOM. Knowledge is power, so I started going to night school.|Roy Koopa|Paper Mario: Color Splash}}  
Roy makes his [[Paper Mario (series)|''Paper Mario'' series]] debut in ''[[Paper Mario: Color Splash]]''. In this game, he is the final Koopaling to be fought. Shortly after Mario enters [[Black Bowser's Castle]], he falls down a pit after smashing Princess Peach's portrait with his hammer. He lands in a cell, where Roy and a bunch of [[Slurp Guy]]s await him. They steal all of Mario's [[paint]], alongside his 1-UP Mushroom Battle Cards, to use them against him in battle. Roy fires the paint with his [[Bill Blaster]] after a [[Shy Guy]] delivers the paint with a bucket.
Roy makes his [[Paper Mario (series)|''Paper Mario'' series]] debut in ''[[Paper Mario: Color Splash]]''. In this game, he is the final Koopaling to be fought. Shortly after Mario enters [[Black Bowser's Castle]], he falls down a pit after smashing Princess Peach's portrait with his hammer. He lands in a cell, where Roy and a bunch of [[Slurp Guy]]s await him. They steal all of Mario's paint, alongside his 1-UP Mushroom Battle Cards, to use them against him in battle. Roy fires the paint with his [[Bill Blaster]] after a [[Shy Guy]] delivers the paint with a bucket.


Shooting red paint causes Mario to get [[Rage (status effect)|angry]] and attack faster; conversely, green paint causes Mario to [[Unmotivated|lose motivation]] and gives more time for action commands. Orange paint causes Mario to feel [[Self-conscious|self-conscious]] and only use pre-painted cards. Purple paint causes Mario to get [[Poison (status effect)|poisoned]] and take damage before an attack. Yellow paint causes the music to change to an upbeat rhythm and Mario starts [[Rhythm|dancing]], and is not able to use blue cards; inversely, blue paint causes Mario to feel [[Blue (status effect)|blue]] and only use blue-colored cards. The background music changes depending on the status effect; an arrangement of the [[Toad Shuffle]] music plays for yellow paint and sad music plays for blue paint. The green paint effect slows down the music and red paint speeds it up. The music does not change for the purple and orange paint status effects.
Shooting red paint causes Mario to get [[Rage (status effect)|angry]] and attack faster; conversely, green paint causes Mario to [[Unmotivated|lose motivation]] and gives more time for action commands. Orange paint causes Mario to feel [[Self-conscious|self-conscious]] and only use pre-painted cards. Purple paint causes Mario to get [[Poison (status effect)|poisoned]] and take damage before an attack. Yellow paint causes the music to change to an upbeat rhythm and Mario starts [[Rhythm|dancing]], and is not able to use blue cards; inversely, blue paint causes Mario to feel [[Blue (status effect)|blue]] and only use blue-colored cards. The background music changes depending on the status effect; an arrangement of the [[Toad Shuffle]] music plays for yellow paint and sad music plays for blue paint. The green paint effect slows down the music and red paint speeds it up. The music does not change for the purple and orange paint status effects.


After Roy has used all the paint colors or Mario has damaged him enough, he gets bored and mixes all the paint in his Bill Blaster to create [[black paint]]. He shoots the paint all across the cell, and the music changes to a creepy tune. During this time, Roy is nearly invisible and all of Mario's attacks will miss. If Mario uses the Washing Machine Thing, he cleans up the whole cell and destroys Roy's Bill Blaster. If a Replica is used, the start of the Washing Machine animation plays but then goes in reverse, negating the effects.<ref>{{cite|author=Fatguy703|url=www.youtube.com/watch?v=gJae0y5BzhQ|date=February 5, 2017|title=Using Replicas Against The Koopalings - Paper Mario: Color Splash|publisher=YouTube|accessdate=May 18, 2024}}</ref> Roy can also attack by punching and jumping on Mario. After the battle, Mario gets his stolen 1-UP Mushroom cards back and Roy surrenders before he decides to take a nap.
After Roy has used all the paint colors or Mario has damaged him enough, he gets bored and mixes all the paint in his Bill Blaster to create [[black paint]]. He shoots the paint all across the cell, and the music changes to a creepy tune. During this time, Roy is nearly invisible and all of Mario's attacks will miss. If Mario uses the Washing Machine Thing, he cleans up the whole cell and destroys Roy's Bill Blaster. If a Replica is used, the start of the Washing Machine animation plays but then goes in reverse, negating the effects.<ref>https://www.youtube.com/watch?v=gJae0y5BzhQ</ref> Roy can also attack by punching and jumping on Mario. After the battle, Mario gets his stolen 1-UP Mushroom cards back and Roy surrenders before he decides to take a nap.


