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{{item infobox | {{item-infobox | ||
|image=[[File:RedShellMK8.png|200px]] | |image=[[File:RedShellMK8.png|200px]] | ||
|name=Red Shell | |||
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | |first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Game & Watch: Super Mario Bros.]]'' ([[List of games by date#2020|2020]]) | ||
}} | }} | ||
{{quote|Throw a red shell, and it will zero in on the [[List of enemies|enemy]]!|Penguin|Super Mario Galaxy}} | {{quote|Throw a red shell, and it will zero in on the [[List of enemies|enemy]]!|Penguin|Super Mario Galaxy}} | ||
'''Red Shells''' | |||
'''Red Shells''' are red [[Koopa Troopa]] shells that frequently appear in various ''[[Mario (franchise)|Mario]]'' games. They are the second most common [[shell]], after [[Green Shell]]s. | |||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''==== | |||
[[File:SMB Redshell.png|frame|left]] | |||
The Red Shell's first appearance was in ''[[Super Mario Bros.]]'', where they are worn by Koopa Troopas. Red-shelled Koopa Troopas first appear in [[World 1-3 (Super Mario Bros.)|World 1-3]]; unlike the green-shelled Koopa Troopas, they do not fall off cliffs and simply turn around when reaching a ledge. Red Shells act in the same manner as Green Shells once kicked - they slide across the ground and defeating most enemies in its path until it is jumped on, goes far enough off-screen or falls down a pit. The player will be damaged if they are hit by the moving shell. Red Shells retain their color in all level environments. | |||
In ''[[Super Mario Bros.: The Lost Levels]]'', Red Shells and Green Shells reappear and retain their previous behavior. | |||
====''Super Mario Bros. 2''==== | |||
[[File:Red Shell SMB2 Sprite.png|frame|left]] | |||
'''Turtle Shells''',<ref>''Nintendo Power'' Volume 1, page 9.</ref> or simply '''shells''',<ref>''Super Mario All-Stars'' instruction booklet, page 20.</ref> are the only type of shells found in ''[[Super Mario Bros. 2]]'', where they replace the {{wp|blackface}} head-like objects known as "Big Face" (ビッグフェイス<ref>''Yume Kōjō: Doki Doki Panic'' instruction booklet, page 24.</ref>) from ''[[Yume Kōjō: Doki Doki Panic]]'' to avoid perceived racism. They are plucked from the [[grass]] and can be thrown - the Shell will slide forward, defeating most enemies it hits, until it makes contact with a wall and disintegrates. With some difficulty, it is possible to actually get on top of the shells and ride them. | |||
''[[Super Mario Advance]]'' makes them larger (and thus take longer to pluck). They are also more similar to regular Koopa Shells, as they rebound off walls instead of disappearing, and hurt the player if they touch the shell's sides; a [[heart]] also appears for each enemy it defeats. | |||
====''Super Mario Bros. 3''==== | |||
Red Shells returned in ''[[Super Mario Bros. 3]]''. They acted the same as in ''Super Mario Bros.'', but could now be carried and thrown, rather than just kicked. ''Super Mario Bros. 3'' also introduces [[Giant Red Shells]], worn by Red [[Giant Koopa]]s. | |||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
In ''[[Super Mario World]]'', if [[Yoshi]] eats a Red Shell, he will spit out a trio of fireballs instead of the shell; [[Yoshi (species)|Red Yoshi]] can use this ability from any shell color. Also, all Koopa shells can appear by themselves, including the Red Shell; stoping a Red Koopa Troopa out of its shell renders it a red [[Beach Koopa]]. A red or green Beach Koopa that enters a Red Shell becomes a Red Koopa Troopa. | |||
Once [[Fall]] is unlocked by beating [[ | Once [[Fall]] is unlocked by beating [[Funky]] in the original game, or by [[Completion|clearing all 96 exits]] in ''[[Super Mario World: Super Mario Advance 2]]'', all Red Shells become red-colored Mario masks, but otherwise function the same; many instances of Red Shells and Koopa Troopas are also replaced with [[Blue Shell]]s and Blue Mask Koopas, though red variants of each can still be found. | ||
====''New Super Mario Bros.''==== | |||
Red Shells appear once again in ''[[New Super Mario Bros.]]''; as in ''Super Mario Bros. 3'', they can be carried and kicked around as usual after stomping the Red Koopa Troopa into retreating inside it. | |||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
