Editing Rope

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{{stub|Determine ''[[Talk:Vine#Vine|Donkey Kong Junior]]'' object, etc.; more ''Tropical Freeze'' info}}
{{rewrite-expand|determine ''[[Talk:Vine#Vine|Donkey Kong Junior]]'' object, etc.}}
{{about|the recurring objects in the ''Super Mario'' franchise|the specter of the same name|[[Rope (ghost)]]}}
{{about|the recurring objects in the ''Super Mario'' franchise|the specter of the same name|[[Rope (ghost)]]}}
{{item infobox
{{item infobox
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|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|comparable=[[Chain (object)|Chain]]<br>[[Swinging vine]]<br>[[Vine]]
}}
}}
'''Ropes''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as objects that characters can grab on to. Ropes appear in vertical types, which can be either climbed up and down or pulled to activate a switch, and horizontal types, which can be climbed across.
'''Ropes''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as objects that characters can grab on to. Ropes appear in vertical types, which can be climbed up and down, and horizontal types, which can be climbed across.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
Ropes in ''[[Super Mario World]]'' are placed vertically and used similarly to [[vine]]s, and they are usually linked to a mechanism (the same one as the [[Chainsaw]]s') constantly moving horizontally or vertically, allowing [[Mario]] and [[Luigi]] to grab on to the rope and to cross [[pit]]s. Ropes cannot be grabbed while riding on [[Yoshi]].
Ropes in ''[[Super Mario World]]'' are placed vertically and used similarly to [[Beanstalk|vine]]s, and they are usually linked to a mechanism moving left and right (or up and down) constantly, allowing [[Mario]] and [[Luigi]] to grab on to the rope and to cross [[pit]]s. Ropes cannot be grabbed while riding on [[Yoshi]].


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
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====''New Super Mario Bros.'' subseries====
====''New Super Mario Bros.'' subseries====
Ropes also appear in the ''New Super Mario Bros.'' series, where their behavior has slightly changed. Ropes in ''[[New Super Mario Bros.]]'' are found mostly on ceilings instead of tracks. When the player starts grabbing onto a rope, it starts swinging and the player can adjust its speed and movement by changing positions on the rope before jumping off. There are also [[swinging vine|hanging vines]] that appear in forest-themed levels which serve the same purpose as ropes other than appearance.
Ropes also appear in the ''New Super Mario Bros.'' series, where their behavior has slightly changed. Ropes in ''[[New Super Mario Bros.]]'' are found mostly on ceilings instead of tracks. When the player starts grabbing onto a rope, it starts swinging and the player can adjust its speed and movement by changing positions on the rope before jumping off. There are also vines that appear in jungle themed levels which serve the same purpose as ropes other than appearance.


Ropes in ''[[New Super Mario Bros. Wii]]'' and ''[[New Super Mario Bros. U]]'' were replaced with chains, which serve the same purpose as ropes despite having a different appearance. Ropes in ''[[New Super Mario Bros. 2]]'' swing automatically, as well as hanging vines, and the player character cannot adjust their speed and movement. There are also ropes that hang horizontally on ceilings that the player can climb through to reach other areas.
Ropes in ''[[New Super Mario Bros. Wii]]'' and ''[[New Super Mario Bros. U]]'' were replaced with chains, which serve the same purpose as ropes despite having a different appearance. Ropes in ''[[New Super Mario Bros. 2]]'' swing automatically, as well as vines, and the player character cannot adjust their speed and movement. There are also ropes that hang horizontally on ceilings that the player can climb through to reach other areas.


