Editing Rocket Barrel
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{about| | {{about|a type of [[barrel]] in [[Donkey Kong Country Returns]]|[[Diddy Kong]]'s jetpack|[[Rocketbarrel Boost]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File: | |image=[[File:Rocket_Barrel_DKCTF.png]]<br>A Rocket Barrel from ''[[Donkey Kong Country: Tropical Freeze]]'' | ||
|first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]]) | |first_appearance=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' ([[List of games by date#1996|1996]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023) | ||
}} | }} | ||
{{ | {{quote2|Rocket what? In my day, we had to walk uphill both ways to get around the island!|[[Cranky Kong]], ''[[Donkey Kong Country Returns]]'' instruction booklet}} | ||
The '''Rocket Barrel''' is a special [[barrel]] that allows the [[Kong]]s to fly through the air. | |||
==History== | ==History== | ||
===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ||
[[File:Rocket Barrel - DKC3 GBA.png|thumb| | [[File:Rocket Barrel - DKC3 GBA.png|thumb|The Rocket Barrel over a few red Buzzes in the Game Boy Advance version of ''Donkey Kong Country 3'']] | ||
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' a Rocket Barrel is used throughout the final level, [[Rocket Rush (level)|Rocket Rush]]. Here, [[Dixie Kong]] and [[Kiddy Kong]] must use the Rocket Barrel to slowly descend the cliffside. The Rocket Barrel runs on limited fuel, and a meter is displayed on the right side of the screen show the amount of fuel remaining. The fuel supply can only be replenished by [[Fuel Drum]]s. In the [[Game Boy Advance]] version, the fuel meter was expanded and made more visible: the red represents how much fuel was used while green represents the amount remaining. | |||
The Rocket Barrel slowly descends in the level, and the Kongs can move the Rocket Barrel either left or right, and the player can press {{button|snes|A}} (or defeat a Buzz with the exhaust) to release exhaust fuel from the Rocket Barrel, though doing so causes it to run out of fuel faster. Midway during the level, the Kongs hit into an [[Ignition Barrel]], causing the Rocket Barrel to rapidly blast upward. During this part, the player must control the Rocket Barrel through the small gaps of the cliffside. If the Rocket Barrel hits into any of the walls, it runs out of fuel much faster. Dixie and Kiddy eventually reach the landing platform, where they get out of the Rocket Barrel and finish the level. | |||
In the [[Super Nintendo Entertainment System]] version, the Rocket Barrel can defeat [[Buzz (enemy)|Buzz]]es; only red Buzzes appear in the aforementioned version's level. Additionally, the Rocket Barrel is immune to damage from bumping into Buzzes in the SNES version. However, if the rocket descends too quickly, it will break, resulting in an immediate loss of a life regardless of having both Kongs. In the [[Game Boy Advance]] version, the player can only defeat green Buzzes by pressing left or right on the {{button|gba|pad}} or {{button|gba|A}} to use exhaust near them. The red Buzzes are unaffected by the Rocket Barrel entirely and must only be avoided by the Kongs. If the Rocket Barrel hits into either type of Buzz in the GBA version, the player loses a Kong. | |||
A similar type of barrel, the [[Booster Barrel]]s, appear in the level [[Rocket Barrel Ride]]. | |||
====''Donkey Kong Country Returns'' | ====''Donkey Kong Country Returns''==== | ||
[[File:Gear Getaway.png|260px|thumb|Donkey Kong moving a Rocket Barrel between pistons in [[Gear Getaway]]]] | [[File:Gear Getaway.png|260px|thumb|Donkey Kong moving a Rocket Barrel between pistons in [[Gear Getaway]]]] | ||
Rocket | The Rocket Barrel reappears in ''[[Donkey Kong Country Returns]]'' where it is entirely redesigned with red-colored hoops and fins, and it no longer runs on Fuel Drums. Initially, the Rocket Barrel takes the shape of a [[Barrel Cannon]], waiting in place for the Kongs to drop inside it. The player has to repeatedly press the {{button|wii|A}} button to power it up, after which it launches and brings the Kongs outward, gaining a rocket-like pointy top. | ||
In side-scrolling levels, the player can hold the {{button|wii|A}} button to rise up, and let go of {{button|wii|A}} to let the Rocket Barrel descend. Doing so is necessary to avoid obstacles and collect items. Like with the [[Mine Cart]], if the Kongs crash into something, the Rocket Barrel explodes, and the Kongs will instantly lose a life. In [[Donkey Kong Country Returns 3D|the 3DS remake]], the Rocket Barrel can take an extra hit if Donkey Kong purchases and equips a [[Crash Guard]] from [[Cranky Kong's Shop]], though this extra hit will not respawn if he dies. | |||
When using the Wii Remote alone, the {{button|wii|2}} button is used to ascend. In vertical-scrolling levels, the player can use {{button|wii|Stick}} to move left or right, and repeatedly press the {{button|wii|A}} button to gain more speed. When using only the Wii Remote, {{button|wii|padleftright}} is used to move left or right, and the {{button|wii|2}} button is used to move faster. The Rocket Barrel usually appears in side-scrolling levels except for [[Lift-off Launch]] and the first part of [[Tiki Tong Terror]] prior to the final battle. There are two themes associated with the Rocket Barrel, titled "Mine Menace" and "Mole Patrol", which play in different levels. The latter has a variation, titled "Red Rockin'", which only plays in [[Tiki Tong Terror]]. | |||
=====Levels===== | |||
*[[Peaceful Pier]] | *[[Peaceful Pier]] | ||
*[[Mole Patrol]] | *[[Mole Patrol]] | ||
Line 38: | Line 40: | ||
"Mine Menace" is once again utilized as the main music track in the Rocket Barrel stages, but this time the theme's instrument composition varies between each level. | "Mine Menace" is once again utilized as the main music track in the Rocket Barrel stages, but this time the theme's instrument composition varies between each level. | ||
=====Levels===== | |||
*[[Rodent Ruckus]] | *[[Rodent Ruckus]] | ||
*[[Twilight Terror]] | *[[Twilight Terror]] | ||
Line 65: | Line 66: | ||
Rocket Barrel Returns.png|''Donkey Kong Country Returns'' | Rocket Barrel Returns.png|''Donkey Kong Country Returns'' | ||
Rocket Barrel DKCR.png|''Donkey Kong Country Returns'' | Rocket Barrel DKCR.png|''Donkey Kong Country Returns'' | ||
RocketBarrelToy.jpg|''Donkey Kong Country: Tropical Freeze'' | RocketBarrelToy.jpg|''Donkey Kong Country: Tropical Freeze'' | ||
The Super Mario Bros. Movie Rainbow Road Group poster.jpg|''[[The Super Mario Bros. Movie]]'' | The Super Mario Bros. Movie Rainbow Road Group poster.jpg|''[[The Super Mario Bros. Movie]]'' | ||
Line 72: | Line 72: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ロケットバレル | ||
| | |JapR=Roketto Bareru | ||
| | |JapM=Rocket Barrel | ||
| | |FraE=Tonneau-fusée | ||
|FraEM=Rocket barrel | |||
| | |||
|Ita=Razzo barile | |Ita=Razzo barile | ||
|ItaM=Rocket barrel | |ItaM=Rocket barrel | ||
Line 85: | Line 82: | ||
|SpaM=Rocket barrel | |SpaM=Rocket barrel | ||
}} | }} | ||
{{Barrels}} | {{Barrels}} | ||
{{DKC3}} | {{DKC3}} | ||
{{DKCR}} | {{DKCR}} | ||
{{DKCTF}} | {{DKCTF}} |