Roy's idle pose is based on his artwork used in various material released in the 30th Anniversary of Super Mario Bros., including the ''[[Encyclopedia Super Mario Bros.]]''
Roy's idle pose is based on his artwork used in various material released in the 30th Anniversary of Super Mario Bros., including the ''[[Encyclopedia Super Mario Bros.]]''.


===''Monopoly Gamer''===
===''Monopoly Gamer''===
Roy is included (along with the other Koopalings) as a Boss in the Boss Deck of ''[[Monopoly Gamer]]''. He is the fifth Boss in the deck.
Roy is included (along with the other Koopalings) as a Boss in the Boss Deck of ''[[Monopoly Gamer]]''. He is the fifth Boss in the deck.  


===''Dr. Mario World''===
===''Dr. Mario World''===
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==General information==
==General information==
===Physical appearance===
===Physical appearance===
[[File:Roy colouring book.png|thumb|left|The current appearance of Roy in the ''[[Super Mario Bros. Encyclopedia]]''.]]
[[File:Roy colouring book.png|thumb|The current appearance of Roy Koopa in the ''[[Super Mario Bros. Encyclopedia]]''.]]
Roy has the same yellow-and-tan skin complexion as the other Koopalings, but his head is mauve instead of the standard green coloration. In the [[Family Computer]] version of ''Super Mario Bros. 3'', however, he was depicted as having darker skin similar to Morton. Roy has two fang-like teeth in the upper corners of both sides of his snout, they are the same as Larry's. His mouth is feline-shaped, as his lips are deeply curved, and his nose is flat. His head is a very simple round shape, and like the other Koopalings, he has a four-ribbed, plated belly and padded feet. While Roy's eyes have never been seen in a game, they have been depicted with various inconsistent designs in the DiC cartoons, manga, and comics.
Roy has the same yellow-and-tan skin complexion as the other Koopalings, but his head is mauve instead of the standard green coloration. In the NES version of ''Super Mario Bros. 3'', however, he was depicted as having darker skin similar to Morton. Roy has two fang-like teeth in the upper corners of both sides of his snout, they are the same as Larry's. His mouth is feline-shaped, as his lips are deeply curved, and his nose is flat. His head is a very simple round shape, and like the other Koopalings, he has a four-ribbed, plated belly and padded feet. While Roy's eyes have never been seen in a game, they have been depicted with various inconsistent designs in the DiC cartoons, manga, and comics.


