Editing Red Shell

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|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|variant_of=[[Koopa Shell]]
|variant_of=[[Koopa Shell]]
|variants=[[big shell|Giant Shell]]<br>[[Triple Red Shells]]
|variants=[[Giant Red Shell]]
}}
}}
{{quote|Throw a red shell, and it will zero in on the [[List of enemies|enemy]]!|Penguin|Super Mario Galaxy}}
{{quote|Throw a red shell, and it will zero in on the [[List of enemies|enemy]]!|Penguin|Super Mario Galaxy}}
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In ''[[Mario Kart: Super Circuit]]'', single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user.
In ''[[Mario Kart: Super Circuit]]'', single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user.


In ''Mario Kart: Double Dash!!'', the Triple Red Shells are a [[Special Item (Mario Kart series)|Special item]] exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], who can obtain any special item). Also, in ''Double Dash!!'', the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell. Starting with this game, Red Shells emit a constant sound effect; in this case, a siren-like sound.
In ''Mario Kart: Double Dash!!'', the Triple Red Shells are a [[Special Item (Mario Kart series)|Special item]] exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], who can obtain any special item). Also, in ''Double Dash!!'', the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell.


In ''[[Mario Kart DS]]'' Red Shells may hit the target kart from the side, which prevents any items behind the kart from blocking it. Single Red Shells are obtainable from 2nd to 6th place; Triple Red Shells are excluded from the [[Nintendo Wi-Fi Connection|Wi-Fi]] mode, as items cannot be equipped in that mode.
In ''[[Mario Kart DS]]'' Red Shells may hit the target kart from the side, which prevents any items behind the kart from blocking it. Single Red Shells are obtainable from 2nd to 6th place; Triple Red Shells are excluded from the [[Nintendo Wi-Fi Connection|Wi-Fi]] mode, as items cannot be equipped in that mode.
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|location= Mushrise Park (''Dream Team'')<br>Peach's Castle (''Paper Jam'')<br>Shipshape Island (''Brothership'')
|location= Mushrise Park (''Dream Team'')<br>Peach's Castle (''Paper Jam'')<br>Shipshape Island (''Brothership'')
|points=4 (''Dream Team'', ''Brothership'')<br>3 (''Paper Jam'')
|points=4 (''Dream Team'', ''Brothership'')<br>3 (''Paper Jam'')
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|first_appearance=''[[Mario & Luigi: Partners in Time]]''
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario & Luigi: Brothership]]''
|ml2=
|ml2=
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!''
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Instead of kicking the shell toward the enemy, Mario and Luigi quickly trade the shell with alternating {{button|switch|a}} and {{button|switch|b}} inputs as they build up its power, culminating in Mario kicking the shell into one enemy, dealing heavy damage to it. The attack, unlike its previous iterations, can hit an airborne target.
Instead of kicking the shell toward the enemy, Mario and Luigi quickly trade the shell with alternating {{button|switch|a}} and {{button|switch|b}} inputs as they build up its power, culminating in Mario kicking the shell into one enemy, dealing heavy damage to it. The attack, unlike its previous iterations, can hit an airborne target.


Striking three, five, seven and nine times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.
Striking three, five, seven and ten times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively.


===''Mario Strikers'' series===
===''Mario Strikers'' series===
[[File:Strikers Red Shell.png|thumb|Red Shell icon in ''Super Mario Strikers'']]
[[File:Strikers Red Shell.png|thumb|Red Shell icon in ''Super Mario Strikers'']]
Red Shells are items in the ''[[Mario Strikers (series)|Mario Strikers]]'' series. They are obtainable in groups of three, similarly to the ''Mario Kart'' games; red [[big shell|Giant Shell]]s also appear. When thrown, Red Shells home in on a nearby opponent instead of sliding in a given direction; shells that miss their target will bounce around the stage like a Green Shell. A red Giant Shell will home in on a target to flatten, bouncing around the stage as normal after. Red Shells are generally useful when clearing room for a  [[Super Strike]], a [[Mega Strike]], or a [[Skillshot]].
Red Shells are items in the ''[[Mario Strikers (series)|Mario Strikers]]'' series. They are obtainable in groups of three, similarly to the ''Mario Kart'' games; Giant Red Shells also appear. When thrown, Red Shells home in on a nearby opponent instead of sliding in a given direction; shells that miss their target will bounce around the stage like a Green Shell. A Giant Red Shell will home in on a target to flatten, bouncing around the stage as normal after. Red Shells are generally useful when clearing room for a  [[Super Strike]], a [[Mega Strike]], or a [[Skillshot]].


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=アカ{{ruby|甲羅|こうら}}<ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf|title=スーパーマリオカート (''Sūpā Mario Kāto'') instruction booklet|page=12|date=1992|publisher=Nintendo|language=ja|format=PDF}}</ref>
|Jap=アカ{{ruby|甲羅|こうら}}<ref>{{cite|url=www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VAAFJ.pdf|title=スーパーマリオカート (''Sūpā Mario Kāto'') instruction booklet|page=12|date=1992|publisher=Nintendo|language=ja|format=PDF}}</ref>
|JpnR=Aka Kōra
|JapR=Aka Kōra
|Jpn2=アカのこうら
|Jap2=アカのこうら
|Jpn2R=Aka no Kōra
|Jap2R=Aka no Kōra
|JpnM=Red Shell
|JapM=Red Shell
|Jpn2M=Red Shell
|Jap2M=Red Shell
|ChiS=红龟壳
|ChiS=红龟壳
|ChiSR=Hónɡ Guīké
|ChiSR=Hónɡ Guīké
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|DutM=Red Shell
|DutM=Red Shell
|Fre=Carapace rouge
|Fre=Carapace rouge
|Fre2=Carapace rouge 3D <small>(''Mario & Luigi: Dream Team'')<small>
|FreM=Red Shell
|FreM=Red Shell
|Fre2=Carapace rouge 3D
|Fre2M=3D Red Shell
|Fre2M=3D Red Shell
|Fre2N=''Mario & Luigi: Dream Team''
|Ger=Roter Panzer
|Ger=Roter Panzer
|GerM=Red Shell
|GerM=Red Shell
|GerC=<ref>{{cite|author=[[Nintendo|Nintendo of Europe GmbH]]|date=2007|title=''Super Mario Galaxy Spielanleitung''|language=de|location=Frankfurt|publisher=Nintendo of Europe GmbH|page=24}}</ref>
|Ita=Conchiglia Rossa
|Ita=Conchiglia Rossa
|ItaN=''Mario Kart 64'', ''Mario Kart: Super Circuit''
|ItaN=''Mario Kart 64'', ''Mario Kart: Super Circuit''

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