Editing Rickety Rails

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'''Rickety Rails''' is the twenty-third level in ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS]] and [[Donkey Kong Country Returns HD|Nintendo Switch]] ports, as well as the first level of the [[Cave]] world.
'''Rickety Rails''' is the twenty-third level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' and the first level of the [[Cave]] world.


This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Mine Cart|minecart]]s to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.
This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Mine Cart|minecart]]s to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.

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