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{{level infobox | {{level infobox | ||
|title=Red Switch Palace | |||
|image=[[File:SMW SwitchPalaceRed.png|256px]]<br>Mario avoiding Koopas while holding a Switch Block | |image=[[File:SMW SwitchPalaceRed.png|256px]]<br>Mario avoiding Koopas while holding a Switch Block | ||
|code=RSP | |code=RSP | ||
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|limit=200 seconds | |limit=200 seconds | ||
|before=[[Vanilla Dome 2|<<]] | |before=[[Vanilla Dome 2|<<]] | ||
}} | }} | ||
The '''Red Switch Palace''' is | The '''Red Switch Palace''' is the third [[Switch Palace]] that [[Mario]] or [[Luigi]] can encounter in ''[[Super Mario World]]'' and [[Super Mario World: Super Mario Advance 2|its reissue]]. It is found in the [[Vanilla Dome]] and unlocked by finding the secret exit of [[Vanilla Dome 2]]; coding inside ''Super Mario World'' indicated that the Red Switch Palace would actually have been encountered much later (in fact, nearing the end of the game at the [[Valley of Bowser]]). This level [[Unrevisitable area|cannot be replayed]] after it has been completed. | ||
== | |||
==Overview== | |||
[[File:Red Switch.png|frame|left|The Red Switch]] | [[File:Red Switch.png|frame|left|The Red Switch]] | ||
The palace consists of two rooms, which the player has 200 seconds on the [[Time Limit|timer]] to complete. The first room has eight [[Koopa Troopa]]s, each separated by a [[Empty Block|Brown Block]], with one Koopa next to a [[Yellow Shell]]. There is a [[P Switch|Switch Block]] and a line of [[coin]]s above the Koopas. The first Koopa enters the Yellow Shell and becomes a [[shell (flashing)|flashing shell]]. The player can press the Switch Block to turn the coins into blocks and vice versa, then [[jump]] onto the blocks above and [[dash|run]] to the end of the room before the Switch Block's effect wears off. The flashing shell follows the player below and defeats the other eight Koopas, earning the player an [[extra life]]. | The palace consists of two rooms, which the player has 200 seconds on the [[Time Limit|timer]] to complete. The first room has eight [[Koopa Troopa]]s, each separated by a [[Empty Block|Brown Block]], with one Koopa next to a [[Yellow Shell]]. There is a [[P Switch|Switch Block]] and a line of [[coin]]s above the Koopas. The first Koopa enters the Yellow Shell and becomes a [[shell (flashing)|flashing shell]]. The player can press the Switch Block to turn the coins into blocks and vice versa, then [[jump]] onto the blocks above and [[dash|run]] to the end of the room before the Switch Block's effect wears off. The flashing shell follows the player below and defeats the other eight Koopas, earning the player an [[extra life]]. | ||
The second room is empty except for the [[! | The second room is empty except for the red [[! Switch]], which is activated by jumping on it. | ||
==Enemies== | ==Enemies== | ||
{| | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
! | !Sprite | ||
!Name | !Name | ||
!Count | !Count | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Yellow.png]] | |[[File:SMW KoopaTroopaNoShell Yellow.png]] | ||
|[[ | |[[Beach Koopa|Koopa without a Shell]] (yellow) | ||
|1 | |1 | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Green.png]] | |[[File:SMW KoopaTroopa Green.png]] | ||
|[[Koopa Troopa]] ( | |[[Koopa Troopa]] (green) | ||
|3 | |3 | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Green.png]] | |[[File:SMW KoopaTroopaNoShell Green.png]] | ||
| | |Koopa without a Shell (green) | ||
|3 (if stomped) | |3 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Red.png]] | |[[File:SMW KoopaTroopa Red.png]] | ||
|Koopa Troopa ( | |Koopa Troopa (red) | ||
|3 | |3 | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Red.png]] | |[[File:SMW KoopaTroopaNoShell Red.png]] | ||
| | |Koopa without a Shell (red) | ||
|3 (if stomped) | |3 (if stomped) | ||
|- | |- | ||
|[[File:SMW KoopaTroopa Blue.png]] | |[[File:SMW KoopaTroopa Blue.png]] | ||
|Koopa Troopa ( | |Koopa Troopa (blue) | ||
|2 | |2 | ||
|- | |- | ||
|[[File:SMW KoopaTroopaNoShell Blue.png]] | |[[File:SMW KoopaTroopaNoShell Blue.png]] | ||
| | |Koopa without a Shell (blue) | ||
|2 (if stomped) | |2 (if stomped) | ||
|- | |- | ||
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|1 | |1 | ||
|} | |} | ||
==Gameplay effects== | |||
When the red ! Switch is hit, all red [[Dotted-Line Block]]s become [[! Block|Red Block]]s. These blocks help the player progress through [[level]]s by filling in certain gaps and allowing easy access to a few secret exits. | |||
===Levels with Red Blocks=== | |||
Red Blocks can be found in fifteen levels: | |||
*[[Vanilla Dome 1]] | |||
*[[Vanilla Dome 3]] | |||
*[[Cookie Mountain]] | |||
*[[Butter Bridge 1]] | |||
*[[Forest Fortress]] | |||
*[[Chocolate Fortress]] | |||
*[[Chocolate Island 1]] | |||
*[[Chocolate Island 2]] | |||
*[[Chocolate Island 4]] | |||
*[[6 Wendy's Castle|#6 Wendy's Castle]] | |||
*[[Valley of Bowser 1]] | |||
*[[Valley of Bowser 2]] | |||
*[[Front Door]] | |||
*[[Star World 4]] | |||
*[[Star World 5]] | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=バニラドーム あかスイッチ | ||
| | |JapR=Banira Dōmu Aka Suicchi | ||
| | |JapM=Vanilla Dome Red Switch | ||
|Spa=Palacio Rojo | |Spa=Palacio Rojo | ||
|SpaM=Red Palace | |SpaM=Red Palace | ||
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|FreM=Red Block Palace | |FreM=Red Block Palace | ||
|Ger=Rot. Schalterpalast | |Ger=Rot. Schalterpalast | ||
|GerM=Red Switch Palace | |GerM=Red Switch Palace | ||
|Ita=Cupola Vaniglia, Interruttore rosso | |Ita=Cupola Vaniglia, Interruttore rosso | ||
|ItaM=Vanilla Dome, Red Switch | |ItaM=Vanilla Dome, Red Switch | ||
}} | }} | ||
{{SMW levels}} | {{SMW levels}} | ||
[[Category:Temples]] | [[Category:Temples]] | ||
[[Category:Dinosaur Land]] | |||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] |