Editing Rocket Rush (level)

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{level infobox
{{Levelbox
|title=Rocket Rush
|image=[[File:Rocket Rush red Buzz.png]]
|image=[[File:Rocket Rush red Buzz.png]]
|code=8 - 5 (SNES)<br>9 - 5 (GBA)
|code=8 - 5 (SNES)<br>9 - 5 (GBA)
|world=[[Krematoa]]
|world=[[Krematoa]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|track=Rocket Run (SNES)<br>Hot Pursuit (GBA)
|song=Rocket Run (SNES)<br>Hot Pursuit (GBA)
|before=[[Swoopy Salvo|<<]]
|before=[[Swoopy Salvo|<<]]
|after=[[Knautilus|>>]]
|after=[[Knautilus|>>]]
}}
}}
'''Rocket Rush''' is the fortieth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth level of [[Krematoa]]. It is the last regular level of the game. In the [[Game Boy Advance]] remake, it is instead the forty-sixth level due to the addition of [[Pacifica]]. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] are required to have obtained every [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] before they can access Rocket Rush; as such, there are no [[Bonus Level]]s, making Rocket Rush the only level without any. Rocket Rush is a cliffside level that Dixie and Kiddy must travel through in a [[Rocket Barrel]]. For the first half, the [[Kong]]s must steer the Rocket Barrel as it steadily descends between the cliffs. During this half, they encounter red [[Buzz (enemy)|Buzz]]es and must collect [[Fuel Drum]]s along the way so that the Rocket Barrel does not run out of fuel. At the second half, the Rocket Barrel touches an [[Ignition Barrel]] at the bottom of the level, causing it to blast up the other side of the cliff. Like other Krematoa levels, when the [[Knautilus]] rises from the center lake of the world, Rocket Rush gets a bright red tint.
'''Rocket Rush''' is the fortieth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the fifth level of [[Krematoa]]. It is the last regular level of the game. In the [[Game Boy Advance]] remake, it is instead the forty-sixth level due to the addition of [[Pacifica]]. [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] are required to have obtained every [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] before they can access Rocket Rush; as such, there are no [[Bonus Level]]s, making Rocket Rush the only level without any. Rocket Rush is a cliffside level that Dixie and Kiddy must travel through in a [[Rocket Barrel]]. For the first half, the [[Kong]]s must steer the Rocket Barrel as it steadily descends between the cliffs. During this half, they encounter red [[Buzz (enemy)|Buzzes]] and must collect [[Fuel Barrel]]s along the way so that the Rocket Barrel does not run out of fuel. At the second half, the Rocket Barrel touches an [[Ignition Barrel]] at the bottom of the level, causing it to blast up the other side of the cliff. The Kongs must carefully maneuver the Rocket Barrel so that it does not crash into a cliff.
 
In the [[Game Boy Advance]] remake, the Buzzes can damage Dixie and Kiddy if they touch the Rocket Barrel. Green Buzzes appear in the remake, unlike the original version, and they can be defeated from the Rocket Barrel's exhaust flames. Red Buzzes cannot be defeated. The controls for the Rocket Barrel were reversed, making it so pressing left or right on the D-Pad makes the Rocket Barrel go in the corresponding direction. The [[Star Barrel]] does not appear in the remake.
 
Like other Krematoa levels, when the [[Knautilus]] rises from the center lake of the world, Rocket Rush gets a bright red tint.


