Editing Rocket Rush (microgame)

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The player must get inside the correct rocket before the countdown stops (6 beats). If the player picks correctly, their rocket gets launched into the sky.
The player must get inside the correct rocket before the countdown stops (6 beats). If the player picks correctly, their rocket gets launched into the sky.


*'''Level 1:''' One of the rockets is stuffed with dessert or curry, and the player simply cannot enter it.
*'''Level 1:''' The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket.
*'''Level 2:''' One of the rockets already has some bunnies or a Wario dummy, which throw the player out if they enter it, allowing them to try again.
*'''Level 2:''' The wrong rocket already has some bunnies or a Wario dummy. The player gets thrown out if they enter the incorrect rocket allowing them to try again.
*'''Level 3:''' One of the rockets is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly), and the player is unable to escape if they choose it.
*'''Level 3:''' The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.


If two players are utilized for this microgame, both characters must enter the correct rocket to win. If the players win, the player that enters first receives an effort point or, in the case of [[Rising Star]], a star. If one player enters the correct rocket and the other player fails to enter before time runs out, the latter player loses an effort point or star. An effort point or star is also deducted if a player enters the incorrect rocket in Level 3. If both players fail either way, no effort points or stars are deducted.
If two players are utilized for this microgame, both characters must enter the correct rocket to win. If the players win, the player that enters first receives an effort point or, in the case of [[Rising Star]], a star. If one player enters the correct rocket and the other player fails to enter before time runs out, the latter player loses an effort point or star. An effort point or star is also deducted if a player enters the incorrect rocket in Level 3. If both players fail either way, no effort points or stars are deducted.

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