Editing Rope (ghost)
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[[File:Rope DKC2 art.png|50px|thumb|Artwork]] | |||
'''Ropes''',<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|author=Nintendo|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=22}}</ref><ref>{{cite|author=Munson, Terry and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20 and 87|language=en-us|publisher=Nintendo of America|date=1995}}</ref> also known as '''phantom ropes'''<ref>{{cite|quote=If you’re unsure about grabbing a phantom rope, wait a few seconds to watch its pattern and gauge how much you’d have.|date=December 1995|title=''[[Nintendo Power]]'' Volume 79|page=26|publisher=Nintendo of America|language=en-us}}</ref> and '''ghost ropes''',<ref>{{cite|title=''Nintendo Magazine System'' (Australia) issue 49|page=50|date=April 1997}}</ref> are [[List of enemies|enemies]] that appear in [[Gloomy Gulch]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. They are long vine apparitions that can be used like normal [[rope]]s, except ghostly ropes vanish and reappear every few seconds continuously. In ''Donkey Kong Country 2: Diddy's Kong Quest'', ropes make their first and only appearance in [[Ghostly Grove (Donkey Kong Country 2)|Ghostly Grove]]. They also appear in the [[Ghostly Grove (Donkey Kong Land 2)|level counterpart]] of ''Donkey Kong Land 2'' and at the very start of its [[Web Woods (Donkey Kong Land 2)|Web Woods counterpart]]. These ghostly ropes have to be used as normal ropes by [[Diddy Kong]] and [[Dixie Kong]] to safely cross over [[pit]]s or reach higher areas. A rope flashes every few seconds to indicate that it is about to vanish. Some ropes vanish and reappear at a quicker rate, which is especially evident when ropes are used to make it to a [[Bonus Barrel]]. | |||
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'''Ropes''',<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=22}}</ref><ref>{{cite|author=Munson, Terry and Paul Shinoda|title=''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide|page=20 and 87|language=en-us|publisher=Nintendo of America|date=1995}}</ref> also known as '''phantom ropes'''<ref>{{cite|quote=If you’re unsure about grabbing a phantom rope, wait a few seconds to watch its pattern and gauge how much you’d have.|date=December 1995|title=''[[Nintendo Power]]'' Volume 79|page=26|publisher=Nintendo of America|language=en-us}}</ref> and '''ghost ropes''',<ref>{{cite|title=''Nintendo Magazine System'' (Australia) issue 49|page=50|date=April 1997}}</ref> are | |||
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there are similar obstacles named [[Boo Barrel]]s, which also have a cycle of vanishing temporarily. | In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there are similar obstacles named [[Boo Barrel]]s, which also have a cycle of vanishing temporarily. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=おばけロープ | ||
| | |JapR=Obake rōpu | ||
|JapM={{wp|Obake}} Rope | |||
|Ita=Liana Fantasma | |Ita=Liana Fantasma | ||
|ItaM=Ghost Vine | |ItaM=Ghost Vine |