Red Shells | Red Shells reappear in ''[[Super Mario Galaxy]]'' as an offensive weapon. Like the Green Shells in the game, Mario can only hold the Red Shell, not ride it. If Mario throws a Red Shell near an enemy, it will home in on that enemy until it hits something. Underwater, it allows Mario to swim faster and with greater ease, and can also be thrown at underwater creatures to home in on them as well. [[Gold Shell]]s also appear in this game, and act like Red Shells when thrown. | ||
====''New Super Mario Bros. Wii''==== | |||
Red Shells reappear in ''[[New Super Mario Bros. Wii]]'', where they act the same as in ''New Super Mario Bros.'' | |||
====''New Super Mario Bros. 2''==== | |||
Red Shells reappear again in ''[[New Super Mario Bros. 2]]'', where they retain their behavior from the previous game. If the player runs through a [[Gold Ring]] with a Red Koopa Troopa nearby, they will turn Golden; stomping them into their shell and kicking or throwing it produces a trail of [[coin]]s behind the shell. | |||
====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''==== | |||
Red Shells appear again in ''[[New Super Mario Bros. U]]'' and ''[[New Super Mario Bros. U Deluxe]]'', where they retain their behavior from previous entries. Giant Red Shells also reappear. | |||
====''Super Mario 3D World''==== | |||
In ''[[Super Mario 3D World]]'', the standard green Koopa Shell turns red when Mario is inside it. Actual Red Shells appear in the second [[Boom Boom]] battle, where Boom Boom summons them to attack Mario and company while he uses his spin attack. | |||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
[[File:SMKRedShell.png|frame|left|Item roulette sprite of a Red Shell from ''[[Super Mario Kart]]'']] | |||
[[File:MKW Red Shell Artwork.png|thumb|140px|The Red Shell, as it appears in ''[[Mario Kart Wii]]'']] | [[File:MKW Red Shell Artwork.png|thumb|140px|right|The Red Shell, as it appears in ''[[Mario Kart Wii]]'']] | ||
Red Shells (or '''Torpedo Shells''' | In the [[Mario Kart (series)|''Mario Kart'' series]], Red Shells (or '''Torpedo Shells'''<ref>''Nintendo Magazine System'' (AU) Issue #49, page 39.</ref>) have the ability to home in on the opponent in front on the user. Red shells can be picked up in sets of one or three. Similarly to in ''Super Mario Bros. 2'', Red Shells break on walls when they hit them. When the [[Triple Red Shells|triple variant]] is used, three Red Shells rotate around the driver's [[kart]] upon usage, protecting them from [[Banana]]s and other shells (except in ''Mario Kart: Double Dash!!''). If a driver collides with another driver while using Triple Red Shells, the other drive will be hit by one of the shells; if both drivers have a set of [[Triple Green Shells]] or Triple Red Shells, both are lost. | ||
Red Shells | Triple Red Shells do not appear in ''[[Mario Kart DS]]'' [[Nintendo Wi-Fi Connection|Wi-Fi]] mode, as items cannot be equipped in that mode. | ||
In '' | In nearly every game of the ''Mario Kart'' series prior to ''[[Mario Kart 8 Deluxe]]'', Triple Red Shells were a player-exclusive item. One exception is in ''Mario Kart 7'', where the AI is able to use Triple Red Shells if the "Shells Only" item setting is used. In ''Mario Kart DS'', the AI can receive Triple Red Shells by stealing them from the player using [[Boo]]. | ||
In ''[[Mario Kart 64]]'', single Red Shells are obtainable from | Red Shells make their first appearance in the ''Mario Kart'' series in ''[[Super Mario Kart]]''. In this game, they travel straight towards the racer in front of the user, homing in on them without following the road. Unlike Green Shells, they can not be dropped behind the user and must be thrown forward. | ||
In ''[[Mario Kart 64]]'', single Red Shells are obtainable from 1st to 5th place. Similarly to in ''Super Mario Kart'', Red Shells can only be thrown forward in this game, but will now follow the road to hit the target racer. In this game only, [[Fake Item Box]]es can be used to block incoming Red Shells. | |||
In ''[[Mario Kart: Super Circuit]]'', single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user. | In ''[[Mario Kart: Super Circuit]]'', single Red Shells can be laid behind the player and act as a land mine, chasing after the first kart that passes by, even the user. | ||
