Editing Rock Candy (microgame)
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==Gameplay== | ==Gameplay== | ||
The object of | The object of the microgame is to get rid of all the rocks on-screen by either breaking them with the character you are playing as or by shoving them off the plates where they will smash when the hit the ground only leaving the candy but the microgame can be failed if the candy is destroyed or dropped on the ground. | ||
*'''Level 1:''' There are three rocks, and the plate is large. The plate has lips to prevent the candy from rolling off. | *'''Level 1:''' There are three rocks, and the plate is large. The plate has lips to prevent the candy from rolling off. | ||
*'''Level 2:''' There are either three or four rocks, and the plate is medium-sized without lips. | *'''Level 2:''' There are either three or four rocks, and the plate is medium-sized without lips. | ||
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}} | }} | ||
*[[Mona]], [[Penny]], and [[Pyoro]] are a below-average fit as Mona's boomerang, Penny's [[Jet Tank One]], and Pyoro's tongue require careful movement of the candy. | *[[Mona]], [[Penny]], and [[Pyoro]] are a below-average fit as Mona's boomerang, Penny's [[Jet Tank One]], and Pyoro's tongue require careful movement of the candy. | ||
*Characters with constant controls are a poor fit as each of their attacks may accidentally | *Characters with constant controls are a poor fit as each of their attacks may accidentally break the candy. | ||
==Names in other languages== | ==Names in other languages== |