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{{location infobox | {{location infobox | ||
|image=[[File: | |image=[[File:Riverside_Office.png|250px]]<br>Mario grabbing pipes to cross. | ||
|greater_location=[[Rogueport]]'s surrounding areas | |greater_location=[[Rogueport]]'s surrounding areas | ||
|inhabitants=[[Poison Pokey]]s, [[Ruff Puff]]s, [[ | |inhabitants=[[Poison Pokey]]s, [[Ruff Puff]]s, [[Spiked Parabuzzy|Spiked Parabuzzies]], [[Smorg]]s | ||
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | |first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | ||
|latest_appearance= | |latest_appearance= | ||
}} | }} | ||
[[File:Boarding Dock.png|thumb|200px|left|The train pulling into the station]] | |||
'''Riverside Station''' is an old, deserted train station in the game ''[[Paper Mario: The Thousand-Year Door]]'', and the only known stop the [[Excess Express]] makes between Rogueport and [[Poshley Heights]]; the train typically stops at this station so it can be refueled before its commute continues. Following its abandonment, a large swarm of [[Smorg]]s have taken up residence amid the station's dilapidated interior. The station proper contains a hub area, an elevator, a clock room, and an old office and archives in the station's basement. While [[Mario]] and his team were travelling to Poshley Heights to find the [[Garnet Star]] in Chapter 6, an unknown entity lifted the station's drawbridge, which the Excess Express needs to cross; a Riverside worker informs Mario of the dilemma and gives him a key, granting him access to the otherwise locked station. From there, Mario must access the station's basement to obtain the [[Ultra Boots]]. Using his newly acquired boots, Mario must hit the switch inside the station to reactivate the drawbridge, allowing it to fall back into place so the Excess Express can continue its commute. The Smorg horde stowed away on the train shortly after the dilemma was resolved and attacked the train the next morning, but was eventually defeated by Mario and his team. | |||
'''Riverside Station''' is an old, deserted train station in the game ''[[Paper Mario: The Thousand-Year Door]]'', and the only known stop the [[Excess Express]] makes between | |||
As aforementioned, the station seems all but abandoned (sans the many [[list of enemies|enemies]] inhabiting it) and without any signs of upkeep, despite having two known workers. There was once a river that flowed beneath the bridge here (hence the name "Riverside Station"), but it dried up at an undisclosed time before Mario's arrival and the area has since become a pasture. The station's decommission was quite possibly a result of the Smorg infestation or other enemies that invaded. | |||
==Enemies== | ==Enemies== | ||
*[[Goomba]] | *[[Goomba]] | ||
*[[Poison Pokey]] | *[[Poison Pokey]] | ||
*[[ | *[[Spiked Parabuzzy]] | ||
*[[Spike Top]] | *[[Spike Top]] | ||
*[[Ruff Puff]] | *[[Ruff Puff]] | ||
===Formations=== | ===Formations=== | ||
''For [[List of Paper Mario: The Thousand-Year Door | ''For [[List of enemy formations in Paper Mario: The Thousand-Year Door|enemy formations]] in Riverside Station, see [[List of enemy formations in Paper Mario: The Thousand-Year Door#Riverside Station|here]].'' | ||
{{br}} | {{br}} | ||
==Items== | ==Items== | ||
{| | {| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1" | ||
|-style="background: #ABC;" | |||
!width="5%"|Item | |||
!width="1%"|Icon | |||
!width="20%"|Found In | |||
|- | |||
| | |||
|- | |- | ||
| | |[[Close Call P]] | ||
| | |[[File:Close Call P.png|25x25px]] | ||
|In the first room, it's on the ledge on the northwest walls. | |||
|- | |- | ||
|In | |[[Dried Shroom]] | ||
|[[File:Dried Shroom TTYD.png|25x25px]] | |||
|In the maze area in the deep place, it's in the garbage can down the maze. | |||
|- | |- | ||
| | |[[Elevator Key (Riverside Station)|Elevator Key]] | ||
|[[File:Elevator Key RS TTYD.png|25x25px]] | |||
|In the storeroom area in the deep place, it's on top of a ledge inside a cage in the storeroom. | |||
|- | |- | ||
| | |[[HP Plus (badge)|HP Plus]] | ||
|In a | |[[File:HP Plus TTYD.png|25x25px]] | ||