In ''Mario Kart: Double Dash!!'', the Triple Red Shells are a [[Special Item (Mario Kart series)|Special item]] exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], who can obtain any special item). Also, in ''Double Dash!!'', the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell | In ''[[Mario Kart: Double Dash!!]]'', the Triple Red Shells are a [[Special Item (Mario Kart series)|Special item]] exclusive to [[Koopa Troopa]] and [[Koopa Paratroopa|Paratroopa]] (and [[Petey Piranha]] and [[King Boo]], who can obtain any special item). Also, in ''Double Dash!!'', the three shells are carried in their hands rather than circling around the kart. When the kart is hit by an item, they are left with a single shell. | ||
In ''[[Mario Kart DS]]'' | In ''[[Mario Kart DS]]'' and ''[[Mario Kart Wii]]'', red shells may hit the kart on the side rather than behind them, which prevents any items behind the kart from blocking it. In ''Mario Kart DS'', single Red Shells are obtainable from 2nd to 6th place; in ''Mario Kart Wii'', they are obtainable from 1st to 8th place, and will also slow down if the player they were targeting was hit by something else, speeding up once the player is vulnerable so it can hit them again. | ||
In ''[[Mario Kart | In ''[[Mario Kart 7]]'' onwards, Red Shells are able to trail in the sky, and enter launcher passages (such as Barrel Cannons) to pursue flying racers; in older ''Mario Kart'' games, Shells would simply fall when thrown in the air, and disappeared when they entered launching areas. In ''Mario Kart 7'', they are obtainable from 1st to 5th place. | ||
In ''[[Mario Kart | In ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', they follow the same rules as in past installments and can also come in singles or triples. However, Red Shells travel slower in the ''Deluxe'' version when they lock onto their target, allowing players to outrun them in 200cc. Triple Red Shells can also appear for AI in ''Mario Kart 8 Deluxe''. | ||
In ''[[Mario Kart | In ''[[Mario Kart Tour]]'', Red Shells appear as an item, with only the single variant available. | ||
The following gliders in ''Mario Kart Tour'' increase the chance of getting Red Shells and points for hitting racers with one. | |||
{|class="wikitable"style="text-align: | {|class="wikitable" style="text-align:center" | ||
!width=40%|Special skill | !width=40%|Special skill | ||
!width= | !width=20%|Normal | ||
!width=20%|Super | |||
!width=20%|High-End | |||
|- | |||
|rowspan=2 valign=top|[[File:MKT Icon Red Shell.png|40px]]<br>'''Red Shell Plus''' | |||
!style="background-color:#CCCCCC;border-bottom-color:transparent"|<small>— | |||
!style="background-color:#FFD700;border-bottom-color:transparent"|<small>+20 points | |||
!style="background-color:#ECB7BF;border-bottom-color:transparent"|<small>+30 points | |||
|- | |||
|style="background-color:#CCCCCC"| | |||
|style="background-color:#FFD700"|[[File:MKT Icon PeachParasol.png|50px|link=Peach Parasol (glider)|Peach Parasol]][[File:MKT Icon OilpaperUmbrella.png|50px|link=Oilpaper Umbrella]] | |||
|style="background-color:#ECB7BF"|[[File:MKT Icon StrawberryCrepe.png|50px|link=Strawberry Crêpe]][[File:MKT Icon RoyalParachute.png|50px|link=Royal Parachute]][[File:MKT Icon CrimsonCrane.png|50px|link=Crimson Crane]][[File:MKT Icon HeartBalloons.png|50px|link=Heart Balloons]][[File:MKT Icon ChocolateDonut.png|50px|link=Chocolate Donut]][[File:MKT Icon YoshisEggHanafuda.png|50px|link=Yoshi's Egg Hanafuda]][[File:MKT Icon BooHanafuda.png|50px|link=Boo Hanafuda]][[File:MKT Icon JumpingMarioHanafuda.png|50px|link=Jumping Mario Hanafuda]] | |||
|} | |} | ||
===''Mario Tennis'' series=== | ===''Mario Tennis'' series=== | ||
Red Shells | Red Shells appear in the games ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'' for the [[Nintendo 64]] and ''[[Mario Power Tennis]]'' for the [[Nintendo GameCube]] and [[Wii]]. These Shells can be used during an Item Battle match, which can be obtained when the player hits an [[Item Box]] with the ball over the net. If the player hits the ball after receiving the item, a Red Shell comes out and chases the opponent. | ||
In ''[[Mario Tennis Open]]'', a Red Shell is the emblem for the Shell Cup and appears on its trophy. A full tennis uniform-and-racket set with a design based on this item is available for [[Mii]]s to use. | In ''[[Mario Tennis Open]]'' for the [[Nintendo 3DS]], a Red Shell is the emblem for the Shell Cup and appears on its trophy. A full tennis uniform-and-racket set with a design based on this item is available for [[Mii]]s to use. | ||
===''Yoshi'' franchise=== | |||
====''Yoshi''==== | |||