''New Super Mario Bros.'' and ''New Super Mario Bros. 2'' also feature tightropes that can be walked across. In the former, it acts as a normal platform, although Mario moves slower on it. However, he can jump higher, similar to the ropes in ''Super Mario Sunshine''. In ''New Super Mario Bros.'', tightropes only appear in the [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]]. If Mario or Luigi stand still on one too long, they lose their balance and fall off if they do not move or jump in time. Sometimes as [[Shell Mario]] or Luigi, if they do a shell dash on it to reach the end point, it continues rolling after they let go from running or jump up high.
''New Super Mario Bros.'' and ''New Super Mario Bros. 2'' also feature tightropes that can be walked across. In the former, it acts as a normal platform, although Mario moves slower on it. However, he can jump higher, similar to the ropes in ''Super Mario Sunshine''. In ''New Super Mario Bros.'', tightropes only appear in the [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]]. If Mario or Luigi stand still on one too long, they lose their balance and fall off if they do not move or jump in time. Sometimes as [[Shell Mario]] or Luigi, if they do a shell dash on it to reach the end point, it continues rolling after they let go from running or jump up high.
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Tightropes in ''[[Super Mario 3D Land]]'' are much like the ones in ''New Super Mario Bros.'', where they mainly appear in [[World 3-4 (Super Mario 3D Land)|World 3-4]], [[World 7-3 (Super Mario 3D Land)|World 7-3]], [[Special 3-3]], and [[Special 7-1]]. [[Fuzzy|Fuzzies]] appear on tightropes in this game, acting in a way comparable to [[Wire Trap]]s.
Tightropes in ''[[Super Mario 3D Land]]'' are much like the ones in ''New Super Mario Bros.'', where they mainly appear in [[World 3-4 (Super Mario 3D Land)|World 3-4]], [[World 7-3 (Super Mario 3D Land)|World 7-3]], [[Special 3-3]], and [[Special 7-1]]. [[Fuzzy|Fuzzies]] appear on tightropes in this game, acting in a way comparable to [[Wire Trap]]s.
====''Super Mario Odyssey''====
Two [[New Donker]]s in ''[[Super Mario Odyssey]]'' be found swinging a rope around at the park near the Main Street Entrance in [[Metro Kingdom|New Donk City]]. After jumping over it 30 times in succession, Mario will be rewarded with a [[Power Moon]].  He will get another Power Moon if he manages to jump over it 100 times.


===''Donkey Kong'' franchise===
===''Donkey Kong'' franchise===
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Ropes in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' appear in both vertical and horizontal varieties, the latter type having a different appearance in each setting. Several vertical ropes appear in [[Kong-Fused Cliffs]], but are lit by a small flame at the bottom. When Dixie and [[Kiddy Kong|Kiddy]] touch one of these ropes, the flame begins to light up the rope, and the Kongs must quickly climb up the rope without touching the flame at the tip while avoiding incoming enemies. If the Kongs fall off one of these ropes, they lose a life. Ropes in [[Konveyor Rope Klash]] move either left or right rapidly like a conveyor belt, although it is possible for Dixie and [[Kiddy Kong|Kiddy]] to jump or move in the opposite direction. Horizontal ropes are climbed across by [[Klasp]]s, which can damage the Kongs due to them wearing [[TNT Barrel]]s.
Ropes in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' appear in both vertical and horizontal varieties, the latter type having a different appearance in each setting. Several vertical ropes appear in [[Kong-Fused Cliffs]], but are lit by a small flame at the bottom. When Dixie and [[Kiddy Kong|Kiddy]] touch one of these ropes, the flame begins to light up the rope, and the Kongs must quickly climb up the rope without touching the flame at the tip while avoiding incoming enemies. If the Kongs fall off one of these ropes, they lose a life. Ropes in [[Konveyor Rope Klash]] move either left or right rapidly like a conveyor belt, although it is possible for Dixie and [[Kiddy Kong|Kiddy]] to jump or move in the opposite direction. Horizontal ropes are climbed across by [[Klasp]]s, which can damage the Kongs due to them wearing [[TNT Barrel]]s.


Ropes in ''[[Donkey Kong Land III]]'' serve the same purpose as in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
Ropes in ''[[Donkey Kong Land III]]'' serve the same purpose as in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''.
 
=====''Donkey Kong Country Returns'' / ''Donkey Kong Country Returns 3D''=====
{{Stub|section=yes}}
Ropes appear in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', where the player must hold down the "clutch" button for the Kongs to continue holding on the rope.


=====''Donkey Kong Country: Tropical Freeze''=====
=====''Donkey Kong Country: Tropical Freeze''=====
Ropes appear in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]]. They only appear in the level [[Bright Savannah]], where they function line [[swinging vine]]s.
{{Stub|section=yes}}
Ropes appear in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]].


====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
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===''Mario Party'' series===
===''Mario Party'' series===
Ropes in the ''[[Mario Party (series)|Mario Party]]'' series appear mostly in [[minigame]]s. In [[Get a Rope]] in ''[[Mario Party 5]]'', the player's task is to choose one out of three ropes.
Ropes in the ''[[Mario Party (series)|Mario Party]]'' series appear mostly in [[minigame]]s. In [[Hot Rope Jump]], located in ''[[Mario Party]]'' and ''[[Mario Party 2]]'', the players are supposed to jump over a rope made of [[Lava Bubble|Podoboo]]s. In [[Get a Rope]] in ''[[Mario Party 5]]'', the player's task is to choose one out of three ropes. [[Chump Rope]] in ''[[Mario Party 8]]'' has a similar objective compared to Hot Rope Jump; however, it is a 1-vs.-3 minigame as opposed to a 4-player minigame. A jump-rope once again appears in [[Skipping Class]] in ''[[Mario Party 9]]''.
 
