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{{about|the special coin from many games used for collection challenges|the coin from ''[[Wario Land 3]]''|[[Colored coin]]|the red Banana Coin from [[Donkey Kong 64]]|[[Banana Coin]]}} | {{about|the special coin from many games used for collection challenges|the coin from ''[[Wario Land 3]]''|[[Colored coin]]|the red Banana Coin from [[Donkey Kong 64]]|[[Banana Coin]]}} | ||
{{item-infobox | |||
{{item infobox | |image=[[File:Red Coin SM3DW Prima.jpg|200px]]<br>Artwork of a Red Coin from ''Super Mario 3D World'' | ||
|image=[[File:Red Coin SM3DW Prima.jpg|200px]]<br>Artwork from ''Super Mario 3D World'' | |||
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[Super Mario | |latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]]) | ||
}} | }} | ||
'''Red Coins''' (also formatted as '''red coins''' | '''Red Coins''' (also formatted as '''red coins'''<ref>Various [[Message Block]]s in ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island DS'', and ''Yoshi's New Island'' digital manual</ref><ref>"'''Red coin''' collected!" – message displayed on-screen after one player collects a Red Coin in the ScareScraper mode of ''Luigi's Mansion: Dark Moon'' (British version only)</ref>) are [[coin]]s that appear at times, along with [[Yellow Coin]]s in the [[Mario (franchise)|''Mario'' franchise]]. The differences between a yellow coin and a red coin differ by game, but usually, red coins serve as important items to collect to get a reward. They are replaced by [[Purple Coin]]s in the ''[[Super Mario Galaxy]]'' games, which must be collected to acquire [[Power Star]]s. | ||
==History== | ==History== | ||
===''Yoshi's Island'' | ===''Yoshi'' franchise=== | ||
[[File:The Potted Ghost's Castle.PNG|thumb|Red coins | ====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''==== | ||
[[File: | [[File:The Potted Ghost's Castle.PNG|thumb|left|Red coins being revealed while using the Magnifying Glass from ''Super Mario Advance 3: Yoshi's Island'']] | ||
Red coins are first seen in ''[[Super Mario World 2: Yoshi's Island]]'' | [[File:ManyCoins.PNG|frame|right]] | ||
Red coins are first seen in ''[[Super Mario World 2: Yoshi's Island]]'', and are disguised as regular [[coin]]s. In the original SNES version, red coins have a slightly red tint to them, making them slightly easier to spot among regular coins; however, some of these coins are also tinted red (especially those collected from defeating certain enemies). In the Game Boy Advance version, ''[[Super Mario Advance 3: Yoshi's Island]]'', red coins are often identical to regular coins until grabbed. The [[Magnifying Glass (Super Mario World 2: Yoshi's Island)|Magnifying Glass]] can be used in both games to display which coins are red coins. Though visually the same size as regular coins, red coins have a slightly larger hitbox. | |||
There are 20 red coins in each level, and grabbing them adds one point for each coin to [[Yoshi]]'s score tally at the end of the level. In addition, a pink variant of [[Bandit]] called the Coin Bandit appears occasionally and holds a red coin; they tend to run away from Yoshi, but if Yoshi grabs the red coin without touching the Coin Bandit, they will instead act the same as a normal Bandit. | |||
{{br}} | |||
Red coins | ====''Yoshi's Island DS''==== | ||
[[File:YIDS Red Coin.png|frame|left]] | |||
[[File:RedYoshiCoin.jpg|150px|thumb|right|A red coin from ''[[Yoshi's Island DS]]'']] | |||
In the sequel to ''Yoshi's Island'', ''[[Yoshi's Island DS]]'', red coins work the same way as they did in their first appearance; however, the Magnifying Lens is absent in this game. | |||