[[File:YoshiNES-RedShell-BType.png|frame|right]] | |||
A Red Shell makes a small appearance in the NES version of ''[[Yoshi (game)|Yoshi]]'' after the player clears level 4 of the B-Type game, rewarding the player 400 points. | |||
====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | |||
Red Shells appear in ''[[Super Mario World 2: Yoshi's Island]]'', where they are worn by Red Koopa Troopas. Yoshi can stomp the Koopas out of their shell and then use his tongue to grab it and spit it out; it behaves as it does in the mainline ''Mario'' games, but cannot be eaten to make eggs. | |||
====''Yoshi's Island DS''==== | |||
Red Shells and the Koopa Troopas that wear them reappear in ''[[Yoshi's Island DS]]'', where they retain their behavior from ''Super Mario World 2: Yoshi's Island''. | |||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
Red Shells | Red Shells also appeared in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], and could be found in ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''. Unlike the Green Shell, which went in a straight path until it fell off, the Red Shell will stay on one platform and slide back and forth, hitting anyone who steps on that platform (including the user) before disappearing after a short time. | ||
===[[Paper Mario (series)|''Paper Mario'' series]]=== | |||
In the ''Paper Mario'' games, Red Shells are generally worn by enemy Koopa Troopas. | |||
Red | ====''Paper Mario: Sticker Star''==== | ||
Red Shells appear in ''[[Paper Mario: Sticker Star]]'' as the shiny variant of Green Shells. Also, every [[Koopa Paratroopa|Paratroopa]] in the game has a Red Shell on its back. | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
{{ | {{Attack-infobox | ||
|image=[[File:Red shell pit.png]][[File:3DRedShellMLDT.png | |image=[[File:Red shell pit.png]][[File:3DRedShellMLDT.png]] | ||
|price=80 | |price=80 | ||
|location= Mushrise Park ( | |location= Mushrise Park (DT)<br>Peach's Castle (PJ) | ||
|points=4 ( | |points=4 (DT)<br>3 (PJ) | ||
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' | |first_appearance=''[[Mario & Luigi: Partners in Time]]'' | ||
|latest_appearance=''[[Mario & Luigi: | |latest_appearance=''[[Mario & Luigi: Paper Jam]]'' | ||
|ml2= | |ml2= | ||
|ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!'' | |ml4=''Use the A Button for Mario and the B Button for Luigi, and kick that shell!'' | ||
|ml5= | |ml5= | ||
}} | }} | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
In ''[[Mario & Luigi: Partners in Time]]'', the Red Shell is a Bros. Item that can be used to damage enemies. The brother that chooses the item will kick the Shell towards a foe; once it hits them and bounces off, it will slide towards the other bro, who must press their corresponding button to kick it back. Like the Green Shell Bros. Item, the Red Shell can be kicked back repeatedly, and moves faster with each kick. Unlike the Green Shell, it will automatically target a new enemy if one is defeated; it can also land more than 16 hits, and can be kicked indefinitely until one of the brothers misses or all enemies are defeated. | |||
When the adult and baby Mario brothers fight together, the babies can sit on the shell; pressing their button upon hitting the enemy will perform a spin that increases damage for each hit. | When the adult and baby Mario brothers fight together, the babies can sit on the shell; pressing their button upon hitting the enemy will perform a spin that increases damage for each hit. | ||
Line 88: | Line 145: | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
[[File:MLPJ 3DRedShell.png|thumb|left|3D Red Shell in ''Mario & Luigi: Paper Jam'']] | [[File:MLPJ 3DRedShell.png|thumb|left|3D Red Shell in ''Mario & Luigi: Paper Jam'']] | ||
The Red Shell returns in ''[[Mario & Luigi: Paper Jam]]'' | The '''3D Red Shell''' returns in ''[[Mario & Luigi: Paper Jam]]'', functioning the same as it did in ''Mario & Luigi: Dream Team''. However, the move is now available from the beginning of the game, costs 3 BP instead of 4, and deals considerably more damages at the cost of being shortened to six hits. The speed of both the shell and the Bros. moving forward is also increased. | ||
Striking one, three, five and six times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively. | Striking one, three, five and six times with the Red Shell will yield an "OK!", "Good!", "Great!" and "Excellent!" rating respectively. | ||