|In the sunset area, it's on a ledge on the northwest wall. | |||
|- | |- | ||
| | |[[P-Up, D-Down]] | ||
|In the | |[[File:PUp DDown.png|25x25px]] | ||
|In the maze area in the deep place, it's in a small cave inside the big maze. | |||
|- | |- | ||
|rowspan=2| | |rowspan=2|[[Shine Sprite]] | ||
|Near the wall corner | |rowspan=2|[[File:Shine Sprite TTYD.png|25x25px]] | ||
|Near the wall corner in the right of the sunset area in Riverside Station. | |||
|- | |- | ||
|On top of the stairs above the records shelf in the | |On top of the stairs above the records shelf in the low-west room of Riverside Station. | ||
|- | |- | ||
| | |[[Star Piece (Paper Mario series)|Star Piece]] | ||
| | |[[File:Star Piece TTYD.gif|25x25px]] | ||
|To the north of the second room, it's behind the last gear. | |||
|- | |- | ||
| | |[[Station Key]] | ||
| | |[[File:Station Key alt.png|25x25px]] | ||
|Outside Riverside Station, it's got from the Toad worker near the bridge. | |||
|- | |- | ||
| | |[[Station Key]] | ||
| | |[[File:Station Key.png|25x25px]] | ||
|To the north of the second room, it's on the last platform in the gear room. | |||
|- | |- | ||
| | |[[Thunder Rage]] | ||
| | |[[File:Thunder Rage TTYD.png|25x25px]] | ||
|In the sunset area, it's in an invisible block on top of the question block on the north side. | |||
|- | |- | ||
| | |[[Ultra Boots]] | ||
| | |[[File:Ultra Boots TTYD.png|25x25px]] | ||
|In the storeroom area in the deep place, it's in a chest in the rooftop above the storeroom. | |||
|In the | |||
|} | |} | ||
===Hidden ? Block=== | ===Hidden ? Block=== | ||
{{main|List of hidden blocks in Paper Mario: The Thousand-Year Door}} | {{main|List of hidden blocks in Paper Mario: The Thousand-Year Door}} | ||
{| | {|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" style="text-align: center;" | ||
!Item | |-style="background:tan" | ||
!width=10%|Item | |||
!Description | !Description | ||
!Image | !width=15%|Image | ||
!Image (block revealed) | !width=15%|Image (block revealed) | ||
|- | |- | ||
| | |[[File:Thunder Rage TTYD.png]]<br>[[Thunder Rage]] | ||
| | |Outside, in the area with [[Poison Pokey]]s, is a lone ? Block. Jumping up from it will reveal the hidden ? Block. | ||
|[[File:PMTTYDHiddenBlocks12.png|250px]] | |[[File:PMTTYDHiddenBlocks12.png|250px]] | ||
|[[File:PMTTYDHiddenBlocks12R.png|250px]] | |[[File:PMTTYDHiddenBlocks12R.png|250px]] | ||
|} | |} | ||
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*"''We're inside Riverside Station. This place has been out of use for a while, I think. I love those solitary lightbulbs hanging from the ceiling. It's so shabby chic.''" | *"''We're inside Riverside Station. This place has been out of use for a while, I think. I love those solitary lightbulbs hanging from the ceiling. It's so shabby chic.''" | ||
*"''This is the other side of the big clock. Lots of endlessly moving gears... A lonely clock, counting out the endless progression of hours, heard by no one...''" | *"''This is the other side of the big clock. Lots of endlessly moving gears... A lonely clock, counting out the endless progression of hours, heard by no one...''" | ||
*"''We're on the outer stairs. A door at the bottom leads to an underground office. But listen, Mario... Don't spend time worrying about posters that blow away in the wind. Let's just take in this killer sunset for a while before our next bad-guy appointment.''" | *"''We're on the outer stairs. A door at the bottom leads to an underground office. But listen, Mario... Don't spend time worrying about posters that blow away in the wind. Let's just take in this killer sunset for a while before our next bad-guy appointment.''" | ||
*"''This is the Riverside Station garbage dump. Talk about an annoying place to navigate! And it smells like rotting [[Goomnut|Goomnuts]]... It's amazing how much people throw away. There should be a door to the underground office somewhere down here.''" | |||
*"''This is the Riverside Station garbage dump. Talk about an annoying place to navigate! And it smells like rotting [[Goomnut]] | |||
