Editing Rocket Barrel

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|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
}}
}}
{{quote|Rocket what? In my day, we had to walk uphill both ways to get around the island!|[[Cranky Kong]]| ''[[Donkey Kong Country Returns]]'' instruction booklet}}
{{quote2|Rocket what? In my day, we had to walk uphill both ways to get around the island!|[[Cranky Kong]], ''[[Donkey Kong Country Returns]]'' instruction booklet}}
The '''Rocket Barrel''' is a special [[barrel]] that allows the [[Kong]]s to fly through the air.
The '''Rocket Barrel''' is a special [[barrel]] that allows the [[Kong]]s to fly through the air.
==History==
==History==
===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
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In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' a Rocket Barrel is used throughout the final level, [[Rocket Rush (level)|Rocket Rush]]. Here, [[Dixie Kong]] and [[Kiddy Kong]] must use the Rocket Barrel to slowly descend the cliffside. The Rocket Barrel runs on limited fuel, and a meter is displayed on the right side of the screen show the amount of fuel remaining. The fuel supply can only be replenished by [[Fuel Drum]]s. In the [[Game Boy Advance]] version, the fuel meter was expanded and made more visible: the red represents how much fuel was used while green represents the amount remaining.
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' a Rocket Barrel is used throughout the final level, [[Rocket Rush (level)|Rocket Rush]]. Here, [[Dixie Kong]] and [[Kiddy Kong]] must use the Rocket Barrel to slowly descend the cliffside. The Rocket Barrel runs on limited fuel, and a meter is displayed on the right side of the screen show the amount of fuel remaining. The fuel supply can only be replenished by [[Fuel Drum]]s. In the [[Game Boy Advance]] version, the fuel meter was expanded and made more visible: the red represents how much fuel was used while green represents the amount remaining.


The Rocket Barrel slowly descends in the level, and the Kongs can move the Rocket Barrel either left or right, and the player can press {{button|snes|A}} (or defeat a Buzz with the exhaust) to release exhaust fuel from the Rocket Barrel, though doing so causes it to run out of fuel faster. Midway during the level, the Kongs hit into an [[Ignition Barrel]], causing the Rocket Barrel to rapidly blast upward. During this part, the player must control the Rocket Barrel through the small gaps of the cliffside. If the Rocket Barrel hits into any of the walls, it runs out of fuel much faster. Dixie and Kiddy eventually reach the landing platform, where they get out of the Rocket Barrel and finish the level.
The Rocket Barrel slowly descends in the level, and the Kongs can move the Rocket Barrel either left or right, and the player can press {{button|snes|A}} to release exhaust fuel from the Rocket Barrel, though doing so causes it to run out of fuel faster. At the end of the level, the Kongs hit into an [[Ignition Barrel]], causing the Rocket Barrel to rapidly blast upward. During this part, the player must control the Rocket Barrel through the small gaps of the cliffside. If the Rocket Barrel hits into any of the walls, it runs out of fuel much faster. Dixie and Kiddy eventually reach the landing platform, where they get out of the Rocket Barrel and finish the level.


In the [[Super Nintendo Entertainment System]] version, the Rocket Barrel can defeat [[Buzz (enemy)|Buzz]]es; only red Buzzes appear in the aforementioned version's level. Additionally, the Rocket Barrel is immune to damage from bumping into Buzzes in the SNES version. However, if the rocket descends too quickly, it will break, resulting in an immediate loss of a life regardless of having both Kongs. In the [[Game Boy Advance]] version, the player can only defeat green Buzzes by pressing left or right on the {{button|gba|pad}} or {{button|gba|A}} to use exhaust near them. The red Buzzes are unaffected by the Rocket Barrel entirely and must only be avoided by the Kongs. If the Rocket Barrel hits into either type of Buzz in the GBA version, the player loses a Kong.
In the [[Super Nintendo Entertainment System]] version, the Rocket Barrel can defeat both green and red [[Buzz (enemy)|Buzz]]es. In the [[Game Boy Advance]] version, the player can only defeat green Buzzes by pressing left or right on the {{button|gba|pad}} or {{button|gba|A}} to use exhaust near them. The red Buzzes are unaffected by the Rocket Barrel entirely and must only be avoided by the Kongs. If the Rocket Barrel hits into either type of Buzz, the player loses a Kong.


A similar type of barrel, the [[Booster Barrel]]s, appear in the level [[Rocket Barrel Ride]].
A similar type of barrel, the [[Booster Barrel]]s, appear in the level [[Rocket Barrel Ride]].
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===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
[[File:DK's Rocket Barrel launches toward the 'dozer - TSMBM.png|thumb|left|Donkey Kong firing one of his kart's Rocket Barrels at the Koopa General's bulldozer in ''The Super Mario Bros. Movie'']]
{{new subject|section=y|film}}
[[File:TSMBM Rocket Barrel.jpg|thumb|right|Donkey Kong and Mario riding the other Rocket Barrel]]
In ''[[The Super Mario Bros. Movie]]'', a pair of Rocket Barrels, retaining their design from ''Donkey Kong Country Returns'' and ''Donkey Kong Country: Tropical Freeze'' (with the addition of a stylized depiction of Donkey Kong's face charred on to the sides), appear as part of Donkey Kong's [[Kart]]. Mario and Donkey Kong later use one of these rocket barrels to escape from a [[Maw-Ray]].
In ''[[The Super Mario Bros. Movie]]'', a pair of Rocket Barrels, retaining their design from ''Donkey Kong Country Returns'' and ''Donkey Kong Country: Tropical Freeze'' (with the addition of a stylized depiction of [[Donkey Kong]]'s face charred on the sides), appear as part of Donkey Kong's [[kart]]. Donkey Kong uses one to destroy the [[Koopa General]]'s kart on [[Rainbow Road]], and [[Mario]] and Donkey Kong later use the other Rocket Barrel to escape from a [[Maw-Ray]].
{{br}}
{{br}}


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|JapR=Roketto Bareru
|JapR=Roketto Bareru
|JapM=Rocket Barrel
|JapM=Rocket Barrel
|Chi=火箭木桶
|FraE=Tonneau-fusée
|ChiR=Huǒjiàn Mùtǒng
|FraEM=Rocket barrel
|ChiM=Rocket Barrel
|FreE=Tonneau-fusée
|FreEM=Rocket barrel
|Ita=Razzo barile
|Ita=Razzo barile
|ItaM=Rocket barrel
|ItaM=Rocket barrel
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{{Barrels}}
{{Barrels}}
{{DKC3}}
{{DKC3}}
{{DKC TV}}
{{DKCR}}
{{DKCR}}
{{DKCTF}}
{{DKCTF}}
{{TSMBM}}
[[Category:Barrels]]
[[Category:Barrels]]
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Explosives]]
[[Category:Projectiles]]
[[Category:Spacecraft]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Country Returns objects]]
[[Category:Donkey Kong Country Returns objects]]

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