Roy has always been rather large when compared to the other Koopalings, though his posture causes him to appear shorter than Morton and Iggy. He is depicted with long arms and hunched shoulders, much like a gorilla. His shell was originally magenta; it was portrayed as green in the SNES version of ''Mario is Missing'' (due to Ludwig, Iggy, and Roy, heads aside, reusing the same body type for their sprites, which featured a green shell), and his unused sprites from ''Super Princess Peach'' uses similar colors. In Roy's most recent and current appearances, the shell is purple, lined with a white encasing, and bears multiple short spikes circled with hot magenta rings. His in-game sprites in ''[[Super Mario World]]'' use a blue palette in his boss battle, and a gray palette in the ending cast roll; the game's graphics do, in fact, contain a fuchsia palette which would fit his head and shell, but for unknown reasons, this is applied to Ludwig's cast roll sprite instead. The ''Super Mario-kun'' design for his character gives him a third fang in the middle similar to Ludwig's. Roy wears the same metal, spiked cuffs as the other Koopalings, but his distinctive trademark is a pair of cat-eyed hot magenta sunglasses; his Japanese ''New Super Mario Bros. Wii'' site bio describes these glasses as "Bad Boy sunglasses," and says that they are his most defining feature.<ref>[http://www.nintendo.co.jp/wii/smnj/story/index.html nintendo.co.jp - ''New Super Mario Bros. Wii'' character page] (Click on the blue circle with the arrow to reach the Koopaling page and click on the pictures to see the short bio of each of the Koopalings). [http://www.gamefaqs.com/boards/960544-new-super-mario-bros-wii/52367637 Translation] (Retrieved November 13, 2011)</ref> Although Roy's NES and SNES/GBA sprites for ''Super Mario Bros. 3'' are fairly faithful to his artwork, his sunglasses are depicted as having white and yellow frames respectively, instead of their trademark hot magenta frames.
Roy has always been rather large when compared to the other Koopalings, though his posture causes him to appear shorter than Morton and Iggy. He is depicted with long arms and hunched shoulders, much like a gorilla. His shell was originally magenta; it was portrayed as green in the SNES version of ''Mario is Missing'' (due to Ludwig, Iggy, and Roy, heads aside, reusing the same body type for their sprites, which featured a green shell), and his unused sprites from ''Super Princess Peach'' uses similar colors. In Roy's most recent and current appearances, the shell is purple, lined with a white encasing, and bears multiple short spikes circled with hot magenta rings. His in-game sprites in ''[[Super Mario World]]'' use a blue palette in his boss battle, and a gray palette in the ending cast roll; the game's graphics do, in fact, contain a fuchsia palette which would fit his head and shell, but for unknown reasons, this is applied to Ludwig's cast roll sprite instead. The ''Super Mario-kun'' design for his character gives him a third fang in the middle similar to Ludwig's. Roy wears the same metal, spiked cuffs as the other Koopalings, but his distinctive trademark is a pair of cat-eyed hot magenta sunglasses; his Japanese ''New Super Mario Bros. Wii'' site bio describes these glasses as "Bad Boy sunglasses," and says that they are his most defining feature.<ref>[http://www.nintendo.co.jp/wii/smnj/story/index.html nintendo.co.jp - ''New Super Mario Bros. Wii'' character page] (Click on the blue circle with the arrow to reach the Koopaling page and click on the pictures to see the short bio of each of the Koopalings). [http://www.gamefaqs.com/boards/960544-new-super-mario-bros-wii/52367637 Translation] (Retrieved November 13, 2011)</ref> Although Roy's NES and SNES/GBA sprites for ''Super Mario Bros. 3'' are fairly faithful to his artwork, his sunglasses are depicted as having white and yellow frames respectively, instead of their trademark hot magenta frames.
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===Personality and traits===
===Personality and traits===
In the Japanese ''Super Mario Bros. 3'' manual and materials related to the game, Roy speaks in {{wp|Kansai dialect}}, which the later games seem to have omitted in favor of him speaking in slang. The American medium shows him as a typical bully who usually beats people up for his own amusement (hence the alternate name Bully). This character trait also carries over to ''Mario & Luigi: Superstar Saga + Bowser's Minions'', where he is shown to enjoy bullying the lower-ranked soldiers of the Koopa Troop. In most appearances, he is nonetheless depicted as preferring brawn and aggression over his brains, but he is usually summarized as pretty quick-witted and more intelligent compared to Morton. In anger when encountering them in ''New Super Mario Bros. Wii'' and ''New Super Mario Bros. 2'', he roars at the player to go with his attitude. In addition, his usage of a [[Bill Blaster]] in the ''New Super Mario Bros.'' games suggests that he likes using firearms as well. Roy outright says that "books are dumb" in ''[[Mario & Luigi: Paper Jam]]'', and like his brother [[Morton Koopa Jr.|Morton]], one of Roy's stunts in ''Mario Kart 8'' has him showing off his muscles. He also says that the reason why he's not fond of Bowser Jr. emulating his father’s selfish and rude behavior in ''Bowser Jr.’s Journey'' was because he doesn’t like anyone other than himself being that way. That game as well as ''Bowser’s Minions'' indicate that Roy can be a patronizing hypocrite. In the ''New Super Mario U'' adaptation for the gag manga ''Super Mario Kun'', Roy is indicated to be very vulgar, as he, when encountering the Mario Bros., proceeded to bend over and fart directly in Ludwig and Iggy's faces.
In the Japanese ''Super Mario Bros. 3'' manual and materials related to the game, Roy speaks in {{wp|Kansai dialect}}, which the later games seem to have omitted in favor of him speaking in slang. The American medium shows him as a typical bully who usually beats people up for his own amusement (hence the alternate name Bully Koopa). This character trait also carries over to ''Mario & Luigi: Superstar Saga + Bowser's Minions'', where he is shown to enjoy bullying the lower-ranked soldiers of the Koopa Troop. In most appearances, he is nonetheless depicted as preferring brawn and aggression over his brains, but he is usually summarized as pretty quick-witted and more intelligent compared to Morton. In anger when encountering them in ''New Super Mario Bros. Wii'' and ''New Super Mario Bros. 2'', he roars at the player to go with his attitude. In addition, his usage of a [[Bill Blaster]] in the ''New Super Mario Bros.'' games suggests that he likes using firearms as well. Roy outright says that "books are dumb" in ''[[Mario & Luigi: Paper Jam]]'', and like his brother [[Morton Koopa Jr.|Morton]], one of Roy's stunts in ''Mario Kart 8'' has him showing off his muscles. He also says that the reason why he's not fond of Bowser Jr. emulating his father’s selfish and rude behavior in ''Bowser Jr.’s Journey'' was because he doesn’t like anyone other than himself being that way. That game as well as ''Bowser’s Minions'' indicate that Roy can be a patronizing hypocrite. In the ''New Super Mario U'' adaptation for the gag manga ''Super Mario Kun'', Roy Koopa is indicated to be very vulgar, as he, when encountering the Mario Bros., proceeded to bend over and fart directly in Ludwig and Iggy's faces.


