Editing Rope
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{{about|the recurring objects in the ''Super Mario'' franchise|the specter of the same name|[[Rope (ghost)]]}} | {{about|the recurring objects in the ''Super Mario'' franchise|the specter of the same name|[[Rope (ghost)]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:MvDK NS Mario Sliding Rope.png| | |image=[[File:MvDK NS Mario Sliding Rope.png|125px]]<br>Rope artwork for ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' on the [[Nintendo Switch]] | ||
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | |latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
'''Ropes''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as objects that characters can grab on to. Ropes appear in vertical types, which can be climbed up and down, and horizontal types, which can be climbed across. | '''Ropes''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as objects that characters can grab on to. Ropes appear in vertical types, which can be climbed up and down, and horizontal types, which can be climbed across. | ||
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===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
Ropes in ''[[Super Mario World]]'' are placed vertically and used similarly to [[vine]]s, and they are usually linked to a mechanism ( | Ropes in ''[[Super Mario World]]'' are placed vertically and used similarly to [[Beanstalk|vine]]s, and they are usually linked to a mechanism moving left and right (or up and down) constantly, allowing [[Mario]] and [[Luigi]] to grab on to the rope and to cross [[pit]]s. Ropes cannot be grabbed while riding on [[Yoshi]]. | ||
====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
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====''New Super Mario Bros.'' subseries==== | ====''New Super Mario Bros.'' subseries==== | ||
Ropes also appear in the ''New Super Mario Bros.'' series, where their behavior has slightly changed. Ropes in ''[[New Super Mario Bros.]]'' are found mostly on ceilings instead of tracks. When the player starts grabbing onto a rope, it starts swinging and the player can adjust its speed and movement by changing positions on the rope before jumping off. | Ropes also appear in the ''New Super Mario Bros.'' series, where their behavior has slightly changed. Ropes in ''[[New Super Mario Bros.]]'' are found mostly on ceilings instead of tracks. When the player starts grabbing onto a rope, it starts swinging and the player can adjust its speed and movement by changing positions on the rope before jumping off. Exclusively found in [[World 6-B (New Super Mario Bros.)|World 6-B]] and a bonus area in [[World 7-1 (New Super Mario Bros.)|World 7-1]] are ropes that are on tracks, similar to ''Super Mario World''. There are also vines that appear in jungle themed levels which serve the same purpose as ropes other than appearance. | ||
Ropes in ''[[New Super Mario Bros. Wii]]'' and ''[[New Super Mario Bros. U]]'' were replaced with chains, which serve the same purpose as ropes despite having a different appearance. Ropes in ''[[New Super Mario Bros. 2]]'' swing automatically, as well as | Ropes in ''[[New Super Mario Bros. Wii]]'' and ''[[New Super Mario Bros. U]]'' were replaced with chains, which serve the same purpose as ropes despite having a different appearance. Ropes in ''[[New Super Mario Bros. 2]]'' swing automatically, as well as vines, and the player character cannot adjust their speed and movement. There are also ropes that hang horizontally on ceilings that the player can climb through to reach other areas. | ||
''New Super Mario Bros.'' and ''New Super Mario Bros. 2'' also feature tightropes that can be walked across. In the former, it acts as a normal platform, although Mario moves slower on it. However, he can jump higher, similar to the ropes in ''Super Mario Sunshine''. In ''New Super Mario Bros.'', tightropes only appear in the [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]]. If Mario or Luigi stand still on one too long, they lose their balance and fall off if they do not move or jump in time. Sometimes as [[Shell Mario]] or Luigi, if they do a shell dash on it to reach the end point, it continues rolling after they let go from running or jump up high. | ''New Super Mario Bros.'' and ''New Super Mario Bros. 2'' also feature tightropes that can be walked across. In the former, it acts as a normal platform, although Mario moves slower on it. However, he can jump higher, similar to the ropes in ''Super Mario Sunshine''. In ''New Super Mario Bros.'', tightropes only appear in the [[World 1-Castle (New Super Mario Bros.)|World 1-Castle]]. If Mario or Luigi stand still on one too long, they lose their balance and fall off if they do not move or jump in time. Sometimes as [[Shell Mario]] or Luigi, if they do a shell dash on it to reach the end point, it continues rolling after they let go from running or jump up high. | ||