{{br}} | |||
====''Yoshi's New Island''==== | |||
[[File:Red Coin Artwork - Yoshi's New Island.png|150px|thumb|left|A red coin from ''[[Yoshi's New Island]]'']] | |||
In ''[[Yoshi's New Island]]'', red coins serve the same purpose as in the previous two ''Yoshi's Island'' games, though they now look exactly like regular coins. | |||
{{br}} | |||
====''Yoshi's Crafted World''==== | |||
[[File:YCW Red Coin.png|150px|thumb|right|A Red Coin from ''[[Yoshi's Crafted World]]'']] | |||
After having been replaced by [[Stamp Patch]]es in its predecessor, ''[[Yoshi's Woolly World]]'', Red Coins return in ''[[Yoshi's Crafted World]]''. This time, they are distinguishable from regular Coins in that they spin counterclockwise, whereas regular Coins spin clockwise. Unlike in the previous ''[[Yoshi (franchise)|Yoshi]]'' games, they have an imprint of a [[Yoshi's Egg]]. | |||
{{br}} | |||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:Red Coin SM64 artwork.jpg|thumb|150px| | [[File:Red Coin SM64 artwork.jpg|thumb|left|150px|A Red Coin in ''[[Super Mario 64]]'']] | ||
Red Coins | [[File:Red Coin SM64.gif|frame]] | ||
Red Coins made their first main-series appearance in ''[[Super Mario 64]]'', and returned in [[Super Mario 64 DS|its remake]]. Each Red Coin is worth two [[Coin|Yellow Coin]]s. Collecting all eight Red Coins in one level makes a [[Power Star]] appear over a [[Star Marker]]. In ''Super Mario 64 DS'', some [[Bob-omb Buddy|Bob-omb Buddies]] have the ability to detect red coins when the player talks to them. | |||
{|style="text-align: center; width:50%; min-width:40em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="2"cellspacing="0" | |||
|- | |||
!colspan=2 style="background:#FF2400;color:black"|<big>{{color|Red Coin missions|white}}</big> | |||
|-style="background:#FF2400;color:black" | |||
!width="50%"|{{color|Level|white}} | |||
!width="50%"|{{color|Mission|white}} | |||
|- | |||
|[[Bob-omb Battlefield]] | |||
|[[Find the 8 Red Coins]] | |||
|- | |||
|[[Whomp's Fortress]] | |||
|[[Red Coins on the Floating Isle]] | |||
|- | |||
|[[Jolly Roger Bay]] | |||
|[[Red Coins on the Ship Afloat]] | |||
|- | |||
|[[Cool, Cool Mountain]] | |||
|[[Frosty Slide for 8 Red Coins]] | |||
|- | |||
|[[Big Boo's Haunt]] | |||
|[[Seek the 8 Red Coins]] | |||
|- | |||
|[[Hazy Maze Cave]] | |||
|[[Elevate for 8 Red Coins]] | |||
|- | |||
|[[Lethal Lava Land]] | |||
|[[8-Coin Puzzle with 15 Pieces]] | |||
|- | |||
|[[Shifting Sand Land]] | |||
|[[Free Flying for 8 Red Coins]] | |||
|- | |||
|[[Dire, Dire Docks]] | |||
|[[Pole-Jumping for Red Coins]] | |||
|- | |||
|[[Snowman's Land]] | |||
|[[Shell Shreddin' for Red Coins]]/[[Red Coins in the House]] | |||
|- | |||
|[[Wet-Dry World]] | |||
|[[Go to Town for the Red Coins|Go to Town for Red Coins]] | |||
|- | |||
|[[Tall, Tall Mountain]] | |||
|[[Scary 'Shrooms, Red Coins]] | |||
|- | |||
|[[Tiny-Huge Island]] | |||
|[[Wiggler's Red Coins]] | |||
|- | |||
|[[Tick Tock Clock]] | |||
|[[Stop Time for Red Coins]] | |||
|- | |||
|[[Rainbow Ride]] | |||
|[[Coins Amassed in a Maze]] | |||
|- | |||
|rowspan="3"|''[[! Switch#Super Mario 64|Cap Switch]] courses'' | |||
|[[Tower of the Wing Cap]] | |||
|- | |||
|[[Behind the Waterfall|Cavern of the Metal Cap]] | |||
|- | |||
|[[The Secret Under the Moat|Vanish Cap Under the Moat]] | |||
|- | |||
|rowspan="3"|''Bowser courses'' | |||
|[[Bowser in the Dark World]] | |||
|- | |||
|[[Bowser in the Fire Sea]] | |||
|- | |||
|[[Bowser in the Sky]] | |||
|- | |||
|colspan="2"|[[The Secret Aquarium]] | |||
|- | |||
|colspan="2"|[[Over the Rainbows|Wing Mario Over the Rainbow]] | |||