*"''This is the Riverside Station office...but there doesn't seem to be anyone here. Hey, and now that I think of it, why would they put an office down here anyway? ...Or was I not supposed to bring that up?''" | *"''This is the Riverside Station office...but there doesn't seem to be anyone here. Hey, and now that I think of it, why would they put an office down here anyway? ...Or was I not supposed to bring that up?''" | ||
*"''This is the Riverside Station records room. They file all station business here. ...Or at least I think they do. Yup, these are probably files. Not to change the subject... But did you know you have to hit some switches a certain number of times? Yeah, that kind of came out of left field, but I was just wondering if you knew that...''" | *"''This is the Riverside Station records room. They file all station business here. ...Or at least I think they do. Yup, these are probably files. Not to change the subject... But did you know you have to hit some switches a certain number of times? Yeah, that kind of came out of left field, but I was just wondering if you knew that...''" | ||
{{PMTTYD map}} | {{PMTTYD map}} | ||
==In-game map description== | ==In-game map description== | ||
*''A station the [[Excess Express]] must stop at in order to refuel. Long ago, a river flowed beneath the suspension bridge | *''A station the [[Excess Express]] must stop at in order to refuel. Long ago, a river flowed beneath the suspension bridge, but it has since dried up. The view of the setting sun from here is unrivaled, according to locals.'' | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=リバーサイド駅 | ||
|JapR=Ribāsaido Eki | |JapR=Ribāsaido Eki | ||
|JapM=Riverside Station | |JapM=Riverside Station | ||
| | |Spa=Estación de Riverside | ||
|SpaM=Riverside's Station | |||
| | |||
|Ger=Tulpenbach | |Ger=Tulpenbach | ||
|GerM=Tulip Creek | |GerM=Tulip Creek | ||
|Ita=St. Rocca Fluviale | |Ita=St. Rocca Fluviale | ||
|ItaM=Rock River Station | |ItaM=Rock River Station | ||
| | |Fra=Gare de Riverside | ||
| | |FraM=Riverside Station | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*The ordinary Goombas in the records room have several oddities that may indicate they were added very late in development: they are an early-game enemy and much weaker than other enemies encountered in the station, they do not thematically fit in with the area like the other enemies do, and despite being located in the records room, they use a battle background depicting the hallway upstairs. No enemies are found in the hallway, so the background may possibly have been [[List of Paper Mario: The Thousand-Year Door pre-release and unused content#Dialogue|leftover from a cut battle]] with | *The face of the station's clock tower is only visible during cutscenes, and displays the time based on that of the [[Nintendo GameCube|GameCube's]] internal clock. | ||
*In the Japanese version of Riverside Station, the block below the hidden block that contains a Thunder Rage is a breakable | *The ordinary Goombas in the records room have several oddities that may indicate they were added very late in development: they are an early-game enemy and much weaker than other enemies encountered in the station, they do not thematically fit in with the area like the other enemies do, and despite being located in the records room, they use a battle background depicting the hallway upstairs. No enemies are found in the hallway, so the background may possibly have been [[List of Paper Mario: The Thousand-Year Door pre-release and unused content#Dialogue|leftover from a cut battle]] with [[Beldam]] and [[Marilyn]] in this chapter and repurposed for the Goombas. | ||
**The unbreakable block in international versions does not bounce upon being hit like other | *In the Japanese version of Riverside Station, the block below the hidden block that contains a Thunder Rage is a breakable block. Breaking the block will cause it to stay broken until the player leaves Riverside Station. The international versions made this block unbreakable. | ||
**The unbreakable block in international versions does not bounce upon being hit like other empty blocks do. | |||
{{PMTTYD}} | {{PMTTYD}} |