Despite his tendencies towards relying on strength, Roy shows some degree of planning capability at times. In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', he specifically notes that he has a [[Time Bob-omb|time bomb]] present to deter the Mario Bros. from beating him easily. Similarly, in ''Minion Quest: The Search for Bowser'' he shows some degree of common sense, acknowledging the possibility of Bowser being abducted due to Bowser being somewhat naïve, and after being restored to normal from brainwashing, he also warns [[Captain Goomba (Mario & Luigi series)|Captain Goomba]] that the [[Elite Trio]] had set a time bomb on the Koopa Cruiser. It's also implied that he was also pragmatic enough to recognize he needs to praise Captain Goomba and his men to motivate the troops to free Bowser. In ''[[Paper Mario: Color Splash]]'', he tells Mario that he started going to night school because ''knowledge is power'', and steals Mario's color and using it as ammo for his paint launcher before eventually blacking out the arena with black paint; Huey in particular yells that there were "treaties" against the former. His trophy in ''Super Smash Bros. for Nintendo 3DS'' also hints that he is pretty quick to act as a soldier when the situation calls for it.
Despite his tendencies towards relying on strength, Roy shows some degree of planning capability at times. In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', he specifically notes that he has a [[Time Bob-omb|time bomb]] present to deter the Mario Bros. from beating him easily. Similarly, in ''Minion Quest: The Search for Bowser'' he shows some degree of common sense, acknowledging the possibility of Bowser being abducted due to Bowser being somewhat naïve, and after being restored to normal from brainwashing, he also warns [[Captain Goomba (Mario & Luigi series)|Captain Goomba]] that the [[Elite Trio]] had set a time bomb on the Koopa Cruiser. In ''[[Paper Mario: Color Splash]]'', he tells Mario that he started going to night school because ''knowledge is power'', and steals Mario's color and using it as ammo for his paint launcher before eventually blacking out the arena with black paint; Huey in particular yells that there were "treaties" against the former. His trophy in ''Super Smash Bros. for Nintendo 3DS'' also hints that he is pretty quick to act as a soldier when the situation calls for it.