|} | |||
====''Super Mario Bros. Deluxe''==== | ====''Super Mario Bros. Deluxe''==== | ||
[[File:SMBDX Red Coin Challenge.png|thumb|left|A Red Coin in [[World 1-1 (Super Mario Bros.)|World 1-1]] in ''Super Mario Bros. Deluxe'']] | [[File:SMBDX Red Coin Challenge.png|thumb|left|A Red Coin in [[World 1-1 (Super Mario Bros.)|World 1-1]] in ''Super Mario Bros. Deluxe'']] | ||
Red | [[File:SMBDX Mario Coin Pic.png|thumb|right|A Red Coin from ''Super Mario Bros. Deluxe''.]] | ||
Red Coins are once again seen in ''[[Super Mario Bros. Deluxe]]''. In the game's Challenge Mode, they (along with [[Yoshi's Egg|Yoshi Egg]]s) can be collected to obtain medals. Each stage contains 5 Red Coins, and collecting them all will earn the player that stage's Red Coin Medal if they successfully reach the end. Despite the game's sprites being based primarily off those of the original ''[[Super Mario Bros.]]'', Red Coins have a vastly different appearance from normal coins, being more round with a circular imprint. The Album Book artwork depicts a Red Coin with [[Mario]]'s face imprinted on it. | |||
{{br}} | {{br}} | ||
====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:Red Coin SMS.png|thumb|150px| | [[File:Red Coin SMS.png|thumb|150px|left|A Red Coin in ''Super Mario Sunshine''.]] | ||
Red | Red Coins make another appearance in ''[[Super Mario Sunshine]]''. Similar to ''[[Super Mario 64]]'', collecting all eight in a level would make a [[Shine Sprite]] appear. However, Red Coins do not affect the player's total amount of [[Yellow Coin]]s and are treated as a completely different currency altogether. Like [[Blue Coin]]s, Red Coins replenish 2 health points on [[Mario]]'s Life Meter. They appear with an imprint of a sun. | ||
{{br}} When player lose a life and lose red coins. | |||
The | =====Red Coin episodes===== | ||
{|style="text-align: center; width:50%; min-width:50em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="3"cellspacing="0" | |||
|-style="background:#FF2400;color:white" | |||
!width="35%"|Level | |||
!width="45%"|Episode | |||
!width="20%"|Time limit | |||
|- | |||
|rowspan="2"|[[Bianco Hills]] | |||
|[[Red Coins of Windmill Village]] | |||
|No limit | |||
|- | |||
|[[The Red Coins of the Lake]] | |||
|No limit | |||
|- | |||
|[[Ricco Harbor]] | |||
|[[Red Coins on the Water]] | |||
|2:00 | |||
|- | |||
|rowspan="2"|[[Gelato Beach]] | |||
|[[The Sand Bird is Born]] | |||
|No limit | |||
|- | |||
|[[Red Coins in the Coral Reef]] | |||
|No limit | |||
|- | |||
|[[Pinna Park]] | |||
|[[Red Coins of the Pirate Ships]] | |||
|No limit | |||
|- | |||
|[[Sirena Beach]] | |||
|[[Red Coins in the Hotel]] | |||
|5:00 | |||
|- | |||
|rowspan="2"|[[Noki Bay]] | |||
|[[Red Coins in a Bottle]] | |||
|No limit | |||
|- | |||
|[[The Red Coin Fish]] | |||
|No limit | |||
|- | |||
|[[Pianta Village]] | |||
|[[Fluff Festival Coin Hunt]] | |||
|No limit | |||
|} | |||
=====Red Coin secret levels===== | |||
In addition, red switches are located at the starting platform of Secret Levels, and when the player [[Ground Pound]]s the red switches, eight Red Coins appear and the timer is activated. [[Mario]] must then collect all 8 Red Coins before time runs out or he loses a life and must restart the level. | |||
{|style="text-align: center; width:50%; min-width:50em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="3"cellspacing="0" | |||
|-style="background:#FF2400;color:white" | |||
!width="35%"|Level | |||
!width="45%"|Episode | |||
!width="20%"|Time limit | |||
|- | |||
|rowspan="2"|[[Bianco Hills]] | |||
|[[The Hillside Cave Secret]] | |||
|1:00 | |||
|- | |||