{{br|left}} | {{br|left}} | ||
====''Mario | ===''Mario Party'' series=== | ||
====''Mario Party 3''==== | |||
A Red Shell appears in ''[[Mario Party 3]]'' in the minigame [[Ridiculous Relay]]. The first player in the group rows it using an oar. | |||
====''Mario Party 9''==== | |||
Red Shells appear in ''[[Mario Party 9]]'' in the [[Goomba Bowling]] minigame, where players must throw them at the [[Goomba]]s. | |||
===''Mario Strikers'' series=== | ===''Mario Strikers'' series=== | ||
[[File:Strikers Red Shell.png|thumb|Red Shell icon in ''Super Mario Strikers'']] | [[File:Strikers Red Shell.png|thumb|Red Shell icon in ''Super Mario Strikers'']] | ||
In the ''[[Mario Strikers (series)|Mario Strikers]]'' series, the item works very similarly to the Green Shells in those games. However, they home in on nearby opposing players instead of sliding in a given direction; in the event it misses a targeted player, it will bounce around the stage like a Green Shell. They are also obtainable in groups of three, similar to the ''Mario Kart'' games, as well as a Giant variety. Red Shells are generally useful when clearing room for a [[Super Strike]], a [[Mega Strike]], or a [[Skillshot]]. | |||
===''Mario & Sonic'' series=== | ===''Mario & Sonic'' series=== | ||
====''Mario & Sonic at the Olympic Games''==== | ====''Mario & Sonic at the Olympic Games''==== | ||
Red Shells appear during the [[Dream Race (Mario & Sonic at the Olympic Games for Nintendo DS)|Dream Race]] event in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''. The shells function similarly to those in the ''Mario Kart'' series, homing in on an opponent and causing them to lose speed if they are hit, | Red Shells appear during the [[Dream Race (Mario & Sonic at the Olympic Games for Nintendo DS)|Dream Race]] event in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''. The shells function similarly to those in the ''Mario Kart'' series, homing in on an opponent and causing them to lose speed if they are hit, although their effect can be blocked if the player is using a [[Shield (Sonic the Hedgehog)|Shield]]. The shells also appear in [[Dream Long Jump (Mario & Sonic at the Olympic Games)|Dream Long Jump]], where they also cause the player to lose height, though they can be blocked by using a Shield or [[Super Star|Starman]]. They appear in the [[Dream Canoe]] event with a similar function; the player who manages to hit another competitor with a Red Shell steals three of their coins. They come in sets of three, and can be avoided or blocked by using a Starman item. | ||
Red Shells perform an almost identical function during the [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]] in the Wii [[Mario & Sonic at the Olympic Games (Wii)|version]], where they can be thrown forward and home in on opponents, causing them to lose speed when hit; they can be dodged using a Starman, invincibility from a [[Chaos Emerald]] or by jumping over them. Red Shells also appear as items in [[Dream Platform]], where they will home in on an opponent and destroy any [[Brick Block]]s between it and the target, and can be blocked by using a [[Barrier (Sonic the Hedgehog)|Barrier]]. | Red Shells perform an almost identical function during the [[Dream Race (Mario & Sonic at the Olympic Games for Wii)|Dream Race]] in the Wii [[Mario & Sonic at the Olympic Games (Wii)|version]], where they can be thrown forward and home in on opponents, causing them to lose speed when hit; they can be dodged using a Starman, invincibility from a [[Chaos Emerald]] or by jumping over them. Red Shells also appear as items in [[Dream Platform]], where they will home in on an opponent and destroy any [[Brick Block]]s between it and the target, and can be blocked by using a [[Barrier (Sonic the Hedgehog)|Barrier]]. | ||
====''Mario & Sonic at the Olympic Winter Games''==== | ====''Mario & Sonic at the Olympic Winter Games''==== | ||
In the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Red Shells | In the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', Red Shells appear as items in [[Ski Cross Racing]], [[Rocket Ski Jumping]] and [[Extreme Snowboarding]], where they can be thrown forwards or backwards and will home in on the opponent closest to the player in that direction. Being hit by a Red Shell causes the character to lose speed and [[Ring (Sonic the Hedgehog)|Rings]] in Ski Cross Racing, but can be blocked using a Barrier or Super Star; in Rocket Ski Jumping they will lose speed, height and energy, but can block the Red Shell using Super Stars and Barriers. In Extreme Snowboarding, the character is only knocked over when hit, but can block Red Shells using Super Stars and Barriers. | ||