As indicated by his use of Mario's paint in ''Color Splash'', much of Roy's planning ability exhibits itself through dirty tactics, established as early as his appearance in the book [[Leaping Lizards]]. In both ''Mario & Luigi: Superstar Saga'' and its remake in particular, he initially appears to run from Mario and Luigi, with the next section of Bowser's Castle unlocking as usual, only to ambush the Mario Bros. as they proceed. However, even his love of fighting dirty has its limitations; in the remake, while brainwashed earlier in the story, Roy seems to disapprove of Fawful's plan to have the then-brainwashed Elite Trio set up the aforementioned time bomb, calling it "cowardly." His bio in ''Super Mario Pia'' also implies that his scoundrel behavior is an act.
As indicated by his use of Mario's paint in ''Color Splash'', much of Roy's planning ability exhibits itself through dirty tactics, established as early as his appearance in the book [[Leaping Lizards]]. In both ''Mario & Luigi: Superstar Saga'' and its remake in particular, he initially appears to run from Mario and Luigi, with the next section of Bowser's Castle unlocking as usual, only to ambush the Mario Bros. as they proceed. However, even his love of fighting dirty has its limitations; in the remake, while brainwashed earlier in the story, Roy seems to disapprove of Fawful's plan to have the then-brainwashed Elite Trio set up the aforementioned time bomb, calling it "cowardly." His bio in ''Super Mario Pia'' also implies that his scoundrel behavior is an act.
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===Powers and abilities===
===Powers and abilities===
Roy is one of the strongest Koopalings. He has the ability to jump high into the air and use [[Ground Pound]]s to cause powerful tremors, capable of stunning (or even crushing) the Mario Bros. He can also climb up vertical walls and drop down from the ceiling to create tremors. He can also use his wand to shoot magic blasts or purple fireballs at his opponents. He is also shown to be strong enough to wield a huge Bullet Bill Blaster with only one hand, as well as lifting a boulder twice his size to throw at the Mario Bros. In ''Hotel Mario'', he uses his brawn by extending his arms to punch at Mario.<ref name=Polas/> Like the others, Roy is capable of spitting fireballs and spin around while inside his shell. His unused sprites in ''Super Princess Peach'' suggest he was going to throw spiked balls and use a [[Dash Attack|full body tackle]] for attacking. The latter concept was revived for ''[[New Super Mario Bros. 2]]''. In ''Super Mario World'' at least, he was also shown to be somewhat athletic, as he was able to run up a wall and on the ceiling before striking a pose when landing. Similarly, in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', Roy was seen tucking into his shell and spinning around in place in it when some [[Beanie]]s attempted to attack them while conversing with his fellow comrades about Bowser's disappearance. His status as being among the strongest of the Koopalings was further highlighted in ''Bowser Jr.'s Journey'', where after leaving Bowser Jr.'s command and being ambushed by Malatone X-affected minions, he managed to fight off and defeat several of them, defeating enough of them to leave a trail of unconscious bodies and even wipe out three units congregated near the front gates before ultimately passing out from exhaustion and overwhelmed with the thought of having to fight his possessed comrades. Additionally, when he fought Bowser Jr. to settle matters, it took Bowser Jr. all of his energy to be able to defeat Roy without using any critical hits, and required several healing spells to resuscitate Bowser Jr. ''Super Mario Maker 2'' reveals that he can dig by tucking into his shell to another portion of the room, including the ceiling, and can even pull it off on areas not directly attached to the walls.
Roy is one of the strongest Koopalings. He has the ability to jump high into the air and use [[Ground Pound]]s to cause powerful tremors, capable of stunning (or even crushing) the Mario Bros. He can also climb up vertical walls and drop down from the ceiling to create tremors. He can also use his wand to shoot magic blasts or purple fireballs at his opponents. He is also shown to be strong enough to wield a huge Bullet Bill Blaster with only one hand, as well as lifting a boulder twice his size to throw at the Mario Bros. In ''Hotel Mario'', he uses his brawn by extending his arms to punch at Mario<ref name=review/>. Like the others, Roy is capable of spitting fireballs and spin around while inside his shell. His unused sprites in ''Super Princess Peach'' suggest he was going to throw spiked balls and use a [[Dash Attack|full body tackle]] for attacking. The latter concept was revived for ''[[New Super Mario Bros. 2]]''. In ''Super Mario World'' at least, he was also shown to be somewhat athletic, as he was able to run up a wall and on the ceiling before striking a pose when landing. Similarly, in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', Roy was seen tucking into his shell and spinning around in place in it when some [[Beanie]]s attempted to attack them while conversing with his fellow comrades about Bowser's disappearance. His status as being among the strongest of the Koopalings was further highlighted in ''Bowser Jr.'s Journey'', where after leaving Bowser Jr.'s command and being ambushed by Malatone X-affected minions, he managed to fight off and defeat several of them, defeating enough of them to leave a trail of unconscious bodies and even wipe out three units congregated near the front gates before ultimately passing out from exhaustion and overwhelmed with the thought of having to fight his possessed comrades. Additionally, when he fought Bowser Jr. to settle matters, it took Bowser Jr. all of his energy to be able to defeat Roy without using any critical hits, and required several healing spells to resuscitate Bowser Jr. ''Super Mario Maker 2'' reveals that he can dig by tucking into his shell to another portion of the room, including the ceiling, and can even pull it off on areas not directly attached to the walls.


