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{{level infobox
{{distinguish|Rickety Race}}
|image=[[File:DKCR Rickety Rails 3.png|250px]]
{{level
|code=4-1
|title=Rickety Rails
|world=[[Cave]]
|image=[[File:RicketyRails Better 65.png|250px]]
|code=4 - 1
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')
|before=[[Ruined Roost|<<]]
|notes=This is the first cave level in the game. The minecart tracks fall off when the minecart approaches them.
|after=[[Grip 'n' Trip|>>]] [[Bombs Away (level)|>>]]
|before=[[Shifty Smashers|<<]]
|track=Rickety Rails
|after=[[Grip 'n' Trip|>>]]
}}
}}
{{distinguish|Rickety Race}}
'''Rickety Rails''' is the twenty-third level in the [[Wii]] game ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' as well as the first level in the [[Cave]] world.
'''Rickety Rails''' is the twenty-third level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' and the first level of the [[Cave]] world.


This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Mine Cart|minecart]]s to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.
This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Cart|minecarts]] to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.


In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:26:00 is needed to get a gold medal, a time of 1:36:00 for silver, and a time of 1:45:00 for bronze.
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:26:00 is needed to get a gold medal, a time of 1:36:00 for silver, and a time of 1:45:00 for bronze.
==Overview==
==Overview==
[[File:DKCR Rickety Rails 2.png|left|thumb|250px|The beginning of the level]]
[[File:RicketyRails165.png|left|thumb|250px|The beginning of the level.]]
The level begins on top of a small waterfall in a jungle-like area. When the Kongs slide down the watery pathway, they can find a stone pathway leading to a Barrel Cannon. This barrel can shoot them into the background, where there are some plants that can be smashed to reveal collectibles. A Barrel Cannon is in the background as well, shooting the heroes back into the foreground on a smaller platform, which has a [[DK Barrel]] and a switch on it. If the Kongs pound on the switch, the dynamite in background blows up, revealing a hidden passage into the caves. Here, there is a trail of [[banana]]s and some Tiki Goons. A few planks hanging from the walls can be climbed to reach another Barrel Cannon. This cannon blasts them over a wall and down a small slope, where there is a fourth Barrel Cannon. It shoots them to a minecart, which immediately starts moving when entered. The cart rides along the track to a few banana trails, which must be collected by jumping. The [[KONG Letters|letter K]] is also in a group of bananas near a few bat enemies. If the Kongs jump out of the minecart before it crashes into a roadblock, they can reach a Barrel Cannon that shoots them to a moving [[Blast Barrel]]; a [[Banana Coin]] is between the two objects. When the Blast Barrel blasts them to the next platform, the ground breaks, dropping them down to a [[Professor Chops|Tutorial Pig]] who marks the checkpoint.
The level begins on top of a small waterfall. When the Kongs slide down the watery pathway, they can find a stone pathway leading to a Barrel Cannon. This barrel can shoot them into the background, where there are some plants that can be smashed to reveal collectibles. A Barrel Cannon is in the background as well, shooting the heroes back into the foreground on a smaller platform, which has a [[DK Barrel]] and a switch on it. If the Kongs pound on the switch, the dynamite in background blows up, revealing a hidden passage into the caves. Here, there is a trail of [[banana]]s and some Tiki Goons. A few planks hanging from the walls can be climbed to reach another Barrel Cannon. This cannon blasts them over a wall and down a small slope, where there is a fourth Barrel Cannon. It shoots them to a minecart, which immediately begins to move upon being entered. The cart rides along the track to a few banana trails, which must be collected by jumping. The [[K-O-N-G Letters|letter K]] is also in a group of bananas near a few bat enemies. If the Kongs jump out of the minecart before it crashes into a roadblock, they can reach a Barrel Cannon that shoots them to a moving Auto Fire Barrel; a [[Banana Coin]] is between the two objects. When the Auto Fire Barrel blasts them to the next platform, the ground breaks, dropping them down to a [[Tutorial Pig]] who marks the checkpoint.


When The Kongs progress across the next platform, which is covered in Banana Bunches and Banana Coins, it breaks apart and falls, even though an area of land is below the heroes to catch them. More falling platforms are ahead, some of which are very small. They lead into another Barrel Cannon that blasts them into a minecart. As the heroes ride, they come across the letter O after the first gap, which is created by a falling crystal. More gaps are farther ahead, with new minecarts on the ends of them so the heroes can continue to ride after their carts falls into an abyss. The rails begin to fall here, so the primates must quickly jump out of the carts, eventually making it to another platform that falls with their weight on it. Using the Barrel Cannon nearby to blast to the next minecart, the heroes start to ride along a track that falls into pieces in front of and behind them. If they manage to jump up into a Barrel Cannon into the air, they are shot past a wall of dynamite through more cannons. When the last cannons shoots them back into the track, the rail breaks, causing the track to tilt. As the primates slowly ride up the tilted track, they are attack by many bats. Soon, their weight makes the track tilt downwards, causing the minecart to quickly ride down. A platform, which holds the letter N, is at the end of the rails for them to land on, but it breaks quickly, so they must jump into a Barrel Cannon to avoid falling. The cannon shoots them to other cannons, which them blast the heroes closer to the foreground on a different track. As the primates ride on this track and the one following it, the rails begin to break again, so they have to jump earlier than usual.  
When The Kongs progress across the next platform, which is covered in Banana Bunches and Banana Coins, it breaks apart and falls, even though an area of land is below the heroes to catch them. More falling platforms are ahead, some of which are very small. They lead into another Barrel Cannon that blasts them into a minecart. As the heroes ride, they come across the letter O after the first gap, which is created by a falling crystal. More gaps are farther ahead, with new minecarts on the ends of them so the heroes can continue to ride after their carts falls into an abyss. The rails begin to fall here, so the primates must quickly jump out of the carts, eventually making it to another platform that falls with their weight on it. Using the Barrel Cannon nearby to blast to the next minecart, the heroes start to ride along a track that falls into pieces in front of and behind them. If they manage to jump up into a Barrel Cannon into the air, they are shot past a wall of dynamite through more cannons. When the last cannons shoots them back into the track, the rail breaks, causing the track to tilt. As the primates slowly ride up the tilted track, they are attack by many bats. Soon, their weight makes the track tilt downwards, causing the minecart to quickly ride down. A platform, which holds the letter N, is at the end of the rails for them to land on, but it breaks quickly, so they must jump into a Barrel Cannon to avoid falling. The cannon shoots them to other cannons, which them blast the heroes closer to the foreground on a different track. As the primates ride on this track and the one following it, the rails begin to break again, so they have to jump earlier than usual.  


[[File:RicketyRails365.png|thumb|250px|The Kongs near the end of the level.]]
Eventually, the Kongs shoot through some more Barrel Cannons; the final cannon blasts them into a wall, where they then fall onto a few wooden boards. The weak boards break as soon as their weight is put on them, so the Kongs begin to fall through the area, landing on solid rocks at the bottom, or on another set of falling platforms. A trail of bananas leads into another Barrel Cannon, which takes them back into a minecart. The cart moves across a short, but straight track. At the end of the rails, the Kongs must jump into the nearby Barrel Cannon and blast farther up onto a second track. The minecart here rides them to the left here (or right in [[Mirror Mode]]), and, as the track before, does not break. It leads to another Barrel Cannon. Near this cannon, one can find a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]] on a small, thin platform. The Barrel Cannon shoots the heroes to more Barrel Cannons, until they reach the level's final minecart. This carts heads down a hill on the track, but as it does this, the Kongs are able to access a floating Barrel Cannon to shoot to the letter G and back in the cart. At the end of the track, the Kongs land on a flat and solid platform with the [[Slot Machine Barrel]] right above it. If they hit the barrel, the level ends.
Eventually, the Kongs shoot through some more Barrel Cannons; the final cannon blasts them into a wall, where they then fall onto a few wooden boards. The weak boards break as soon as their weight is put on them, so the Kongs begin to fall through the area, landing on solid rocks at the bottom, or on another set of falling platforms. A trail of bananas leads into another Barrel Cannon, which takes them back into a minecart. The cart moves across a short, but straight track. At the end of the rails, the Kongs must jump into the nearby Barrel Cannon and blast farther up onto a second track. The minecart here rides them to the left here (or right in [[Mirror Mode]]), and, as the track before, does not break. It leads to another Barrel Cannon. Near this cannon, one can find a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]] on a small, thin platform. The Barrel Cannon shoots the heroes to more Barrel Cannons, until they reach the level's final minecart. This carts heads down a hill on the track, but as it does this, the Kongs are able to access a floating Barrel Cannon to shoot to the letter G and back in the cart. At the end of the track, the Kongs land on a flat and solid platform with the [[Slot Machine Barrel]] right above it. If they hit the barrel, the level ends.
<br clear=all>


==Enemies==
==Secrets==
{|class="wikitable dk"
!Image
!Name
!Count
|-
|align="center"|[[File:Squeeklies.png|x50px]]
|align="center"|[[Squeekly]]
|13
|-
|align="center"|[[File:TikiGoon.png|x50px]]
|align="center"|[[Tiki Goon]]
|2
|}
 
==Items==
{|class="wikitable dk"width=15%
|-
!Image
!Name
!Count
|-
|align="center"|[[File:BananacoinDKCR.png|x50px]]
|align="center"|[[Banana Coin]]
|14
|-
|align="center"|[[File:BalloonDKCR.png|x50px]]
|align="center"|[[Extra Life Balloon]]
|1
|-
|align="center"|[[File:Heart.png|x50px]]
|align="center"|[[Heart (item)|Heart]]
|1
|}
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="wikitable dk"width=70%
*K: When the Kongs start out riding in a minecart, they come up to a group of bananas floating in the air. The letter K is between all of them.
|-
*O: Near the beginning of the level, a crystal falls and smashes part of the track. Immediately after the gap created from it, the Kongs can find the letter O in the air near a bat.
!Image
*N: After the Kongs jump away from the tilting section of the track, they can find a platform with the N on it.
!Letter
*G: When the heroes ride in the final minecart, they can find a Barrel Cannon. As their minecart heads down a small hill, they can blast through the cannon to collect the letter G.
!Location
|-
|align="center"|[[File:DKCR Rickety Rails Letter K.png|250px]]
|align="center"|K
|When the Kongs start riding in a minecart, they come up to a group of bananas floating in the air. The letter K is between the bananas.
|-
|align="center"|[[File:Rickety Rails DKCR.png|250px]]
|align="center"|O
|Near the beginning of the level, a crystal falls and smashes part of the track. Immediately after the gap created from it, the letter O is in air near a Squeekly.
|-
|align="center"|[[File:DKCR Rickety Rails Letter N.png|250px]]
|align="center"|N
|After the Kongs jump away from the tilting section of the track, they can find a platform with the N on it. The platform breaks when the Kongs step on it.
|-
|align="center"|[[File:DKCR Rickety Rails Letter G.png|250px]]
|align="center"|G
|When the Kongs ride the last minecart, they must jump into a Blast Barrel as the minecart goes down a small hill. The Blast Barrel blasts the Kongs along a banana trail with the letter G and back into the minecart.
|}


===Puzzle Pieces===
===Puzzle Pieces===
{|class="wikitable dk"width=70%
[[File:RicketyRails265.png|250px|thumb|The Kongs in a Bonus Level.]]
|-
#At the beginning of the level, the Kongs can shoot into the background and head left into a hole in a large tree. They are immediately shot out of the hole through a Barrel Cannon when entered, along with the first Puzzle Piece.
!Image
#Inside the cave before the Kongs get in a minecart, they have to climb up some planks to reach a Barrel Cannon. If they go into the wall in this area, they can reveal a hidden alcove with the Puzzle Piece.
!Number
#Immediately after the checkpoint, the primates walk along a platform that falls apart with their weight. Under this platform is an opening leading into a [[Bonus Level]]. Here, they must use a bouncy platform to reach many moving bananas. Once all of the bananas are collected, a Puzzle Piece appears.
!Location
#After the primates break through a few wooden boards near the end of the level, they can reach the bottom of the area, where there is a platform that breaks apart with their weight on it. When the platform breaks, they can find a Barrel Cannon that shoots them into a Bonus Level. Here the heroes must collect 60 bananas, two Banana Coins, and an [[Extra Life Balloon]] around many small platforms. Once all of the objects are collected, a Puzzle Piece appears.
|-
#Before the Kongs enter the Barrel Cannon at the end of the second-to-last minecart track, they should jump to the small platform nearby to collect a Puzzle Piece.
|align="center"|[[File:DKCR Rickety Rails Puzzle Piece 1.png|250px]]
|align="center"|1
|At the start of the level, the Kongs must go left into the background and enter a hole in a large tree. A Blast Barrel shoots them out with the first [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]].
|-
|align="center"|[[File:DKCR Rickety Rails Puzzle Piece 2.png|250px]]
|align="center"|2
|Inside the cave before the Kongs get in a minecart, they must go up some planks to reach a Barrel Cannon. By going into the wall in the area, the Kongs can reveal a hidden alcove with the Puzzle Piece.
|-
|align="center"|[[File:DKCR Rickety Rails Bonus Room 1.png|250px]]
|align="center"|3
|Right after the checkpoint, the Kongs walk along a platform that falls apart with their weight. Under the platform is an opening that leads into a [[Bonus Level]]. Here, they must use a bouncy platform to reach many moving bananas. After the Kongs collect every banana, the third Puzzle Piece appears.
|-
|align="center"|[[File:DKCR Rickety Rails Bonus Room 2.png|250px]]
|align="center"|4
|After the Kongs break through a few wooden boards near the end of the level, they can reach the bottom of the area, where they must stand on the center of a platform that breaks from their weight. By doing so, the Kongs can enter a Blast Barrel that sends them into another Bonus Level, where they must collect 60 bananas, two Banana Coins, and a [[Red Balloon]] around many small platforms. After collecting every object, the Puzzle Piece appears for the Kongs.
|-
|align="center"|[[File:DKCR Rickety Rails Puzzle Piece 5.png|250px]]
|align="center"|5
|Before the Kongs enter a Barrel Cannon at the end of the second-to-last minecart track, they must jump to the small platform nearby to collect a Puzzle Piece.
|}


==Gallery==
==Names in Other Languages==
<gallery>
{{Foreignname
Rickety Rails waterfall.png|The Kongs move down a waterfall at the start
|Jap=シーソーレールききいっぱつ!
Rickety Rails wooden platforms.png|The Kongs jump from wooden platforms
|JapR=Shīsō Rēru Kikiippatsu!
</gallery>
|JapM=Seesaw Rail Critical Moment!
 
==Names in other languages==
{{foreign names
|Jap={{nw|シーソーレールききいっぱつ!}}
|JapR=Shīsō Rēru Kiki-ippatsu!
|JapM=Seesaw Rails Close-call!
|Spa=Rieles Ruinosos
|Spa=Rieles Ruinosos
|SpaM=Dilapidated Rails
|SpaM=Dilapidated Rails
|Ita=Spelonca rotaia
|FraA=Trajet Tragique
|ItaM=Rail Cavern
|FraAM=Tragic Trajectory
|FreA=Trajet Tragique
|FreAM=Tragic Trajectory
|Ger=Klapperschienen
|Ger=Klapperschienen
|GerM=Rickety Rails
|GerM=Rickety Rails}}
|Chi=充满危险的跷跷板轨道!
{{BoxTop}}
|ChiR=Chōngmǎn Wēixiǎn de Qiāoqiāobǎn Guǐdào !
{{NIWA|DKWiki=1}}
|ChiM=Dangerous Seesaw Rails!
}}
{{DKCR}}
{{DKCR}}
[[Category:Mines]]
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country Returns]]
[[Category:Subterranean Areas]]
[[Category:Railways]]
[[Category:Railways]]
[[Category:Donkey Kong Country Returns levels]]

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