|[[The Secret of the Dirty Lake]] | |||
|1:30 | |||
|- | |||
|[[Ricco Harbor]] | |||
|[[The Secret of Ricco Tower]] | |||
|1:30 | |||
|- | |||
|[[Gelato Beach]] | |||
|[[Dune Bud Sand Castle Secret]] | |||
|1:00 | |||
|- | |||
|rowspan="2"|[[Pinna Park]] | |||
|[[The Beach Cannon's Secret]] | |||
|1:00 | |||
|- | |||
|[[The Yoshi-Go-Round's Secret]] | |||
|2:00 | |||
|- | |||
|[[Noki Bay]] | |||
|[[The Shell's Secret]] | |||
|1:30 | |||
|- | |||
|rowspan="2"|[[Sirena Beach]] | |||
|[[The Hotel Lobby's Secret]] | |||
|1:30 | |||
|- | |||
|[[The Secret of Casino Delfino]] | |||
|1:00 | |||
|- | |||
|[[Pianta Village]] | |||
|[[Secret of the Village Underside]] | |||
|1:30 | |||
|- | |||
|} | |||
Red | =====Other Red Coin missions===== | ||
Lastly, some of the Shine Sprites in [[Delfino Plaza]] and [[Delfino Airstrip]] involve collecting Red Coins as well. | |||
{|style="text-align: center; width:50%; min-width:50em; margin: 0 auto; border-collapse: collapse;"border="1"cellpadding="3"cellspacing="0" | |||
|-style="background:#FF2400;color:white" | |||
!width="35%"|Level | |||
!width="45%"|Episode | |||
!width="20%"|Time limit | |||
|- | |||
|[[Delfino Airstrip]] | |||
|[[Red Coins of the Airstrip]] | |||
|2:00 | |||
|- | |||
|rowspan="3"|[[Delfino Plaza]] | |||
|[[Pachinko Game]] | |||
|No limit | |||
|- | |||
|[[Lily Pad Ride]] | |||
|No limit | |||
|- | |||
|[[Red Coin Field]] | |||
|No limit | |||
|- | |||
|} | |||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
[[File:Red Coin Spinning NSMB.gif|frame|left]] | [[File:Red Coin Spinning NSMB.gif|frame|left]] | ||
In ''[[New Super Mario Bros.]]'', there are [[Red Ring]]s in several levels, and if [[Mario]] or [[Luigi]] goes through one, eight Red Coins appear. If he collects them all in the time limit, he is rewarded with a power-up. If Mario or Luigi are in a greater form than Super Mario (i.e. Fire Mario), he gets a [[1-Up Mushroom]] instead of a power-up. Red Coins have the value as regular coins, unlike in ''Super Mario 64''. | |||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:Red shiny coin.png|frame | [[File:Red shiny coin.png|frame]] | ||
Red Coins and Red Rings | Red Coins and Red Rings also make a return in ''[[New Super Mario Bros. Wii]]''. They serve the exact same function as in the preceding game and they will still give the player a power-up if all eight Red Coins are collected. However, [[Small Mario]] collecting the Red Coins would make a [[Fire Flower]] (or other power-ups of similar power) appear instead of a [[Super Mushroom]]. Like before, if the player is currently using a Fire Flower or similar power-up, they will get a 1-Up Mushroom after collecting all of the Red Coins. | ||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
Red Coins | Red Coins later appear along with Red Rings in ''[[Super Mario 3D Land]]'', working like they do in the ''New Super Mario Bros.'' games. Unlike those games, however, only five Red Coins appear per ring, rather than eight. | ||
====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
[[File:RedCoinsNSMB2.png|thumb|Red Coins attached with parachutes in ''New Super Mario Bros. 2'']] | [[File:RedCoinsNSMB2.png|thumb|right|Red Coins attached with parachutes in ''New Super Mario Bros. 2'']] | ||
Red Coins | Red Coins appear once again in ''[[New Super Mario Bros. 2]]''. Like in the previous ''New Super Mario Bros.'' games, Mario or Luigi must collect eight of them to earn a power-up, a 1-Up Mushroom, or a [[Gold Mushroom]] (only in [[Coin Rush]] mode), depending on his current form. When Mario or Luigi touches a [[Red Ring]], Red Coins could appear in predetermined locations, sometimes falling in parachutes. | ||
