Editing Rematch with Koopa the Quick

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To reach Koopa the Quick, the player needs to make it to the base of the mountain near the [[Shrinker Pipe]]. If on the Tiny Island, the player needs to take the pipe so they are on the Huge Island. After going down the hill past the hole out of where the [[metal ball|iron ball]]s roll, the player is in a field with Koopa the Quick waiting on the opposite end. Talking to him has him ask the player if they are willing to race him again, claiming he has some new "Koopa Mach 1 Sprint" shoes ("Supa Koopa Sprint" sneakers in the DS remake) to help him win this time, obtained at some point after he lost the [[Footrace with Koopa the Quick|last race]]. Like with the last race, Koopa the Quick offers the challenge only to [[Mario]] in the DS version.
To reach Koopa the Quick, the player needs to make it to the base of the mountain near the [[Shrinker Pipe]]. If on the Tiny Island, the player needs to take the pipe so they are on the Huge Island. After going down the hill past the hole out of where the [[metal ball|iron ball]]s roll, the player is in a field with Koopa the Quick waiting on the opposite end. Talking to him has him ask the player if they are willing to race him again, claiming he has some new "Koopa Mach 1 Sprint" shoes ("Supa Koopa Sprint" sneakers in the DS remake) to help him win this time, obtained at some point after he lost the [[Footrace with Koopa the Quick|last race]]. Like with the last race, Koopa the Quick offers the challenge only to [[Mario]] in the DS version.


Accepting his challenge starts the race, and Koopa the Quick begins running toward Windswept Valley. In order to reach the valley and beat Koopa the Quick to it, Mario has to [[dash|run]] past the iron ball spawn hole, down the ramp and the ledges, and across the bridge with the [[wind]] blowing across it, and finally reach the [[pole|flagpole]] in the valley. If Mario beats Koopa the Quick to the flagpole, Koopa rewards the player with the [[Power Star]]. Additionally, using any of the Shrinker Pipes restarts the race.
Accepting his challenge starts the race, and Koopa the Quick begins running toward Windswept Valley. In order to reach the valley and beat Koopa the Quick to it, Mario has to [[dash|run]] past the iron ball spawn hole, down the ramp and the ledges, and across the bridge with the [[wind]] blowing across it, and finally reach the [[Goal Pole|flagpole]] in the valley. If Mario beats Koopa the Quick to the flagpole, Koopa rewards the player with the [[Power Star]]. Additionally, using any of the Shrinker Pipes restarts the race.


==Names in other languages==
==Names in other languages==

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