==Layout==
==Layout==
[[File:Rocket Rush GBA Ignition Barrel.png|thumb|left|Rocket Rush in the Game Boy Advance version]]
When the level begins, the Kongs find a Rocket Barrel. They jump in to find themselves hovering downwards. With limited fuel, the Kongs gain speed and maneuver around a few Buzzes, as they follow a banana trail and grab [[KONG Letters|the letter K]]. Heading into a narrow passage, they encounter more Buzzes, along with a [[Fuel Barrel]]. They will enter a small area, where they travel diagonally and head into another narrow passage. Once they get through the passage, they hover through a small space. Another small opening is at the bottom of this small area. They go through it to enter a larger area, where they find another Fuel Barrel. Continuing downwards, they come up to a diagonal pathway, surrounded by some Buzzes. The Kongs fly between the Buzzes and curve into another path. There, they find several Buzzes flying across the area, as well as a Fuel Barrel. They also find the letter O here. Once the Kongs exit this area, they make several twists and turns through the rest of the path. Eventually, they find a small gap in the ground. At this point, the [[Star Barrel]] can also be found.  
When the level begins, the Kongs find a Rocket Barrel. They jump in to find themselves hovering downwards. With limited fuel, the Kongs gain speed and maneuver around a few Buzzes, as they follow a banana trail and grab [[KONG Letters|the letter K]]. Heading into a narrow passage, they encounter more Buzzes, along with a [[Fuel Drum]]. They will enter a small area, where they travel diagonally and head into another narrow passage. Once they get through the passage, they hover through a small space. Another small opening is at the bottom of this small area. They go through it to enter a larger area, where they find another Fuel Drum. Continuing downwards, they come up to a diagonal pathway, surrounded by some Buzzes. The Kongs fly between the Buzzes and curve into another path. There, they find several Buzzes flying across the area, as well as a Fuel Drum. They also find the letter O here. Once the Kongs exit this area, they make several twists and turns through the rest of the path. Eventually, they find a small gap in the ground. At this point, the [[Star Barrel]] can also be found, though the Star Barrel was removed from the remake.


Falling into the small gap, the heroes grab some more Fuel Drums and hit a barrel with a flame icon on it. This barrel causes the Rocket Barrel to move upwards. With progressively faster speed, the Kongs rush upwards, taking a different route than the one they traveled down before. If the Kongs hit a wall, they lose a great amount of fuel. Using banana trail to guide them, the Kongs soon head past the letter N and begin to travel through thinner passages. There, the Rocket Barrel lands, and the Kongs can continue to the [[Level Flag]], which gives them the fifth and final [[Cog (Donkey Kong Country 3)|cog]] for Boomer's machine.
Falling into the small gap, the heroes grab some more Fuel Barrels and hit a barrel with a flame icon on it. This barrel causes the Rocket Barrel to move upwards. With progressively faster speed, the Kongs rush upwards, taking a different route than the one they traveled down before. If the Kongs hit a wall, they lose a great amount of fuel. Using banana trail to guide them, the Kongs soon head past the letter N and begin to travel through thinner passages. There, the Rocket Barrel lands, and the Kongs can continue to the [[Level Flag]], which gives them the fifth and final [[cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|cog]] for Boomer's machine.


==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
{|class="dktable-brown" width=15%
<gallery>
!Sprite
Bear Coin.png|[[Bear coin]] (3)
!Name
DK Barrel.png|[[DK Barrel]] (1)
!Count
</gallery>
|-
|[[File:Bear Coin.png]]
|[[Bear coin]]
|3
|-
|[[File:DK Barrel.png]]
|[[DK Barrel]]
|1
|}
 
===K-O-N-G Letters===
===K-O-N-G Letters===
[[File:RocketRush-GBA-K.png|thumb|The location of the letter K in the Game Boy Advance version]]
{|class="dktable-brown"
*'''K:''' Obtained by sticking to the left after departing on the Rocket Barrel. In the remake, it is in a narrow area of the route down after some Red Buzzes
!Letter
*'''O:''' To the left side of a succession of Buzzes
!Location
*'''N:''' In the route ascending the cliffside
|-
*'''G:''' Right before the end of the level. In the remake, it is found by sticking to the left side of the route beyond two Banana Bunches
|[[File:Letter K.png]]
{{br}}
|'''SNES:''' Obtained by sticking to the left after departing on the Rocket Barrel<br>'''GBA:''' In a narrow area of the route down after some Red Buzzes
|-
|[[File:Letter O.png]]
|To the left side of a succession of Buzzes
|-
|[[File:Letter N.png]]
|In the route ascending the cliffside
|-
|[[File:Letter G.png]]
|'''SNES:''' Right before the end of the level (absent from earlier revisions of the game)<br>'''GBA:''' It is found by sticking to the left side of the route beyond two Banana Bunches
|}


