Editing Riverbank Riot
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|image=[[File:Riverbank Riot DKL3c.png]] | |image=[[File:Riverbank Riot DKL3c.png]] | ||
|code=2-5 | |code=2-5 | ||
|world=[[Primate Plains]] | |world=[[Primate Plains]]] | ||
|game=''[[Donkey Kong Land III]]'' | |game=''[[Donkey Kong Land III]]'' | ||
|before=[[Black Ice Blitz|<<]] | |before=[[Black Ice Blitz|<<]] | ||
|after=[[Miller Instinct|>>]] | |after=[[Miller Instinct|>>]] | ||
}} | }} | ||
'''Riverbank Riot''' | '''Riverbank Riot''' is the eleventh level of ''[[Donkey Kong Land III]]''. It is the fifth level of [[Primate Plains]], and is located in the southwest of the world, on the banks of the river. | ||
==Summary== | |||
In this riverbank level, [[Dixie Kong]] and [[Kiddy Kong]] can either move along the banks or swim in the river. Since the banks are much higher than in [[Koco Channel]], the [[Kong]]s must often use [[Barrel Cannon]]s to reach the hilltops. In the waters, [[Koco]]s, [[Bounty Bass]]es, and [[Lurchin]]s try to hinder Dixie and Kiddy from swimming through the narrow tunnels. [[Sneek]]s, [[Kobble]]s, and [[Buzz (enemy)|Buzz]]es are enemies encountered on land. The Kongs can jump on some [[Knik-Knak|Niknak]]s to reach shortcuts, making the level easier. In one part of the level, the Kongs can use a [[Iron Barrel|Steel Barrel]] to defeat some Buzzes. | |||
In the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, unlocked after beating [[Baron K. Roolenstein]] in the [[Lost World (Donkey Kong Land III)|Lost World]], Riverbank Riot appears again to represent "River" levels. It must be completed in less than 55 seconds; so as not to lose time, the Kongs had better stay on the banks unless it is necessary to swim. Jumping on flying Niknaks may allow them to reach secret shortcuts involving Barrel Cannons. | |||
==Layout== | ==Layout== | ||
When the level begins, the Kongs travel into a nearby Barrel Cannon. It blasts them to a higher area, where they need to fall down from some ledges and make it down the mound of land. Crossing a small gap of water, they walk down a mostly flat surface while passing some enemies. A trail near [[KONG Letters|the letter K]] indicates that they must jump down into a shallow body of water and through a narrow trench. After dodging all the fish foes there, they can find the surface of the water and soon make it to land. Once they jump over two Buzzes, they can find the [[Star Barrel]]. | When the level begins, the Kongs travel into a nearby Barrel Cannon. It blasts them to a higher area, where they need to fall down from some ledges and make it down the mound of land. Crossing a small gap of water, they walk down a mostly flat surface while passing some enemies. A trail near [[KONG Letters|the letter K]] indicates that they must jump down into a shallow body of water and through a narrow trench. After dodging all the fish foes there, they can find the surface of the water and soon make it to land. Once they jump over two Buzzes, they can find the [[Star Barrel]]. | ||
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==Items and objects== | ==Items and objects== | ||
*[[Bear coin]]s: 2 | *[[Bear coin]]s: 2 | ||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
*K: Found above a lake full of Kocos. | *K: Found above a lake full of Kocos. | ||
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*N: After the Star Barrel, the "N" is to the right of the lake. | *N: After the Star Barrel, the "N" is to the right of the lake. | ||
*G: Found after a Bristles near a Buzz. | *G: Found after a Bristles near a Buzz. | ||
==Secrets== | |||
===Bonus Levels=== | |||
{|class="dktable-brown" | |||
!Image | |||
!Type and description | |||
|- | |||
|[[File:Riverbank Riot DKL3 Bonus Level 1.png]] | |||
|'''Find the Token!'''<br>When the Kongs enter the first body of water, they must swim to the bottom-left, passing some enemies along the way, and enter a [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs have 20 seconds to run through a riverbank and avoid six Buzzes along the wau. The [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] appears at the end of the area. | |||
|- | |||
| | |||
|'''Bash the Baddies!'''<br>Shortly after the letter N, the Kongs notice a [[Iron Barrel|Steel Barrel]] on the path. They must use it to defeat two nearby Buzzes in a gap. Once the Buzzes are gone, they must to jump into a hidden Barrel Cannon to blast up into a Bonus Barrel. In the Bonus Level, the Kongs have 20 seconds to defeat four Niknaks, each in groups of two, by jumping on them. After defeating the Niknaks, the Bonus Coin appears for the Kongs to collect. | |||
|} | |||
===DK Coin=== | ===DK Coin=== | ||
[[File:Riverbank Riot Koin.png | {|class="dktable-brown" | ||
When the level begins, the Kongs encounter the [[Koin]] next to the first ledge. They Kongs can use a [[Iron Barrel|Steel Barrel]] found behind the start and throw it against the wall behind Koin. The Steel Barrel bounces back into Koin, defeating it and rewarding the [[DK Coin]] to the Kongs. | !Image | ||
!Location | |||
|- | |||
|[[File:Riverbank Riot Koin.png]] | |||
|When the level begins, the Kongs encounter the [[Koin]] next to the first ledge. They Kongs can use a [[Iron Barrel|Steel Barrel]] found behind the start and throw it against the wall behind Koin. The Steel Barrel bounces back into Koin, defeating it and rewarding the [[DK Coin]] to the Kongs. | |||
|} | |||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=川辺の大あばれ | ||
|JapR=Kawabe no Dai-abare | |JapR=Kawabe no Dai-abare | ||
|JapM=Riverside Rampage | |JapM=Riverside Rampage | ||
}} | }} | ||
{{DKL3}} | {{DKL3}} | ||
[[Category:Donkey Kong Land III levels]] | [[Category:Donkey Kong Land III levels]] |