In the Wii [[Mario & Sonic at the Olympic Winter Games (Wii)|version]], Red Shells appear as items in [[Dream Alpine (Individual)|Dream Alpine]], [[Dream Ski Cross (Individual)|Dream Ski Cross]], [[Dream Snowboard Cross (Individual)|Dream Snowboard Cross]], [[Dream Short Track]] and [[Dream Bobsleigh]], where they will home in on the opponent in front of the player and slow them down if they hit, but can be defended against using Shields and Super Stars. Red Shells also appear as an item in the Individual version of [[Dream Ski Jumping (Individual)|Dream Ski Jumping]], where they will home in on an opponent and cause them to lose height, speed, 10 points and a [[Bonus panel]] if they are hit, but can be defended against using a Barrier. Red Shells also appear as items in [[Dream Curling]], where they turn the curling stone into a Red Shell that homes in on the pins when thrown until it comes to a standstill. In the [[Dream Gliding (Individual)|Individual]] and [[Dream Gliding (Team)|Team]] versions of Dream Gliding, Red Shells home in on the nearest opposing character and will knock them out of the sky if hit. | |||
====''Mario & Sonic at the London 2012 Olympic Games''==== | ====''Mario & Sonic at the London 2012 Olympic Games''==== | ||
In the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', Red Shells appear as an item in several London Party minigames. | |||
In the Nintendo 3DS [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]], the Red Shell and Green Shell appear on a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] that can be obtained from the badge machine. | |||
===''Mario Sports Mix''=== | ===''Mario Sports Mix''=== | ||
Red Shells | Red Shells also appear in ''[[Mario Sports Mix]]''. When used normally, they'll chase after an opponent and temporarily knock out anyone in their path. When combined with a ball or puck, the object will travel a curved path at high speeds that can throw off opposing players. | ||
=== | ===Appearances in other media=== | ||
In ''[[Monopoly Gamer]]'', a Red Shell face is on the "Power-Up Die". A player who rolls the Red Shell normally can force any other player on the board to drop three Coins on their current space, which can be picked up by the next player who passes over or lands on that space. Some characters have a "Power-Up Boost" that enhances or changes this power. | In ''[[Monopoly Gamer]]'', a Red Shell face is on the "Power-Up Die". A player who rolls the Red Shell normally can force any other player on the board to drop three Coins on their current space, which can be picked up by the next player who passes over or lands on that space. Some characters have a "Power-Up Boost" that enhances or changes this power. | ||
In ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', | In ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]'', Triple Red Shells appear as special furniture that can be obtained randomly from fortune cookies. When interacted with, they continuously play the Red Shell alarm from ''[[Mario Kart DS]]''. In ''[[nookipedia:Animal Crossing: Pocket Camp|Animal Crossing: Pocket Camp]]'', a single Red Shell can be obtained as a reward for catching five [[Eep Cheep]]s in Fishing Tourney #12, which began on March 14, 2019 as part of the ''Super Mario'' crossover event for [[Mario Day]]. | ||
==Profiles== | ==Profiles== | ||
==='' | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 2''==== | |||
*'''Wii Virtual Console manual bio:''' "''Throw these at your enemies.''" | |||
''''' | ====''Super Mario Maker''==== | ||
'' | *'''[[Play Nintendo]]:''' "''Many creative course designers have made elaborate set-ups where Mario races a shell along a parallel path to the finish.''"<ref>[https://web.archive.org/web/20151214212538/https://play.nintendo.com/news-tips/tips-tricks/how-to-use-shells-super-mario-maker/ How to Use Shells in Super Mario Maker]. ''Play Nintendo''. December 14, 2015, 21:25:38 UTC snapshot via Wayback Machine. Retrieved August 16, 2020.</ref> | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Super Mario Kart''==== | ====''Super Mario Kart''==== | ||