===''Paper Mario'' series===
====''Paper Mario: Color Splash''====
[[File:PMCS Ropes group.png|thumb|Various ropes in ''[[Paper Mario: Color Splash]]'']]
In ''[[Paper Mario: Color Splash]]'', ropes are used as pullable switches to activate events, such as moving walls and curtains. They come in yellow and purple varieties, most prominently in the [[Snifit Undersand Hideout]] and [[Mossrock Theater]]. There are also tightropes which the [[Pentabros]] perform on at Mossrock Theater, attacking Mario from the background.
 
[[Vine]]s also serve the same purpose in this game, being found in [[Bloo Bay Beach]] and [[Lighthouse Island]].
 
====''Paper Mario: The Origami King''====
Rope switches return in ''[[Paper Mario: The Origami King]]'', being used to reveal Ninja Toad Cutouts and open paths in the [[Ninja Attraction]].


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
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{{main-gallery|Rope}}
{{main-gallery|Rope}}
<gallery>
<gallery>
SMW Art - Mario Clinging.png|''[[Super Mario World]]''
SMW Art - Mario Clinging.png|''[[Super Mario World]]'' artwork
Donkeydiddy64.jpg|''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' ([[Game Boy Advance]])
KiddyClimbRope.jpg|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' artwork
NSMB World 8-Castle.png|''[[New Super Mario Bros.]]''
Donkeydiddy64.jpg|''[[Donkey Kong 64]]'' / ''[[Donkey Kong Country]]'' ([[Game Boy Advance]])
3DS SuperMario 10 scrn10 E3.png|''[[Super Mario 3D Land]]''
NSMB World 8-Castle.png|''[[New Super Mario Bros.]]'' screenshot
RopeTSMBM.png|''[[The Super Mario Bros. Movie]]''
3DS SuperMario 10 scrn10 E3.png|''[[Super Mario 3D Land]]'' (E3 2011 screenshot)
MvDK NS Climbing Toad Screenshot.png|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])
RopeTSMBM.png|''[[The Super Mario Bros. Movie]]'' screenshot
MvDK NS Climbing Toad Screenshot.png|''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) screenshot
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ロープ
|Jap=ロープ
|JpnR=Rōpu
|JapR=Rōpu
|JpnM=Rope
|JapM=Rope
|Jpn2=掴みロープ<ref name=jbshoga/>
|Jap2=掴みロープ<ref name=jbshoga/>
|Jpn2N=bouncing, ''Donkey Kong Jungle Beat''
|Jap2N=bouncing, ''Donkey Kong Jungle Beat''
|Jpn2R=Tsukami Rōpu
|Jap2R=Tsukami Rōpu
|Jpn2M=Grab Rope
|Jap2M=Grab Rope
|Jpn3=滑りロープ<ref name=jbshoga/>
|Jap3=滑りロープ<ref name=jbshoga/>
|Jpn3N=zipline, ''Donkey Kong Jungle Beat''
|Jap3N=zipline, ''Donkey Kong Jungle Beat''
|Jpn3R=Suberi Rōpu
|Jap3R=Suberi Rōpu
|Jpn3M=Sliding Rope
|Jap3M=Sliding Rope
|Jpn4=滑りロープ(垂直)<ref name=jbshoga/>
|Jap4=滑りロープ(垂直)<ref name=jbshoga/>
|Jpn4N=vertical, ''Donkey Kong Jungle Beat''
|Jap4N=vertical, ''Donkey Kong Jungle Beat''
|Jpn4R=Suberi Rōpu (Suichoku)
|Jap4R=Suberi Rōpu (Suichoku)
|Jpn4M=Sliding Rope (Vertical)
|Jap4M=Sliding Rope (Vertical)
|Fre=Corde
|Fre=Corde
|FreM=Rope
|FreM=Rope
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{{NSMB2}}
{{NSMB2}}
{{NSMBU}}
{{NSMBU}}
[[Category:Climbable objects]]
{{SMO}}
[[Category:Hazardous objects]]
[[Category:Donkey Kong (Game Boy) objects]]
[[Category:Donkey Kong (Game Boy) objects]]
[[Category:Donkey Kong Country objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Jungle Beat objects]]
[[Category:Donkey Kong Jungle Beat objects]]
[[Category:Mario vs. Donkey Kong objects]]
[[Category:Mario vs. Donkey Kong objects]]
[[Category:New Super Mario Bros. objects]]
[[Category:New Super Mario Bros. 2 objects]]
[[Category:New Super Mario Bros. U objects]]
[[Category:New Super Mario Bros. Wii objects]]
[[Category:Super Mario 3D Land objects]]
[[Category:Super Mario Sunshine objects]]
[[Category:Super Mario Sunshine objects]]
[[Category:Super Mario World objects]]
[[it:Corda]]
[[it:Corda]]

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