{{br}} | |||
====''New Super Mario Bros. U | ====''New Super Mario Bros. U''==== | ||
[[File:NSMBU Prerelease Red Coins.png|thumb|left|The Mario Bros. and Toads collecting Red Coins in ''[[New Super Mario Bros. U]]'']] | [[File:NSMBU Prerelease Red Coins.png|thumb|left|The Mario Bros. and Toads collecting Red Coins in ''[[New Super Mario Bros. U]]'']] | ||
[[File:NSMBU Red Coin Render.png|frame]] | |||
Red Coins, along with Red Rings, reappear in ''[[New Super Mario Bros. U]]''. Once again, all eight Red Coins must be collected for an item to appear. The similar [[Green Coin]]s and [[Green Ring]]s make their debut appearance, which are used in a similar way but five (technically fifteen) must be collected instead of eight. Green Coins also disappear quicker. | |||
{{br}} | {{br}} | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
[[File:RedCoinSM3DW.jpg|thumb|150px|Red Coins in ''Super Mario 3D World'']] | [[File:RedCoinSM3DW.jpg|thumb|150px|Red Coins in ''Super Mario 3D World'']] | ||
Red Coins and Red Rings reappear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. They function as they do in the ''New Super Mario Bros.'' games, though they award the highest tier power-up (depending on the level) when collected, even when another such power-up is active. | Red Coins and Red Rings reappear in the [[Wii U]] game ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. They function as they do in the ''New Super Mario Bros.'' games, though they award the highest tier power-up (depending on the level) when collected, even when another such power-up is active. | ||
{{br}} | |||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
[[File:Red Coin SMR.png|thumb | [[File:Red Coin SMR.png|thumb]] | ||
Red Coins and Red Rings reappear in ''[[Super Mario Run]]''. | Red Coins and Red Rings reappear in ''[[Super Mario Run]]''. Mario only needs to collect five Red Coins, similar to in ''Super Mario 3D Land''. Collecting all five will give Mario a [[Super Star]]. | ||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
====''Mario Party-e''==== | |||
In ''[[Mario Party-e]]'', Red Coins serve as one of the main collectibles in the minigame [[Waluigi's Reign]]. They are worth more than regular coins, giving the players five points when obtained. | |||
====''Mario Party DS''==== | |||
In ''[[Mario Party DS]]'', Red Coins replace Coin Bags in bonus mini-games unlike the previous versions of the ''Mario Party'' games. They are, like Coin Bags, worth five Coins. They are obtained like Coin Bags too; rarer and sometimes harder to acquire. | |||
====''Mario Party: Star Rush''==== | |||
In ''[[Mario Party: Star Rush]]'', Red Coins can be obtained in any of the Coin Chaos minigames. They do not appear in Level 1 minigames unless an amiibo is used, but they can occasionally appear in Level 2, and very often in Level 3. With the [[Coin Bag]] item, five Red Coins will appear. Each Red Coin collected is worth three normal Coins. With the Double Medal item, each Red Coin collected is worth 6 normal Coins. If a [[Lava Bubble]] item is used, any source of coins and items currently on-screen; Red Coins included; burn up. However, they can reappear over the course of the game. | |||
===''Mario | ====''Super Mario Party''==== | ||
In ''[[Super Mario Party]]'', Red Coins appear in Partner Party, giving the character five coins when they pass one. Also, a Red Coin is produced from a [[? Block]] in the minigame [[Strike It Rich]] if the player times a jump perfectly. Each Red Coin is worth three regular Coins. | |||
