Editing Ropey Rumpus

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{{DKC level infobox
{{DKC level infobox
|image=[[File:Ropey Rumpus.png]]
|image={{tabber|title1=Original|content1=[[File:Ropey Rumpus.png]]|title2=Remake|content2=[[File:Ropey Rumpus GBA Buzzes.png]]<br>Dixie and Kiddy encounter numerous Buzzes in the Game Boy Advance version}}
|code=6 - 5
|code=6 - 5
|world=[[Razor Ridge]]
|world=[[Razor Ridge]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|track=Rockface Rumble
|track=Rockface Rumble
|before=[[Pot Hole Panic (Donkey Kong Country 3)|<<]]
|before=[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|<<]]
|after=[[Barbos's Barrier|>>]]
|after=[[Barbos's Barrier|>>]]
|before3=[[Pot Hole Panic (Donkey Kong Country 3)|<<]]
|before3=[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|<<]]
|after3=[[Kroctopus Krush|>>]]
|after3=[[Kroctopus Krush|>>]]
}}
}}
'''Ropey Rumpus''' is the thirtieth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fifth and final non-boss level of [[Razor Ridge]]. It takes place at a cliffside where [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] have to climb across horizontal [[rope]]s to get across large gaps. Both red and green [[Buzz (enemy)|Buzz]]es are the main and only enemy of the level, and they appear around the ropes. Green Buzzes fly in patterns, such as up and down or in a circle, while red Buzzes are usually stagnant in one place. About halfway into the level, the [[Kong]]s have the option to free [[Parry (character)|Parry]] from his [[Animal Crate]].
'''Ropey Rumpus''' is the thirtieth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the fifth and final non-boss level of [[Razor Ridge]]. It takes place at a cliffside where [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] have to climb across horizontal [[rope]]s to get across large gaps. Both red and green [[Buzz (enemy)|Buzz]]es are the main and only enemy of the level, and they appear around the ropes. Green Buzzes fly in patterns, such as up and down or in a circle, while red Buzzes are usually stagnant in one place. About halfway into the level, the [[Kong]]s have the option to free [[Parry the Parallel Bird]] from his [[Animal Crate]].


==Layout==
==Layout==
[[File:Ropey Rumpus GBA Buzzes.png|thumb|left|Ropey Rumpus in the Game Boy Advance version]]
[[File:Ropey Rumpus DKC3 Parry and items.png|thumb|left|Parry collecting items above the Kongs]]
The level begins with a small tunnel leading to a long tightrope. Climbing across this rope, the heroes will avoiding some Buzzes and move along some small platforms to walk through a small tunnel again. They will grab onto another tightrope after that and climb across to find more Buzzes. Once they dodge the pests, they will go through another tunnel to find a set of ropes to help them reach a higher part of the mountain. As they hop up each rope, they will dodge many red and green Buzzes. Heading west into another tunnel, the group will find [[KONG Letters|the letter K]] and travel across the next tightrope. The tightrope will lead them over a very large abyss, though it will also be surrounded by restless Buzzes, swarming all around. Soon, the Kongs will hop up a few small tightropes and make a 180 degree turn to a higher area. As they climb up the tightropes in this direction, they will maneuver over and under several more Buzzes until they find another area with many tightropes, all parallel to each other. Getting up these ropes without being disturbed by the Buzzes in the center of them, the heroes will make their way to the [[Star Barrel]].  
The level begins with a small tunnel leading to a long tightrope. Climbing across this rope, the heroes will avoiding some Buzzes and move along some small platforms to walk through a small tunnel again. They will grab onto another tightrope after that and climb across to find more Buzzes. Once they dodge the pests, they will go through another tunnel to find a set of ropes to help them reach a higher part of the mountain. As they hop up each rope, they will dodge many red and green Buzzes. Heading west into another tunnel, the group will find [[KONG Letters|the letter K]] and travel across the next tightrope. The tightrope will lead them over a very large abyss, though it will also be surrounded by restless Buzzes, swarming all around. Soon, the Kongs will hop up a few small tightropes and make a 180 degree turn to a higher area. As they climb up the tightropes in this direction, they will maneuver over and under several more Buzzes until they find another area with many tightropes, all parallel to each other. Getting up these ropes without being disturbed by the Buzzes in the center of them, the heroes will make their way to the [[Star Barrel]].  