==Profiles and statistics==
==Profiles and statistics==
{{main|List of Roy Koopa profiles and statistics}}
{{main|List of Roy Koopa profiles and statistics}}
===''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]''===
===''[[Mario Kart 8]]'' / ''[[Mario Kart 8 Deluxe]]''===
{{multiframe
{{multiframe
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|align=right
|align=right
}}
}}
*'''Weight Class''': Heavy
*'''Weight Class''': Heavy
*'''Stats'''
*'''Stats'''
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**'''Traction''': 1
**'''Traction''': 1
**'''Mini-Turbo''': 1
**'''Mini-Turbo''': 1
*'''Bio:''' "''Roy’s always been the brawler of the Koopalings, and he’s not changed a bit in ''Mario Kart 8''. Unafraid to wear magenta and mix it up with other racers, Roy’s more than capable of fighting his way to the lead.''"
 
*'''Bio:''' ''"Roy’s always been the brawler of the Koopalings, and he’s not changed a bit in ''Mario Kart 8''. Unafraid to wear magenta and mix it up with other racers, Roy’s more than capable of fighting his way to the lead."''
 
;Staff ghost times
;Staff ghost times
{|border=1 style="text-align:center;border-collapse:collapse"width=70% align=center
{| border=1 style="text-align:center;border-collapse:collapse" width=70% align=center
|-style="background:gold"
|- style="background:gold"
!width=15% rowspan=2|Course
!width=15% rowspan=2|Course
!width=10% rowspan=2|Staff Name
!width=10% rowspan=2|Staff Name
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!width=5% rowspan=2|Time
!width=5% rowspan=2|Time
!width=30% colspan=3|Vehicle Combination
!width=30% colspan=3|Vehicle Combination
|-style="background:gold"
|- style="background:gold"
!width=10%|Body
!width=10%|Body
!width=10%|Tires
!width=10%|Tires
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|}
|}