===''Mario Golf: Toadstool Tour''=== | ===''Mario Golf: Toadstool Tour''=== | ||
Red Coins appear in | Red Coins appear in ''[[Mario Golf: Toadstool Tour]]'' of the Coin Shoot mode. They are worth 10 coins when the ball is near them. | ||
===''Mario Pinball Land''=== | ===''Mario Pinball Land''=== | ||
In ''[[Mario Pinball Land]]'', if [[Mario]] hits a red [[! Switch]] hard enough, eight Red Coins pop out and land in almost every area in the world. Mario has to find the eight Red Coins around the world within the time limit, similar to the red coin missions in ''Super Mario Sunshine''. Once Mario obtains all of the Red Coins in time, he obtains a Power Star, otherwise the red coins disappear and need to be collected again in the same locations after hitting the red ! Switch again. Collecting a red coin also counts as one regular coin. | |||
===''Mario Power Tennis''=== | ===''Mario Power Tennis''=== | ||
Red Coins in ''[[Mario Power Tennis]]'' appear as 8-bit ''[[Mario Bros. (game)|Mario Bros.]]'' sprites in the mini-game [[Coin Collectors]]. They are worth fifty points. | Red Coins in ''[[Mario Power Tennis]]'' appear as 8-bit ''[[Mario Bros. (game)|Mario Bros.]]'' sprites in the mini-game [[Coin Collectors]]. They are worth fifty points when collected. | ||
===''Mario Hoops 3-on-3''=== | ===''Mario Hoops 3-on-3''=== | ||
Red Coins appear in ''[[Mario Hoops 3-on-3]]'' | [[File:MH3o3RedCoin.png|frame]] | ||
[[File:Rainbow Ship MH3o3.png|thumb|Mario dribbling the basketball on the ? Panel to randomly get rewarded a Red Coin]] | |||
Red Coins appear in ''[[Mario Hoops 3-on-3]]'' under the name '''10 Coins'''. They can be found in [[? Panel]]s, and as evident by their name are worth ten normal Coins. They are only found if the player manages to combo the dribbling of acquiring the coins without being interrupted. These coins have a star imprint unlike the regular coins in the game. | |||
{{br}} | |||
===''Luigi's Mansion: Dark Moon | ===''Luigi's Mansion: Dark Moon''=== | ||
[[File:LMDM-Multiplayer8.png||thumb|left|Players having collected all four Red Coins in [[ScareScraper]] mode | [[File:LMDM-Multiplayer8.png||thumb|left|Players having collected all four Red Coins in [[ScareScraper]] mode]] | ||
Red Coins appear in | Red Coins appear in the 3DS title, ''[[Luigi's Mansion: Dark Moon]]'', with a slightly more octagonal shape. In some missions, there are hidden challenges where Luigi must collect the eight Red Coins within a time limit to reveal a treasure chest. They also appear as upgrade bonuses in the multiplayer mode, [[ScareScraper]]. Each time a floor is cleared, four Red Coins appear. Whoever collects the most Red Coins has a better chance of getting an upgrade. | ||
===''Mario & Luigi: Dream Team''=== | ===''Mario & Luigi: Dream Team''=== | ||
Red Coins | Red Coins make appearances in the [[Dream World]] of ''[[Mario & Luigi: Dream Team]]'' as a time-based challenge. In locations such as [[Dreamy Somnom Woods]] or [[Dreamy Wakeport]], there is a red block with a Red Coin on it which spawns eight Red Coins in a specific area. Mario and [[Dreamy Luigi]] must collect all of them to progress. | ||
===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
In ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]'', eight Red Coins appear in the [[Golden Plains]] stage when a fighter passes through a Red Ring. Each Red Coin is worth five normal Coins. | |||
{{br}} | |||
==='' | ===''Mario + Rabbids Kingdom Battle''=== | ||
Red Coins return in ''[[ | Red Coins and Red Rings return in ''[[Mario + Rabbids Kingdom Battle]]'', where eight of them need to be collected. Collecting all eight reveals a treasure chest containing a new weapon for Mario and co. to use. | ||