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=====''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===== | =====''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''===== | ||
[[File:Mainbrace Mayhem DKC2 screenshot.png|thumb|Diddy Kong climbs intersecting ropes in Mainbrace Mayhem of ''Donkey Kong Country 2: Diddy's Kong Quest''.]] | [[File:Mainbrace Mayhem DKC2 screenshot.png|thumb|Diddy Kong climbs intersecting ropes in Mainbrace Mayhem of ''Donkey Kong Country 2: Diddy's Kong Quest''.]] | ||
Ropes in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' appear in both horizontal, vertical, and intersecting varieties, horizontal, and intersecting ropes all make a first appearance in the second level, [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]]. Swinging ropes do not return, but swinging vines appear in two of the bramble levels, [[Bramble Scramble (Donkey Kong Country 2)|Bramble Scramble]] and [[Screech's Sprint (Donkey Kong Country 2)|Screech's Sprint]]. In these levels, standard horizontal and vertical ropes in general have the appearance of vines. In the swamp levels, there are cattails, which Diddy and Dixie can grab and hold on like a vertical rope. Chains in [[Castle Crush]] and [[Chain Link Chamber (Donkey Kong Country 2)|Chain Link Chamber]] take the appearance and role of ropes. [[Klinger]]s are enemies with an instinctive ability to climb ropes; they repeatedly climb up a rope, a chain, or a cattail before sliding down. Ghostly [[Rope (ghost)|rope]]s are also introduced, and they are used like non-moving vertical ropes, but with the key difference of vanishing and reappearing every few seconds. | Ropes in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' appear in both horizontal, vertical, and intersecting varieties, horizontal, and intersecting ropes all make a first appearance in the second level, [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]]. Swinging ropes do not return, but swinging vines appear in two of the bramble levels, [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]] and [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]. In these levels, standard horizontal and vertical ropes in general have the appearance of vines. In the swamp levels, there are cattails, which Diddy and Dixie can grab and hold on like a vertical rope. Chains in [[Castle Crush]] and [[Chain Link Chamber (Donkey Kong Country 2: Diddy's Kong Quest)|Chain Link Chamber]] take the appearance and role of ropes. [[Klinger]]s are enemies with an instinctive ability to climb ropes; they repeatedly climb up a rope, a chain, or a cattail before sliding down. Ghostly [[Rope (ghost)|rope]]s are also introduced, and they are used like non-moving vertical ropes, but with the key difference of vanishing and reappearing every few seconds. | ||
Ropes in ''[[Donkey Kong Land 2]]'' serve the same purpose as in ''Donkey Kong Country 2: Diddy's Kong Quest''. | Ropes in ''[[Donkey Kong Land 2]]'' serve the same purpose as in ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
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=====''Donkey Kong Country: Tropical Freeze''===== | =====''Donkey Kong Country: Tropical Freeze''===== | ||
{{Stub|section=yes}} | {{Stub|section=yes}} | ||
Ropes appear in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]] | Ropes appear in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port]]. | ||
====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
Ropes in ''[[Mario vs. Donkey Kong]]'' | Ropes in ''[[Mario vs. Donkey Kong]]'' behave exactly the same way as in the Game Boy version of ''Donkey Kong''. | ||
====''Donkey Kong Jungle Beat''==== | ====''Donkey Kong Jungle Beat''==== | ||
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|JapR=Rōpu | |JapR=Rōpu | ||
|JapM=Rope | |JapM=Rope | ||
|Jap2=掴みロープ<ref name=jbshoga/> | |Jap2=掴みロープ<ref name=jbshoga/> <small>(bouncing, ''Donkey Kong Jungle Beat'')</small> | ||
|Jap2R=Tsukami Rōpu | |Jap2R=Tsukami Rōpu | ||
|Jap2M=Grab Rope | |Jap2M=Grab Rope | ||
|Jap3=滑りロープ<ref name=jbshoga/> | |Jap3=滑りロープ<ref name=jbshoga/> <small>(zipline, ''Donkey Kong Jungle Beat'')</small> | ||
|Jap3R=Suberi Rōpu | |Jap3R=Suberi Rōpu | ||
|Jap3M=Sliding Rope | |Jap3M=Sliding Rope | ||
|Jap4=滑りロープ(垂直)<ref name=jbshoga/> | |Jap4=滑りロープ(垂直)<ref name=jbshoga/> <small>(vertical, ''Donkey Kong Jungle Beat'')</small> | ||
|Jap4R=Suberi Rōpu (Suichoku) | |Jap4R=Suberi Rōpu (Suichoku) | ||
|Jap4M=Sliding Rope (Vertical) | |Jap4M=Sliding Rope (Vertical) | ||
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{{SMW}} | {{SMW}} | ||
{{ | {{DK}} | ||
{{Super Mario Sunshine}} | {{Super Mario Sunshine}} | ||
{{MVDK}} | {{MVDK}} | ||
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{{NSMBU}} | {{NSMBU}} | ||
{{SMO}} | {{SMO}} | ||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
[[Category:Donkey Kong (Game Boy) objects]] | [[Category:Donkey Kong (Game Boy) objects]] |