==List of appearances==
==Game appearances==
{|class="wikitable sortable" width=100%
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
|-
!width=50%|Title
!width=50%|Title
!width=20%|Description
!width=20%|Description
!width=20%|Release date
!width=20%|Original Release Date
!width=10%|System/format
!width=10%|System/Format
|-
|-
|''[[Super Mario Bros. 3]]''
|''[[Super Mario Bros. 3]]''
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|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|''[[Minecraft]]'' (Bedrock version)
|Playable skin in the Super Mario Mash-up
|Playable skin in the Super Mario Mash-up
|North America:<br>June 21, 2018
|North America:<br>June 21, 2018
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{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Roy Koopa SMW artwork.jpg|''[[Super Mario World]]''
SMASRoyKoopaSprite.png|''[[Super Mario All-Stars]]''
SMBPW Monochrome Ray Koopa Sprite.png|''[[Super Mario Bros. Print World]]'' (As Ray Koopa)
RoyKart8.jpg|''[[Mario Kart 8]]''
RoyKart8.jpg|''[[Mario Kart 8]]''
RoyKoopaSSB4.png|''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U]]''
RoyKoopaSSB4.png|''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U]]''
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|ChiR=Luòyī
|ChiR=Luòyī
|ChiM=Roy
|ChiM=Roy
|Dut=Roy Koopa
|Dut=Roy Koopa<br/>Judas Koopa <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Dut2=Judas Koopa <small>(''The Adventures of Super Mario Bros. 3'')</small>
|DutM=-<br/>Bully Koopa
|Dut2M=Bully Koopa
|Fre=Roy
|Fre=Roy
|Ger=Roy
|Ger=Roy
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|KorM=Roy
|KorM=Roy
|Por=Roy
|Por=Roy
|Rus=Рой
|Rus=Рой<br>''Roy''<br>Булли Купа <small>(''The Adventures of Super Mario Bros. 3'')</small><br>''Bully Koopa''
|RusR=Roy
|RusM=Transcription of international name<br/><br/>Bully Koopa
|Rus2=Булли Купа <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Rus2R=Bully Koopa
|RusM=Transcription of international name
|Rus2M=Bully Koopa
|Spa=Roy Koopa
|Spa=Roy Koopa
|Swe=Buffel
|Swe=Buffel
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==Trivia==
==Trivia==
[[File:HPopoonRoyArcade.png|thumb|The unused sprite in ''Hebereke no Popoon'']]
[[File:HPopoonRoyArcade.png|thumb|The unused sprite in ''Hebereke no Popoon'']]
*An unused sprite of Roy can be found within the data of ''{{wp|Hebereke's Popoon|Hebereke no Popoon}}''. It was likely being used as a placeholder for a cutscene.
*An unused sprite of Roy Koopa can be found within the files of ''{{wp|Hebereke's Popoon|Hebereke no Popoon}}''. It was likely being used as a placeholder for a cutscene.
*Roy is the only Koopaling:  
*Roy is the only Koopaling:  
**To have kept their ''New Super Mario Bros. Wii'' voice actor.
**To have kept their ''New Super Mario Bros. Wii'' voice actor.
***He is also the only Koopaling in the ''New Super Mario Bros.'' and ''Super Smash Bros.'' series who does not share their voice actor with another Koopaling.
***He is also the only Koopaling in the ''New Super Mario Bros.'' and ''Super Smash Bros.'' series who does not share their voice actor with another Koopaling.
**To have yet be fought as the fourth boss.
**To have yet be fought as the fourth boss.
**Who has not appeared in any [[LEGO Super Mario|LEGO ''Super Mario'']] sets.


==References==
==References==
<references/>
<references/>


{{navboxes|
{{nav templates|
{{Koopas}}
{{Koopas}}
{{Bowser's family}}
{{Bowser's family}}
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[[Category:Hotel Mario]]
[[Category:Hotel Mario]]
[[Category:Leaping Lizards characters]]
[[Category:Leaping Lizards characters]]
[[Category:LEGO Super Mario characters]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
[[Category:Mario & Luigi: Paper Jam bosses]]
[[Category:Mario & Luigi: Paper Jam bosses]]

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