===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== | ||
[[File:MKT Red Coin.png|thumb|150px|[[Metal Mario]] approaching a Red Coin during a [[Ring Race]] held in [[3DS Rock Rock Mountain]]]] | [[File:MKT Red Coin.png|thumb|150px|[[Metal Mario]] approaching a Red Coin during a [[Ring Race]] held in [[3DS Rock Rock Mountain]]]] | ||
In ''[[Mario Kart Tour]]'', Red Coins appear in the [[Coin Rush (Mario Kart Tour)|Coin Rush]] mode and in bonus challenges. | In ''[[Mario Kart Tour]]'', Red Coins appear in the [[Coin Rush (Mario Kart Tour)|Coin Rush]] mode and in bonus challenges. The [[Coin Box|Coin Box+]] [[Special Item (Mario Kart series)|Special Item]] may also spew Red Coins in place of normal coins. As in ''[[Super Mario 64]]'', they are worth two coins. | ||
==Profiles== | ==Profiles== | ||
===Super Mario Sunshine=== | ===Super Mario Sunshine=== | ||
*'''Instruction booklet bio:''' "''There are 8 red coins in each level, and each coin restores two health points. Collect all 8 coins with one life to get a Shine Sprite.''" | |||
===''Yoshi's Crafted World''=== | ===''Yoshi's Crafted World''=== | ||
*'''North American website bio:''' "''There are 20 Red Coins scattered throughout each stage. Collecting them all is a real challenge.''" | |||
== | ==See also== | ||
*[[Ace Coin]] | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=<span class="explain" title="あか">赤</span>コイン<ref>''Super Mario: Yossy Island'' Japanese instruction booklet, pg. 12</ref><br>''Aka Koin''<br>あかいスターコイン<ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref><br>''Akai Sutā Koin'' | ||
|JapM=Red Coin<br><br>Red Star Coin (''Super Mario 64'') | |||
|JapM=Red Coin | |||
|Spa=Moneda Roja | |Spa=Moneda Roja | ||
|SpaM=Red Coin | |SpaM=Red Coin | ||
|Dut=Rode munt | |Dut=Rode munt | ||
|DutM=Red Coin | |DutM=Red Coin | ||
|Ger=Rote Münze | |Ger=Rote Münze | ||
|GerM=Red Coin | |GerM=Red Coin | ||
|Ita=Moneta Rossa | |Ita=Moneta Rossa | ||
|ItaM=Red Coin | |ItaM=Red Coin | ||
| | |Fra=Pièce Rouge | ||
|FraM=Red Coin | |||
| | |Rus=Красная Монета<br>''Krasnaya Moneta''<br>Красная монетка<br>''Krasnaya monetka'' | ||
| | |||
|RusM=Red Coin | |RusM=Red Coin | ||
|Kor=레드코인 | |Kor=레드코인 | ||
|KorR=Redeu koin | |KorR=Redeu koin | ||
|KorM=Red Coin | |KorM=Red Coin | ||
|ChiS=红色硬币 | |ChiS=红色硬币 (''Super Mario 64'' and ''Super Mario 64 DS'')<br>''Hóngsè Yìngbì''<br>红硬币 (''Yoshi's Island: Super Mario Advance 3'')<br>''Hóng Yìngbì'' | ||
|ChiSM=Red Coin<br><br>Red Coin<br><br> | |||
|ChiT=紅金幣<ref>https://www.nintendo.com.hk/nsmb2/CTR_ABE_ME_CHT_HP.pdf</ref> | |||
|ChiSM=Red Coin | |||
|ChiT=紅金幣 | |||
|ChiTR=Hóng Jīnbì | |ChiTR=Hóng Jīnbì | ||
|ChiTM=Red Coin | |ChiTM=Red Coin | ||
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==Trivia== | ==Trivia== | ||
[[File:SMWbetacoin.gif|frame]] | |||
*''[[Super Mario World]]'' was originally going to have flying Red Coins that are worth five regular coins if collected, but they were [[list of Super Mario World pre-release and unused content|unused during the game's development]]. They can be only accessed by hacking the game. | |||
*In ''[[New Super Mario Bros.]]'', it is possible for the Red Coin sound effect to cancel out the sound effect of a [[coin]]. This can occur when picking up a Red Coin surrounded by coins.<ref>Yply42. May 9, 2020. [https://youtu.be/qq6O7JqEtTo?t=719 New Super Mario Bros. All Red Coins in 22:15 (WR)]. ''YouTube''. Retrieved March 13, 2021.</ref> | |||
==References== | ==References== | ||
<references/> | <references/> | ||
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