===DK Coin===
===DK Coin===
[[File:Rocket Rush Koin.png|thumb|The Koin of Rocket Rush]]
{|class="dktable-brown"
To the left of the Level Flag, the Kongs must pick up a [[Iron Barrel|Steel Barrel]] and then go further left to find the [[Koin]] on a high ledge. The Kongs must throw the Steel Barrel over the Koin so that it rolls against a wall and bounces back into Koin from behind. This causes the Koin to be defeated, and the Kongs are rewarded the [[DK Coin]].
!Image
!Location
|-
|[[File:Rocket Rush Koin.png]]
|To the left of the Level Flag, the Kongs must pick up a [[Iron Barrel|Steel Barrel]] and then go further left to find the [[Koin]] on a high ledge. The Kongs must throw the Steel Barrel over the Koin so that it rolls against a wall and bounces back into Koin from behind. This causes the Koin to be defeated, and the Kongs are rewarded the [[DK Coin]].
 
In the Game Boy Advance version, the Koin and Steel Barrel swap places.
|}


==Gallery==
==Gallery==
===Super Nintendo Entertainment System===
<gallery>
<gallery>
Rocket Rush start.png|Dixie jumps to the Rocket Barrel at the start
Rocket Rush start.png|Dixie jumps to the Rocket Barrel at the start
Rocket Rush second half.png|The Rocket Barrel ascends during the second half of the level
Rocket Rush second half.png|The Rocket Barrel ascends during the second half of the level
Rocket Rush.png|The level's red tint after the reveal of the Knautilus
Rocket Rush.png|The level's red tint after the reveal of the Knautilus
RocketRush-GBA-G.png|The letter G in the Game Boy Advance version
</gallery>
 
===Game Boy Advance===
<gallery>
RocketRush-GBA-K.png|The letter K
Rocket Rush GBA Ignition Barrel.png|The Rocket Barrel goes down to the Ignition Barrel
RocketRush-GBA-G.png|The letter G
</gallery>
</gallery>


Line 49: Line 86:
|Spa=Alboroto de Cohetes
|Spa=Alboroto de Cohetes
|SpaM=Rocket Riot
|SpaM=Rocket Riot
|Fre=Rapides Ruées
|Fra=Rapides Ruées
|FreM=Fast Rush
|FraM=Fast Rush
|Ger=Raketen-Rausch
|Ger=Raketen-Rausch
|GerM=Rocket Rush
|GerM=Rocket Rush
Line 59: Line 96:
==Trivia==
==Trivia==
*In the Game Boy Advance remake, it is possible for the player to do a glitch which makes the Kongs fall off the screen in the Rocket Barrel. The player can only continue playing the game by exiting the level or resetting the game.
*In the Game Boy Advance remake, it is possible for the player to do a glitch which makes the Kongs fall off the screen in the Rocket Barrel. The player can only continue playing the game by exiting the level or resetting the game.
*This is one of two levels where both Dixie and Kiddy do their crying and tantrum on-screen at the same time if both get injured; the other being [[Demolition Drain-Pipe]]. However, this only occurs in the SNES version due to the different gameplay mechanics in the GBA version.
*This is one of two levels where both Dixie and Kiddy do their crying and tantrum on-screen at the same time if both get injured.
 
{{DKC3}}
{{DKC3}}
[[Category:Mountains]]
[[Category:Mountains]]
[[Category:Secret levels]]
[[Category:Secret levels]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: