Editing Rendezvous on Ice

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"Rendezvous on Ice" appears in regular Story Mode as stage 4-4, '''Sleigh Ride'''. In Story Mode EX, it is replaced by "[[Midnight Drive]]." After having retrieved the final [[Music Key]] from the giant [[Freezie]] at the top of [[World 4 (Dance Dance Revolution: Mario Mix)|World 4]], [[Mario]] (or [[Luigi]]) and [[Toad]] use bobsleds to return to the bottom of the mountain. However, an avalanche starts, forcing the player character to use the power of dance to outrun the avalanche. This forms the background of the song in all modes, which also features dancing [[Mr. Blizzard]]s, icy tunnels, and an aurora appearing in the sky.
"Rendezvous on Ice" appears in regular Story Mode as stage 4-4, '''Sleigh Ride'''. In Story Mode EX, it is replaced by "[[Midnight Drive]]." After having retrieved the final [[Music Key]] from the giant [[Freezie]] at the top of [[World 4 (Dance Dance Revolution: Mario Mix)|World 4]], [[Mario]] (or [[Luigi]]) and [[Toad]] use bobsleds to return to the bottom of the mountain. However, an avalanche starts, forcing the player character to use the power of dance to outrun the avalanche. This forms the background of the song in all modes, which also features dancing [[Mr. Blizzard]]s, icy tunnels, and an aurora appearing in the sky.


This song's Mush Mode gimmicks are [[Goomba]]s, which are identical in most respects to regular notes, and [[Spiny (Dance Dance Revolution: Mario Mix)|Ice Spinies]], spiky disks of ice that behave identically to the game's regular Spinies. On higher difficulties, the song contains a large number of jumps. On Hard, Very Hard, and Super Hard, the song introduces the rare {{wp|sixteenth note}}s. On Super Hard, it has two measures with jumps mixed in with drills filled with sixteenth notes, closely resembling songs on Heavy difficulty in other ''Dance Dance Revolution'' games.
This song's Mush Mode gimmicks are [[Goomba]]s, which are identical in most respects to regular notes, and [[Spiny (Dance Dance Revolution: Mario Mix)|Ice Spinies]], spiky disks of ice that behave identically to the game's regular Spinies. On higher difficulties, the song contains a large number of jumps. On Hard, Very Hard, and Super Hard, the song introduces the rare {{wp|sixteenth note}}s. On Super Hard, it has two measures with jumps mixed in with drills filled with sixteenth notes.
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