*'''Wii Virtual Console manual bio:''' ''Fire a red shell, which will home in on the kart in front of you. It will not bounce off walls.'' | *'''Wii Virtual Console manual bio:''' "''Fire a red shell, which will home in on the kart in front of you. It will not bounce off walls.''" | ||
====''Mario Kart: Super Circuit''==== | ====''Mario Kart: Super Circuit''==== | ||
*'''3DS Virtual Console manual bio:''' "''If you shoot it out ahead of you, it will chase down the kart in front of you. If it hits, it will cause the vehicle to crash.''" | |||
====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
*'''Physical game manual bio:''' "''Homes in on the closest kart in front of you and knocks it over.''" | |||
*'''Digital instruction manual bio:''' "''Red Shells home in on the closest kart in front of you. if they hit it, the kart will flip over. Hold {{button|3ds|L}} or {{button|3ds|X}} to equip a Red Shell, and then release {{button|3ds|L}} or {{button|3ds|X}} to throw it.''" | |||
*'''North American website bio:''' "''Hone in on your nearest foe with this heat-seeking shell. If you're close enough, a hit is practically guaranteed.''" | |||
====''Mario Kart 8''==== | ====''Mario Kart 8''==== | ||
*'''Instruction manual bio:''' "''Red Shells lock on to and pursue the vehicle in front of you, knocking over the first driver they hit.''" | |||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
*'''Tips & Tricks:''' ''Homes in on a kart in front of you and crashes whatever it hits. Keep it behind your kart to protect yourself from a single attack.'' | *'''Tips & Tricks:''' "''Homes in on a kart in front of you and crashes whatever it hits. Keep it behind your kart to protect yourself from a single attack.''" | ||
*'''''Mario Kart Tour'' Twitter:''' ''Item introduction: Red Shell<br>Hones in automatically on a kart in front of you and crashes whatever it hits. This item is great for catching up to or overtaking an opponent. On the other hand, it sure can be scary when you're the one in the crosshairs! {{color | *'''''Mario Kart Tour'' Twitter:''' "''Item introduction: Red Shell<br>Hones in automatically on a kart in front of you and crashes whatever it hits. This item is great for catching up to or overtaking an opponent. On the other hand, it sure can be scary when you're the one in the crosshairs! {{color|#MarioKartTour|blue}}''"<ref>mariokarttourEN (August 30, 2019). [https://twitter.com/mariokarttourEN/status/1167271657196535809 ''Twitter'']. Retrieved March 10, 2020.</ref> | ||
===''Super Smash Bros.'' series=== | |||
====''Super Smash Bros. Melee'' trophy==== | |||
{| border=1 cellpadding=1 cellspacing=0 width=100% | |||
|- | |||
!width=100px | Name !! width=100px | Image !! width=150px | Game !! | Description | |||
|- | |||
!Red Shell | |||
|[[File:Trophy99.png|100px]] | |||
|align=center | Super Mario Bros.<br>10/85 | |||
|''Throw a Red Shell, and it will home in on random characters and send them flying straight up. Red Shells moving around the surface are dangerous to all players, but they may also present attack chances for players with good timing and strategy. Red Shells won't leave the platform they're on once they start moving.'' | |||
|- | |||
|} | |||
===''Super Smash Bros. | ====''Super Smash Bros. Brawl'' sticker==== | ||
{ | {| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial;" | ||
| | |- | ||
| | !width="150px"|Name | ||
| | !width="100px"|Image | ||
| | !Artwork from | ||
| | !Effect in [[Super Smash Bros. Brawl#Story|The Subspace Emissary]] | ||
|- | |||
|Triple Red Shells | |||
|[[File:Triple Red Shells Sticker.png]] | |||
|''Mario Kart Double Dash!!'' | |||
|align=left|Launch Resistance +21 | |||
|} | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
*'''Instruction manual bio:''' "''Kick a shell back and forth off the enemy to deal damage. Kick with {{button|3ds|A}} for Mario and {{button|3ds|B}} for Luigi.''" | |||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
*'''Instruction manual bio:''' "''The brothers take turns kicking a red shell, dealing high damage to a single enemy.''" | |||
==Gallery== | ==Gallery== | ||
Line 223: | Line 251: | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=アカこうら<br>''Aka Kōra''<br>こうら<ref>''Super Mario USA'' instruction booklet, page 20.</ref> / <span class="explain" title="こう">甲</span>ら<ref>''Super Mario Collection'' instrucion booklet.</ref><br>''Kōra''<br>アカのこうら<br>''Aka no Kōra'' | ||
|JapM=Red Shell<br><br>Shell<br><br>Red Shell | |||
