Editing Rogueport Underground

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This room contains spikes in a zigzag pattern that raise and lower every three seconds, in a setup that resembles one in [[Tubba Blubba's Castle]] in ''[[Paper Mario]]''. Mario can cross the spikes using [[Vivian]]'s [[Veil]] ability, moving across the room while the spikes are down and hiding in the shadows when they rise up, protecting Mario and Vivian from the spikes. At the end of the path, there is a chest containing the [[Spike Shield]] badge.
This room contains spikes in a zigzag pattern that raise and lower every three seconds, in a setup that resembles one in [[Tubba Blubba's Castle]] in ''[[Paper Mario]]''. Mario can cross the spikes using [[Vivian]]'s [[Veil]] ability, moving across the room while the spikes are down and hiding in the shadows when they rise up, protecting Mario and Vivian from the spikes. At the end of the path, there is a chest containing the [[Spike Shield]] badge.


===Sublevel 2, blue pipe rooms===
===Sublevel 2, blue pipe room===
[[File:PMTTYD Shine Sprite RogueSewerWarp.png|thumb|left|Mario and Goombella in the eastern blue pipe room after destroying the large yellow block]]
[[File:PMTTYD Shine Sprite RogueSewerWarp.png|thumb|left|Mario and Goombella in the eastern blue pipe room after destroying the large yellow block]]


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The western room largely mirrors the eastern blue pipe room, being a room with a canal along the southern wall, two super switches inaccessible from the ground, and a large stone block that can be destroyed with the Ultra Hammer that blocks passage through the room (which connects the western corridor and the eastern blue pipe room via entrances on the west and east walls, respectively) as well as a moving ledge that allows access to the room's high ledges in the northwestern and northeastern corners. Pressing the super switches by jumping down from these ledges activates pipes on the northwestern and northeastern ledges that lead to [[Poshley Heights]] and [[Keelhaul Key]], respectively. The northwestern ledge also houses a chest containing an [[FP Plus]] badge.
The western room largely mirrors the eastern blue pipe room, being a room with a canal along the southern wall, two super switches inaccessible from the ground, and a large stone block that can be destroyed with the Ultra Hammer that blocks passage through the room (which connects the western corridor and the eastern blue pipe room via entrances on the west and east walls, respectively) as well as a moving ledge that allows access to the room's high ledges in the northwestern and northeastern corners. Pressing the super switches by jumping down from these ledges activates pipes on the northwestern and northeastern ledges that lead to [[Poshley Heights]] and [[Keelhaul Key]], respectively. The northwestern ledge also houses a chest containing an [[FP Plus]] badge.


In the Nintendo Switch version of the game, there is a new Warp Pipe room replacing the original pair of Warp Pipe rooms. When entering this room after taking each of the [[Crystal Stars]] to [[The Thousand-Year Door]], the [[Magical Map]] is held up in a similar fashion, unlocking a pipe leading to a locale for that Crystal Star's chapter. There are seven pipe slots instead of four, with a pipe leading from this room to [[Rogueport]] was also added. Pipe 1 leads to the second area of [[Petalburg]], Pipe 2 leads to the outside of [[The Great Tree]], Pipe 3 leads to [[Glitzville]] southeast of the juice shop, Pipe 4 leads to the second area of [[Twilight Town]], Pipe 5 leads to the campsite of [[Keelhaul Key]], Pipe 6 leads to the fountain in [[Poshley Heights]], and Pipe 7 leads to the second area of [[Fahr Outpost]]. The door leading to the room on the right side is also now hidden and requires [[Flurrie]] to reveal it. To accommodate for the addition of the new Warp Pipe Room, the Shine Sprite and the FP Plus badge from the original rooms are located behind a large yellow block and a large stone block respectively at the back of the Warp Pipe Room.
In the Nintendo Switch version of the game, There is a new Warp Pipe room, replacing the original pair of Warp Pipe rooms. When entering this room after taking each of the [[Crystal Stars]] to [[The Thousand-Year Door]], the [[Magical Map]] is held up in a similar fashion, unlocking a pipe leading to a locale for that Crystal Star's chapter. There are seven pipe slots instead of four, with a pipe leading from this room to [[Rogueport]] was also added. Pipe 1 leads to the second area of [[Petalburg]], Pipe 2 leads to the outside of [[The Great Tree]], Pipe 3 leads to [[Glitzville]] southeast of the juice shop, Pipe 4 leads to the second area of [[Twilight Town]], Pipe 5 leads to the campsite of [[Keelhaul Key]], Pipe 6 leads to the fountain in [[Poshley Heights]], and Pipe 7 leads to the second area of [[Fahr Outpost]]. The door leading to the room on the right side is also now hidden and requires [[Flurrie]] to reveal it. To accommodate for the addition of the new Warp Pipe Room, the Shine Sprite and the FP Plus badge from the original rooms are located behind a large yellow block and a large stone block respectively at the back of the Warp Pipe Room.


===Sublevel 3, lower corridor===
===Sublevel 3, lower corridor===

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