Editing Rope (ghost)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{rename|Rope (phantom)}} | ||
[[File:Rope DKC2 art.png|50px|thumb|Artwork]] | |||
| | '''Ropes''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 22.</ref><ref>The ''Donkey Kong Country 2: Diddy's Kong Quest'' Player's Guide, pages 20 and 87.</ref> also known as '''phantom ropes'''<ref>"''If you’re unsure about grabbing a phantom rope, wait a few seconds to watch its pattern and gauge how much you’d have.''" - ''Nintendo Power'' Volume 79, page 26.</ref> and '''ghost ropes''',<ref>''Nintendo Magazine System'' (Australia) issue 49 (April 1997), page 50.</ref> are long vine apparitions that appear in [[Gloomy Gulch]] of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and its pseudo-sequel, ''[[Donkey Kong Land 2]]''. While ghostly ropes act as normal [[rope]]s, their main discerning is their ability to vanish and reappear every few seconds. In ''Donkey Kong Country 2: Diddy's Kong Quest'', ropes make their first and only appearance in [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]]. They also appear in the [[Ghostly Grove (Donkey Kong Land 2)|level counterpart]] of ''Donkey Kong Land 2'', and at the very start of its [[Web Woods (Donkey Kong Land 2)|Web Woods]] counterpart. | ||
In both games, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must utilize them as normal ropes, specifically to safely cross over pitfalls or reach higher areas. They must often hop between ropes since they momentarily vanish. When a rope is about to vanish, it flashes as an indicator for the [[Kong]]s to get off, otherwise they lose grip and fall down. In ''Donkey Kong Country 2: Diddy's Kong Quest'', the ropes only blink their eyes before vanishing, but in ''Donkey Kong Land 2'', their entire body blinks instead. Some ropes vanish and reappear at a quicker rate, which is especially evident when Diddy and Dixie must use two of them to reach a [[Bonus Barrel]]. | |||
'''Ropes''',<ref> | |||
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there are similar obstacles named [[Boo Barrel]]s, which also have a cycle of vanishing momentarily. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Rope DKC2 sprite.png| | Rope DKC2 sprite.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite | ||
GhostlyGroveSNES2.png| | GhostlyGroveSNES2.png|Diddy and Dixie hang on a rope | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=おばけロープ | ||
| | |JapR=Obake rōpu | ||
| | |JapM=Ghost Rope | ||
}} | }} | ||