|Spa=Caparazón rojo<br>Caparazón rojo 3D <small>(''Mario & Luigi: Dream Team'')</small> | |||
|SpaM=Red Shell<br>3D Red Shell | |||
| | |Fra=Carapace rouge | ||
|FraM=Red Shell | |||
| | |||
| | |||
| | |||
| | |||
|Dut=Rood Schild | |Dut=Rood Schild | ||
|DutM=Red Shell | |DutM=Red Shell | ||
|Ger=Roter Panzer | |Ger=Roter Panzer | ||
|GerM=Red Shell | |GerM=Red Shell | ||
| | |Ita=Guscio rosso<br>Conchiglia <small>(''Super Mario Advance'' instruction booklet)</small> | ||
|ItaM=Red shell<br>Shell | |||
|ItaM | |||
|PorA=Casco vermelho | |PorA=Casco vermelho | ||
|PorAM=Red Shell | |PorAM=Red Shell | ||
Line 260: | Line 270: | ||
|RusR=Krasnyy pantsir' | |RusR=Krasnyy pantsir' | ||
|RusM=Red Shell | |RusM=Red Shell | ||
| | |Kor=빨강등껍질 | ||
| | |KorR=Ppalgangdeungkkeopjil | ||
| | |KorM=Red Shell | ||
|ChiS=红龟壳 | |||
| | |ChiSR=Hónɡ Guīké | ||
|ChiSM=Red Shell | |||
|ChiT=紅龜殼 | |||
= | |ChiTR=Hónɡ Guīké | ||
|ChiTM=Red Shell | |||
|Rom=Carapace Koopa <small>({{media link|McDonaldsRomania2017Banner.jpg|McDonald's Romania 2017 promotion}}) | |||
|RomM=Koopa Shell (refers to the red variety)}} | |||
==References== | ==References== | ||
{{NIWA|SmashWiki=1}} | |||
<references/> | <references/> | ||
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{{ | {{SMB2}} | ||
{{Yoshi (game)}} | |||
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{{SSB}} | {{SSB}} | ||
{{SSBM}} | {{SSBM}} | ||
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{{MPT}} | {{MPT}} | ||
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{{MKDS}} | {{MKDS}} | ||
{{M&SATOG}} | {{M&SATOG}} | ||
{{MKW}} | {{MKW}} | ||
{{M&SATOWG}} | {{M&SATOWG}} | ||
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{{MK8}} | |||
{{Mario Hoops 3-on-3}} | |||
{{MSM}} | {{MSM}} | ||
{{M&SATLOG}} | {{M&SATLOG}} | ||
{{M&LDT}} | {{M&LDT}} | ||
{{M&LPJ}} | {{M&LPJ}} | ||
{{M&SATROG}} | {{M&SATROG}} | ||
{{MKT | {{MKT}}}} | ||
[[Category:Shells]] | [[Category:Shells]] | ||
[[Category:Projectiles]] | [[Category:Projectiles]] | ||
[[Category:Clothing]] | [[Category:Clothing]] | ||
[[Category:Mario & Luigi: | [[Category:Mario & Luigi: Dream Team Attacks]] | ||
[[Category:Mario & Luigi: | [[Category:Mario & Luigi: Paper Jam Attacks]] | ||
[[Category:Mario & Luigi: | [[Category:Mario & Luigi: Partners in Time Items]] | ||
[[Category:Mario & | [[Category:Mario & Sonic at the London 2012 Olympic Games]] | ||
[[Category:Mario & Sonic at the Olympic Games | [[Category:Mario & Sonic at the Olympic Games Items]] | ||
[[Category:Mario & Sonic at the Olympic Winter Games]] | [[Category:Mario & Sonic at the Olympic Winter Games]] | ||
[[Category:Mario | [[Category:Mario Hoops 3-on-3 Items]] | ||
[[Category:Mario | [[Category:Mario Kart 64 Items]] | ||
[[Category:Mario Kart 7 Items]] | |||
[[Category:Mario Kart 8 Items]] | |||
[[Category:Mario Kart 8 Deluxe Items]] | |||
[[Category:Mario Kart | [[Category:Mario Kart Arcade GP DX Items]] | ||
[[Category:Mario Kart | [[Category:Mario Kart: Double Dash!! Items]] | ||
[[Category:Mario Kart 8 | [[Category:Mario Kart DS Items]] | ||
[[Category:Mario Kart Arcade GP DX | [[Category:Mario Kart: Super Circuit Items]] | ||
[[Category:Mario Kart: Double Dash!! | [[Category:Mario Kart Tour Items]] | ||
[[Category:Mario Kart DS | [[Category:Mario Kart Wii Items]] | ||
[[Category:Mario Kart: Super Circuit | [[Category:Mario Sports Mix Items]] | ||
[[Category:Mario Kart Tour | [[Category:Mario Strikers Charged Items]] | ||
[[Category:Mario Kart Wii | [[Category:Super Mario Advance Objects]] | ||
[[Category:Mario Sports Mix | [[Category:Super Mario Bros. 2 Objects]] | ||
[[Category:Mario Strikers Charged | [[Category:Super Mario Galaxy Objects]] | ||
[[Category:Mario | [[Category:Super Mario Kart Items]] | ||
[[Category:Super Mario Galaxy | [[Category:Super Mario Strikers Items]] | ||
[[Category:Super Mario Kart | [[Category:Super Mario World 2: Yoshi's Island Objects]] | ||
[[Category:Super Mario Strikers | [[Category:Super Smash Bros. Items]] | ||
[[Category:Super Smash Bros. | [[Category:Super Smash Bros. Melee Items]] | ||
[[Category:Super Smash Bros. Melee | [[Category:Super Smash Bros. Melee Trophies]] | ||
[[Category:Super Smash Bros. Melee | [[Category:Yoshi's Island DS Objects]] | ||
[[Category:Yoshi's Island: Super Mario Advance 3]] | |||
[[Category:Yoshi (game)]] | |||
[[de:Roter Panzer]] | [[de:Roter Panzer]] | ||
[[it:Guscio Rosso]] | [[it:Guscio Rosso]] |