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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
The following items and objects appear in the following quantities:
<gallery>
<gallery>
Banana Bunch DKC SNES.png|[[Banana Bunch]] (3)
Banana Bunch DKC SNES.png|[[Banana Bunch]] (3)
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SteelKeg.png|[[Iron Barrel|Steel Barrel]] (1)
SteelKeg.png|[[Iron Barrel|Steel Barrel]] (1)
</gallery>
</gallery>
===K-O-N-G Letters===
===K-O-N-G Letters===
*'''K:''' Found by going up several horizontal ropes
*'''K:''' Found by going up several horizontal ropes
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A little before the letter N, the Kongs must go left across a tightrope and jump over three green Buzzes. If they drop off the rope, the Kongs should land in a large alcove with a [[Koin]]. They must pick up a nearby [[Iron Barrel|Steel Barrel]] and throw at the wall on either side of Koin. The Steel Barrel bounces off and hits into Koin, and the Kongs are rewarded the [[DK Coin]].
A little before the letter N, the Kongs must go left across a tightrope and jump over three green Buzzes. If they drop off the rope, the Kongs should land in a large alcove with a [[Koin]]. They must pick up a nearby [[Iron Barrel|Steel Barrel]] and throw at the wall on either side of Koin. The Steel Barrel bounces off and hits into Koin, and the Kongs are rewarded the [[DK Coin]].
{{br}}
{{br}}
==Bonus Levels==
==Bonus Levels==
[[File:Ropey Rumpus GBA Bonus Level 2.png|thumb|The second Bonus Level of Ropey Rumpus, as seen in the Game Boy Advance version]]
[[File:Ropey Rumpus GBA Bonus Level 2.png|thumb|The second Bonus Level of Ropey Rumpus, as seen in the Game Boy Advance version]]
Ropey Rumpus has two [[Bonus room|Bonus Levels]], listed by type:
Ropey Rumpus has two [[Bonus room|Bonus Levels]], listed by type:
*'''''Find the Coin!''''': Under the letter K on a wooden platform, the Kongs find a [[TNT Barrel]]. They must carry it across the area, by jumping to the right and avoiding many Buzzes along the way. After this, the Kongs land on a small platform at the side of the mountain. They must use the TNT Barrel to blast away the wall, revealing the entrance to the first [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 15 seconds to climb across a long tightrope and collect the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] on the other side. They must dodge several Buzzes encircling various sections of the rope.
 
*'''''Find the Coin!''''': Under the letter K on a wooden platform, the Kongs find a [[TNT Barrel]]. They must carry it across the area, by jumping to the right and avoiding many Buzzes along the way. After this, the Kongs land on a small platform at the side of the mountain. They must use the TNT Barrel to blast away the wall, revealing the entrance to the first [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 15 seconds to climb across a long tightrope and collect the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] on the other side. They must dodge several Buzzes encircling various sections of the rope.
*'''''Collect 15 Bananas!''''': After the letter N, the Kongs can find Parry in its Animal Crate. The Kongs must continue with it throughout the level and take it past a No Animal Sign, which turns Parry into a Bonus Barrel. In the Bonus Level, the Kongs must collect 15 [[green banana]]s while two Buzzes encircle the inside of the rope.
*'''''Collect 15 Bananas!''''': After the letter N, the Kongs can find Parry in its Animal Crate. The Kongs must continue with it throughout the level and take it past a No Animal Sign, which turns Parry into a Bonus Barrel. In the Bonus Level, the Kongs must collect 15 [[green banana]]s while two Buzzes encircle the inside of the rope.
{{br}}
{{br}}
==Gallery==
==Gallery==
<gallery>
<gallery>
Ropey Rumpus DKC3 tightrope.png|Dixie climbing across a tightrope between two Buzzes
Ropey Rumpus DKC3 tightrope.png|Dixie climbing across a tightrope between two Buzzes
Ropey Rumpus DKC3 Parry and items.png|Parry collecting items above the Kongs
Ropey Rumpus GBA several Buzzes.png|The Kongs on a tightrope between several Buzzes in the Game Boy Advance remake
Ropey Rumpus GBA several Buzzes.png|The Kongs on a tightrope between several Buzzes in the Game Boy Advance remake
</gallery>
</gallery>
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|Spa=Tímido Jaleo
|Spa=Tímido Jaleo
|SpaM=Shy Rumpus
|SpaM=Shy Rumpus
|Fre=Cordes Confuses
|Fra=Cordes Confuses
|FreM=Confused Ropes
|FraM=Confused Ropes
|Ger=Ropey Rumpus
|Ger=Ropey Rumpus
|GerM=Ropey Rumpus
|GerM=Ropey Rumpus
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|ItaM=On the Liana's Thread
|ItaM=On the Liana's Thread
}}
}}
{{DKC3}}
{{DKC3}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]

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